/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "sky/engine/config.h" #include "sky/engine/core/dom/shadow/ElementShadow.h" #include "sky/engine/core/css/StyleSheetList.h" #include "sky/engine/core/dom/Document.h" #include "sky/engine/core/dom/ElementTraversal.h" #include "sky/engine/core/dom/NodeTraversal.h" #include "sky/engine/core/dom/shadow/ContentDistribution.h" #include "sky/engine/core/html/HTMLContentElement.h" #include "sky/engine/platform/EventDispatchForbiddenScope.h" #include "sky/engine/platform/ScriptForbiddenScope.h" namespace blink { class DistributionPool final { STACK_ALLOCATED(); public: explicit DistributionPool(const ContainerNode&); void clear(); ~DistributionPool(); void distributeTo(InsertionPoint*, ElementShadow*); void populateChildren(const ContainerNode&); private: void detachNonDistributedNodes(); Vector, 32> m_nodes; Vector m_distributed; }; inline DistributionPool::DistributionPool(const ContainerNode& parent) { populateChildren(parent); } inline void DistributionPool::clear() { detachNonDistributedNodes(); m_nodes.clear(); m_distributed.clear(); } inline void DistributionPool::populateChildren(const ContainerNode& parent) { clear(); for (Node* child = parent.firstChild(); child; child = child->nextSibling()) { if (isActiveInsertionPoint(*child)) { InsertionPoint* insertionPoint = toInsertionPoint(child); for (size_t i = 0; i < insertionPoint->size(); ++i) m_nodes.append(insertionPoint->at(i)); } else { m_nodes.append(child); } } m_distributed.resize(m_nodes.size()); m_distributed.fill(false); } void DistributionPool::distributeTo(InsertionPoint* insertionPoint, ElementShadow* elementShadow) { ContentDistribution distribution; for (size_t i = 0; i < m_nodes.size(); ++i) { if (m_distributed[i]) continue; if (isHTMLContentElement(*insertionPoint) && !toHTMLContentElement(insertionPoint)->canSelectNode(m_nodes, i)) continue; Node* node = m_nodes[i]; distribution.append(node); elementShadow->didDistributeNode(node, insertionPoint); m_distributed[i] = true; } // Distributes fallback elements if (insertionPoint->isContentInsertionPoint() && distribution.isEmpty()) { for (Node* fallbackNode = insertionPoint->firstChild(); fallbackNode; fallbackNode = fallbackNode->nextSibling()) { distribution.append(fallbackNode); elementShadow->didDistributeNode(fallbackNode, insertionPoint); } } insertionPoint->setDistribution(distribution); } inline DistributionPool::~DistributionPool() { detachNonDistributedNodes(); } inline void DistributionPool::detachNonDistributedNodes() { for (size_t i = 0; i < m_nodes.size(); ++i) { if (m_distributed[i]) continue; if (m_nodes[i]->renderer()) m_nodes[i]->lazyReattachIfAttached(); } } PassOwnPtr ElementShadow::create() { return adoptPtr(new ElementShadow()); } ElementShadow::ElementShadow() : m_shadowRoot(0) , m_needsDistributionRecalc(false) , m_needsSelectFeatureSet(false) { } ElementShadow::~ElementShadow() { removeDetachedShadowRoot(); } ShadowRoot& ElementShadow::addShadowRoot(Element& shadowHost) { EventDispatchForbiddenScope assertNoEventDispatch; ScriptForbiddenScope forbidScript; ASSERT(!m_shadowRoot); RefPtr shadowRoot = ShadowRoot::create(shadowHost.document()); shadowRoot->setParentOrShadowHostNode(&shadowHost); shadowRoot->setParentTreeScope(shadowHost.treeScope()); m_shadowRoot = shadowRoot.get(); setNeedsDistributionRecalc(); shadowRoot->insertedInto(&shadowHost); return *shadowRoot; } void ElementShadow::removeDetachedShadowRoot() { // Dont protect this ref count. Element* shadowHost = host(); ASSERT(shadowHost); if (RefPtr oldRoot = m_shadowRoot) { shadowHost->document().removeFocusedElementOfSubtree(oldRoot.get()); m_shadowRoot = 0; oldRoot->setParentOrShadowHostNode(0); oldRoot->setParentTreeScope(shadowHost->document()); } } void ElementShadow::attach(const Node::AttachContext& context) { if (!m_shadowRoot) return; ASSERT(m_shadowRoot->needsAttach()); Node::AttachContext childrenContext(context); childrenContext.resolvedStyle = 0; m_shadowRoot->attach(childrenContext); } void ElementShadow::detach(const Node::AttachContext& context) { if (!m_shadowRoot) return; Node::AttachContext childrenContext(context); childrenContext.resolvedStyle = 0; m_shadowRoot->detach(childrenContext); } void ElementShadow::setNeedsDistributionRecalc() { if (m_needsDistributionRecalc) return; m_needsDistributionRecalc = true; host()->markAncestorsWithChildNeedsDistributionRecalc(); clearDistribution(); } bool ElementShadow::hasSameStyles(const ElementShadow* other) const { ShadowRoot* root = m_shadowRoot; ShadowRoot* otherRoot = other->shadowRoot(); if (!root && !otherRoot) return true; if (root && otherRoot) return root->hasSameStyles(*otherRoot); return false; } const InsertionPoint* ElementShadow::finalDestinationInsertionPointFor(const Node* key) const { ASSERT(key && !key->document().childNeedsDistributionRecalc()); NodeToDestinationInsertionPoints::const_iterator it = m_nodeToInsertionPoints.find(key); return it == m_nodeToInsertionPoints.end() ? 0: it->value.last().get(); } const DestinationInsertionPoints* ElementShadow::destinationInsertionPointsFor(const Node* key) const { ASSERT(key && !key->document().childNeedsDistributionRecalc()); NodeToDestinationInsertionPoints::const_iterator it = m_nodeToInsertionPoints.find(key); return it == m_nodeToInsertionPoints.end() ? 0: &it->value; } void ElementShadow::distribute() { host()->setNeedsStyleRecalc(SubtreeStyleChange); DistributionPool pool(*host()); if (ShadowRoot* root = shadowRoot()) { const Vector >& insertionPoints = root->descendantInsertionPoints(); for (size_t i = 0; i < insertionPoints.size(); ++i) { InsertionPoint* point = insertionPoints[i].get(); if (!point->isActive()) continue; pool.distributeTo(point, this); if (ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*point)) shadow->setNeedsDistributionRecalc(); } } } void ElementShadow::didDistributeNode(const Node* node, InsertionPoint* insertionPoint) { NodeToDestinationInsertionPoints::AddResult result = m_nodeToInsertionPoints.add(node, DestinationInsertionPoints()); result.storedValue->value.append(insertionPoint); } const SelectRuleFeatureSet& ElementShadow::ensureSelectFeatureSet() { if (!m_needsSelectFeatureSet) return m_selectFeatures; m_selectFeatures.clear(); if (ShadowRoot* root = shadowRoot()) collectSelectFeatureSetFrom(*root); m_needsSelectFeatureSet = false; return m_selectFeatures; } void ElementShadow::collectSelectFeatureSetFrom(ShadowRoot& root) { if (!root.containsShadowRoots() && !root.containsContentElements()) return; for (Element* element = ElementTraversal::firstWithin(root); element; element = ElementTraversal::next(*element, &root)) { if (ElementShadow* shadow = element->shadow()) m_selectFeatures.add(shadow->ensureSelectFeatureSet()); if (!isHTMLContentElement(*element)) continue; const CSSSelectorList& list = toHTMLContentElement(*element).selectorList(); for (const CSSSelector* selector = list.first(); selector; selector = CSSSelectorList::next(*selector)) { for (const CSSSelector* component = selector; component; component = component->tagHistory()) m_selectFeatures.collectFeaturesFromSelector(*component); } } } void ElementShadow::willAffectSelector() { for (ElementShadow* shadow = this; shadow; shadow = shadow->containingShadow()) { if (shadow->needsSelectFeatureSet()) break; shadow->setNeedsSelectFeatureSet(); } setNeedsDistributionRecalc(); } void ElementShadow::clearDistribution() { m_nodeToInsertionPoints.clear(); } } // namespace