/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "bindings/core/v8/ScriptPromise.h" #include "bindings/core/v8/ExceptionMessages.h" #include "bindings/core/v8/ExceptionState.h" #include "bindings/core/v8/V8Binding.h" #include "bindings/core/v8/V8ThrowException.h" #include "core/dom/DOMException.h" #include namespace blink { namespace { struct WithScriptState { // Used by ToV8Value. static v8::Handle getCreationContext(ScriptState* scriptState) { return scriptState->context()->Global(); } }; } // namespace ScriptPromise::InternalResolver::InternalResolver(ScriptState* scriptState) : m_resolver(scriptState, v8::Promise::Resolver::New(scriptState->isolate())) { } v8::Local ScriptPromise::InternalResolver::v8Promise() const { if (m_resolver.isEmpty()) return v8::Local(); return m_resolver.v8Value().As()->GetPromise(); } ScriptPromise ScriptPromise::InternalResolver::promise() const { if (m_resolver.isEmpty()) return ScriptPromise(); return ScriptPromise(m_resolver.scriptState(), v8Promise()); } void ScriptPromise::InternalResolver::resolve(v8::Local value) { if (m_resolver.isEmpty()) return; m_resolver.v8Value().As()->Resolve(value); clear(); } void ScriptPromise::InternalResolver::reject(v8::Local value) { if (m_resolver.isEmpty()) return; m_resolver.v8Value().As()->Reject(value); clear(); } ScriptPromise::ScriptPromise(ScriptState* scriptState, v8::Handle value) : m_scriptState(scriptState) { if (value.IsEmpty()) return; if (!value->IsPromise()) { m_promise = ScriptValue(scriptState, v8::Handle()); V8ThrowException::throwTypeError("the given value is not a Promise", scriptState->isolate()); return; } m_promise = ScriptValue(scriptState, value); } ScriptPromise ScriptPromise::then(v8::Handle onFulfilled, v8::Handle onRejected) { if (m_promise.isEmpty()) return ScriptPromise(); v8::Local promise = m_promise.v8Value().As(); ASSERT(promise->IsPromise()); // Return this Promise if no handlers are given. // In fact it is not the exact bahavior of Promise.prototype.then // but that is not a problem in this case. v8::Local resultPromise = promise.As(); if (!onFulfilled.IsEmpty()) { resultPromise = resultPromise->Then(onFulfilled); if (resultPromise.IsEmpty()) { // v8::Promise::Then may return an empty value, for example when // the stack is exhausted. return ScriptPromise(); } } if (!onRejected.IsEmpty()) resultPromise = resultPromise->Catch(onRejected); return ScriptPromise(m_scriptState.get(), resultPromise); } ScriptPromise ScriptPromise::cast(ScriptState* scriptState, const ScriptValue& value) { return ScriptPromise::cast(scriptState, value.v8Value()); } ScriptPromise ScriptPromise::cast(ScriptState* scriptState, v8::Handle value) { if (value.IsEmpty()) return ScriptPromise(); if (value->IsPromise()) { return ScriptPromise(scriptState, value); } InternalResolver resolver(scriptState); ScriptPromise promise = resolver.promise(); resolver.resolve(value); return promise; } ScriptPromise ScriptPromise::reject(ScriptState* scriptState, const ScriptValue& value) { return ScriptPromise::reject(scriptState, value.v8Value()); } ScriptPromise ScriptPromise::reject(ScriptState* scriptState, v8::Handle value) { if (value.IsEmpty()) return ScriptPromise(); InternalResolver resolver(scriptState); ScriptPromise promise = resolver.promise(); resolver.reject(value); return promise; } ScriptPromise ScriptPromise::rejectWithDOMException(ScriptState* scriptState, PassRefPtr exception) { ASSERT(scriptState->isolate()->InContext()); return reject(scriptState, V8ValueTraits >::toV8Value(exception, scriptState->context()->Global(), scriptState->isolate())); } v8::Local ScriptPromise::rejectRaw(v8::Isolate* isolate, v8::Handle value) { if (value.IsEmpty()) return v8::Local(); v8::Local resolver = v8::Promise::Resolver::New(isolate); v8::Local promise = resolver->GetPromise(); resolver->Reject(value); return promise; } } // namespace blink