// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sky/engine/core/compositing/SceneBuilder.h" #include "sky/engine/core/painting/Matrix.h" #include "third_party/skia/include/core/SkColorFilter.h" namespace blink { SceneBuilder::SceneBuilder(const Rect& bounds) { m_canvas = m_pictureRecorder.beginRecording(bounds.sk_rect, &m_rtreeFactory, SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag); } SceneBuilder::~SceneBuilder() { } void SceneBuilder::pushTransform(const Float32List& matrix4, ExceptionState& es) { SkMatrix sk_matrix = toSkMatrix(matrix4, es); if (es.had_exception()) return; m_canvas->save(); m_canvas->concat(sk_matrix); } void SceneBuilder::pushClipRect(const Rect& rect) { if (!m_canvas) return; m_canvas->save(); m_canvas->clipRect(rect.sk_rect); } void SceneBuilder::pushClipRRect(const RRect* rrect, const Rect& bounds) { if (!m_canvas) return; m_canvas->saveLayer(&bounds.sk_rect, nullptr); m_canvas->clipRRect(rrect->rrect()); } void SceneBuilder::pushClipPath(const CanvasPath* path, const Rect& bounds) { if (!m_canvas) return; m_canvas->saveLayer(&bounds.sk_rect, nullptr); m_canvas->clipPath(path->path()); } void SceneBuilder::pushOpacity(int alpha, const Rect& bounds) { if (!m_canvas) return; SkColor color = SkColorSetARGB(alpha, 0, 0, 0); RefPtr colorFilter = adoptRef(SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcOver_Mode)); SkPaint paint; paint.setColorFilter(colorFilter.get()); m_canvas->saveLayer(&bounds.sk_rect, &paint); } void SceneBuilder::pushColorFilter(SkColor color, SkXfermode::Mode transferMode, const Rect& bounds) { if (!m_canvas) return; RefPtr colorFilter = adoptRef(SkColorFilter::CreateModeFilter(color, transferMode)); SkPaint paint; paint.setColorFilter(colorFilter.get()); m_canvas->saveLayer(&bounds.sk_rect, &paint); } void SceneBuilder::pop() { if (!m_canvas) return; m_canvas->restore(); } void SceneBuilder::addPicture(const Offset& offset, Picture* picture, const Rect& paintBounds) { if (!m_canvas) return; m_canvas->save(); m_canvas->translate(offset.sk_size.width(), offset.sk_size.height()); m_canvas->drawPicture(picture->toSkia()); m_canvas->restore(); } PassRefPtr SceneBuilder::build() { RefPtr scene = Scene::create(adoptRef(m_pictureRecorder.endRecording())); m_canvas = nullptr; return scene.release(); } } // namespace blink