/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SKY_ENGINE_CORE_ANIMATION_ANIMATIONSTACK_H_ #define SKY_ENGINE_CORE_ANIMATION_ANIMATIONSTACK_H_ #include "sky/engine/core/animation/Animation.h" #include "sky/engine/core/animation/AnimationEffect.h" #include "sky/engine/core/animation/AnimationPlayer.h" #include "sky/engine/core/animation/SampledEffect.h" #include "sky/engine/platform/geometry/FloatBox.h" #include "sky/engine/wtf/HashSet.h" #include "sky/engine/wtf/Vector.h" namespace blink { class InertAnimation; class AnimationStack { DISALLOW_ALLOCATION(); WTF_MAKE_NONCOPYABLE(AnimationStack); public: AnimationStack(); void add(PassOwnPtr effect) { m_effects.append(effect); } bool isEmpty() const { return m_effects.isEmpty(); } bool affects(CSSPropertyID) const; static HashMap > activeInterpolations(AnimationStack*, const Vector >* newAnimations, const HashSet >* cancelledAnimationPlayers, Animation::Priority, double timelineCurrentTime); private: void simplifyEffects(); // Effects sorted by priority. Lower priority at the start of the list. Vector > m_effects; friend class AnimationAnimationStackTest; }; } // namespace blink #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATIONSTACK_H_