/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "flutter/sky/engine/platform/graphics/DrawLooperBuilder.h" #include "flutter/sky/engine/platform/geometry/FloatSize.h" #include "flutter/sky/engine/platform/graphics/Color.h" #include "flutter/sky/engine/platform/graphics/skia/SkiaUtils.h" #include "flutter/sky/engine/wtf/RefPtr.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkColorFilter.h" #include "third_party/skia/include/core/SkDrawLooper.h" #include "third_party/skia/include/core/SkPaint.h" #include "third_party/skia/include/core/SkXfermode.h" #include "third_party/skia/include/effects/SkBlurMaskFilter.h" namespace blink { DrawLooperBuilder::DrawLooperBuilder() { } DrawLooperBuilder::~DrawLooperBuilder() { } PassOwnPtr DrawLooperBuilder::create() { return adoptPtr(new DrawLooperBuilder); } sk_sp DrawLooperBuilder::detachDrawLooper() { return m_skDrawLooperBuilder.detach(); } void DrawLooperBuilder::addUnmodifiedContent() { SkLayerDrawLooper::LayerInfo info; m_skDrawLooperBuilder.addLayerOnTop(info); } // This replicates the old skia behavior when it used to take radius for blur. Now it takes sigma. static SkScalar RadiusToSigma(SkScalar radius) { SkASSERT(radius > 0); return 0.57735f * radius + 0.5f; } void DrawLooperBuilder::addShadow(const FloatSize& offset, float blur, const Color& color, ShadowTransformMode shadowTransformMode, ShadowAlphaMode shadowAlphaMode) { // Detect when there's no effective shadow. if (!color.alpha()) return; SkColor skColor = color.rgb(); SkLayerDrawLooper::LayerInfo info; switch (shadowAlphaMode) { case ShadowRespectsAlpha: info.fColorMode = SkXfermode::kDst_Mode; break; case ShadowIgnoresAlpha: info.fColorMode = SkXfermode::kSrc_Mode; break; default: ASSERT_NOT_REACHED(); } if (blur) info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; // our blur info.fPaintBits |= SkLayerDrawLooper::kColorFilter_Bit; info.fOffset.set(offset.width(), offset.height()); info.fPostTranslate = (shadowTransformMode == ShadowIgnoresTransforms); SkPaint* paint = m_skDrawLooperBuilder.addLayerOnTop(info); if (blur) { const SkScalar sigma = RadiusToSigma(blur / 2); uint32_t mfFlags = SkBlurMaskFilter::kHighQuality_BlurFlag; if (shadowTransformMode == ShadowIgnoresTransforms) mfFlags |= SkBlurMaskFilter::kIgnoreTransform_BlurFlag; paint->setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, sigma, mfFlags)); } paint->setColorFilter(SkColorFilter::MakeModeFilter(skColor, SkXfermode::kSrcIn_Mode)); } } // namespace blink