// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_ #define SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_ #include "sky/engine/core/animation/AnimationEffect.h" #include "sky/engine/wtf/Vector.h" namespace blink { class AnimationEffect; class Dictionary; class Element; class ExceptionState; class EffectInput { public: static PassRefPtr convert(Element*, const Vector& keyframeDictionaryVector, ExceptionState&); }; } // namespace blink #endif // SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_