# Using feature flags [flutter.dev/to/feature-flags](https://flutter.dev/to/feature-flags) The Flutter tool (`flutter`) supports the concept of _feature flags_, or boolean flags that can inform, change, allow, or deny access to behavior, either in the tool itself, or in the framework (`package:flutter`, and related). --- Table of Contents - [Overview](#overview) - [Why feature flags](#why-feature-flags) - [Adding a flag](#adding-a-flag) - [Allowing flags to be enabled](#allowing-flags-to-be-enabled) - [Enabling a flag by default](#enabling-a-flag-by-default) - [Removing a flag](#removing-a-flag) - [Precedence](#precedence) - [Using a flag to drive behavior](#using-a-flag-to-drive-behavior) - [Tool](#tool) - [Framework](#framework) - [Tests](#tests) - [Limitations](#limitations) ## Overview For example, [enabling the use of Swift Package Manager][enable-spm]: ```sh flutter config --enable-swift-package-manager ``` Feature flags can be configured globally (for an entire _machine_), locally (for a particular _app_), per-test, and be automatically enabled for different release channels (`master`, versus `beta`, versus `stable`), giving multiple consistent options for developing. _See also, [Flutter pubspec options > Fields > Config][pubspec-config]._ [enable-spm]: https://docs.flutter.dev/packages-and-plugins/swift-package-manager/for-app-developers [pubspec-config]: https://docs.flutter.dev/tools/pubspec#config ### Why feature flags Feature flags allow conditionally, consistently, and conveniently changing behavior. For example: - **Gradual rollouts** to introduce new features to a small subset of users. - **A/B Testing** to easily test or compare different implementations. - **Kill Switches** to quickly disable problematic features without large code changes. - **Allow experimental access** to features not ready for broad or unguarded use. We do not consider it a breaking change to modify or remove experimental flags across releases, or to make changes guarded by experimental flags. APIs that are guarded by flags are subject to chage at any time. ## Adding a flag Flags are managed in [`packages/flutter_tools/lib/src/features.dart`][flag-path]. [flag-path]: ../../packages/flutter_tools/lib/src/features.dart The following steps are required: 1. Add a new top-level `const Feature`: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', ); ``` Additional parameters are required to make the flag configurable outside of a [unit test](#tests). To allow `flutter config`, or in `pubspec.yaml`'s `config: ...` section, include `configSetting`: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', ); ``` To allow usage of the flag in the Flutter framework, include `runtimeId`: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', runtimeId: 'enable-unicorn-emojis', ); ``` To allow an environment variable, include `environmentOverride`: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', environmentOverride: 'FLUTTER_UNICORN_EMOJIS', ); ``` 1. Add a new field to `abstract class FeatureFlags`: ```dart abstract class FeatureFlags { /// Whether to add unicorm emojis in lots of fun places. bool get isUnicornEmojisEnabled; } ``` 1. Implement the same getter in [`FlutterFeatureFlagsIsEnabled`][]: ```dart mixin FlutterFeatureFlagsIsEnabled implements FeatureFlags { @override bool get isUnicornEmojisEnabled => isEnabled(unicornEmojis); } ``` [`FlutterFeatureFlagsIsEnabled`]: ../../packages/flutter_tools/lib/src/flutter_features.dart 1. Add a new entry in `FeatureFlags.allFeatures`: ```dart List get allFeatures => const [ // ... unicornEmojis, ]; ``` 1. Create a [G3Fix][] to update google3's [`Google3Features`][]: [G3Fix]: http://go/g3fix [`Google3Features`]: http://go/flutter-google3features 1. Add a new field to `Google3Features` : ```dart class Google3Features extends FeatureFlags { @override bool get isUnicornEmojisEnabled => true; } ``` 2. Add a new entry to `Google3Features.allFeatures`: ```dart List get allFeatures => const [ // ... unicornEmojis, ]; ``` ### Allowing flags to be enabled By default, after [adding a flag](#adding-a-flag), the flag is considered _disabled_, and _cannot_ be enabled outside of our own [unit tests](#tests). This allows iterating locally with the code without having to support users or field issues related to the flag. After some time, you may want to allow the flag to be enabled. Using the options `master`, `beta` or `stable`, you can make the flag configurable in those channels. For example, to make the flag available to be enabled (but still off by default) on the `master` channel: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', master: FeatureChannelSetting(available: true), ); ``` Or to make it available on all channels: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', master: FeatureChannelSetting(available: true), beta: FeatureChannelSetting(available: true), stable: FeatureChannelSetting(available: true), ); ``` ### Enabling a flag by default Once a flag is ready to be enabled by default, once again it can be configured on a per-channel basis. For example, enabled on `master` by default, but disabled by default elsewhere: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', master: FeatureChannelSetting(available: true, enabledByDefault: true), beta: FeatureChannelSetting(available: true), stable: FeatureChannelSetting(available: true), ); ``` Once the flag is ready to be enabled in every environment: ```dart const Feature unicornEmojis = Feature.fullyEnabled( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', ); ``` ### Removing a flag After a flag is no longer useful (perhaps the experiment has concluded, the flag has been enabled successfully for 1+ stable releases), _most_[^1] flags should be removed so that the older behavior (or lack of a feature) can be refactored and removed from the codebase, and there is less of a possibility of conflicting flags. To remove a flag, follow the opposite steps of [adding a flag](#adding-a-flag). You may need to remove references to the (disabled) flag from unit or integration tests as well. [^1]: Some flags might have a longer or indefinite lifespan, but this is rare. ### Precedence Users have several options to configure flags. Assuming the following feature: ```dart const Feature unicornEmojis = Feature( name: 'add unicorn emojis in lots of fun places', configSetting: 'enable-unicorn-emojis', environmentOverride: 'FLUTTER_ENABLE_UNICORN_EMOJIS', ); ``` Flutter uses the following precendence order: 1. The app's `pubspec.yaml` file: ```yaml flutter: config: enable-unicorn-emojis: true ``` 2. The tool's global configuration: ```sh flutter config --enable-unicorn-emojis ``` 3. Environment variables: ```sh FLUTTER_ENABLE_UNICORN_EMOJIS=true flutter some-command ``` If none of these are set, Flutter falls back to the feature's default value for the current release channel. ## Using a flag to drive behavior Once you have a flag, you can use it to conditionally enable something or provide a different execution branch. ### Tool In the `flutter` tool, feature flags. flags can be accessed either by adding (and providing) an explicit `FeatureFlags` parameter (**recommended**): ```dart class WebDevices extends PollingDeviceDiscovery { // While it could be injected from the global scope (see below), this larger // feature (and tests of it) are made more explicit by directly taking a // reference to a `FeatureFlags` instance. WebDevices({required FeatureFlags featureFlags}) : _featureFlags = featureFlags; final FeatureFlags _featureFlags; @override Future> pollingGetDevices({Duration? timeout}) async { if (!_featureFlags.isWebEnabled) { return []; } /* ... omitted for brevity ... */ } } ``` Or by injecting the currently set flags using the `globals` pattern: ```dart // Relative path depends on location in the tool. import '../src/features.dart'; class CreateCommand extends FlutterCommand with CreateBase { Future _generateMethodChannelPlugin() async { /* ... omitted for brevity ... */ final List templates = ['plugin', 'plugin_shared']; if ((isIos || isMacos) && featureFlags.isSwiftPackageManagerEnabled) { templates.add('plugin_swift_package_manager'); } /* ... omitted for brevity ... */ } } ``` ### Framework In the framework, feature flags can be accessed by importing `src/foundation/_features.dart`: ```dart import 'package:flutter/src/foundation/_features.dart'; final class SensitiveContent extends StatelessWidget { SensitiveContent() { if (!debugEnabledFeatureFlags.contains('enable-sensitive-content')) { throw UnsupportedError('Sensitive content is an experimental feature and not yet available.'); } } } ``` Note that feature flag usage in the framework runtime is very new, and is likely to evolve over time. Feature flags are not designed to help tree shaking. For example, you cannot conditionally import Dart code depending on the enabled feature flags. Tree shaking might not remove code that is feature flagged off. ### Tests #### Integration tests For integration tests representing _packages_ where a flag is enabled, prefer using the [`config:`][pubspec-config] property in `pubspec.yaml`: ```yaml flutter: config: enable-unicorn-emojis: true ``` You may see legacy cases where the flag is enabled or disabled globally using `flutter config`. #### Tool unit tests For unit tests where the code directly takes a `FeatureFlags` instance: ```dart final WindowsWorkflow windowsWorkflow = WindowsWorkflow( platform: windows, featureFlags: TestFeatureFlags(isWindowsEnabled: true), ); /* ... omitted for brevity ... */ ``` Or, for larger test suites, or code that uses the global `featureFlags` getter: ```dart testUsingContext('prints unicorns when enabled', () async { // You'd write a real test, this is just an example. expect(featureFlags.isUnicornEmojisEnabled, true); }, overrides: { FeatureFlags: () => TestFeatureFlags(isUnicornEmojisEnabled: true), }); ``` #### Framework unit tests Feature flags can be enabled by importing `src/foundation/_features.dart`: ```dart test('sensitive content should fail if the flag is disabled', () { final Set originalFeatureFlags = {...debugEnabledFeatureFlags}; addTearDown(() { debugEnabledFeatureFlags.clear(); debugEnabledFeatureFlags.addAll(originalFeatureFlags); }); debugEnabledFeatureFlags.remove('enable-sensitive-content'); expect(() => SensitiveContent(), throwsUnsupportedError); }); ``` Note that feature flag usage in the framework runtime is very new, and is likely to evolve over time. # Limitations The Flutter engine and embedders cannot use Flutter's feature flags directly. If an embedder needs feature flags, you can instead use the project's platform-specific configuration. On Android, use `AndroidManifest.xml`: ```xml ``` On iOS and macOS, use `Info.plist`: ```xml ... FLTEnableUnicornEmojis ``` See Impeller and UI thread merging for prior art. > [!IMPORTANT] > If possible, prefer to use Flutter feature flags instead of platform-specific configuration files. > Flutter feature flags are easier for Flutter app developers.