Naively embedded platform views on Android were never able to receive
keyboard input, because they were never focusable. So far we've worked
around the limiation by hooking into InputMethodManager and proxying the
InputConnection from a focused window over to the embeded view.
Android Q changed InputMethodManager to be instanced per display instead
of a singleton. Because of this our proxy hook was never being called,
since it was being set up on a different instance of IMM than was being
used in the virtual display.
Update `SingleViewPresentation` to store the IMM from the focused window
and return it whenever there are any calls to `INPUT_METHOD_SERVICE`.
This hooks our proxy back into place for the embedded view in the
virtual display. This restores the functionality of our workaround from
previous versions.
Unfortunately there's still a lot of noisy error logs from IMM here. It
can tell that the IMM has a different displayId than what it's expecting
from the window.
This also updates the unit tests to support SDK=27. SDK 16 doesn't have
DisplayManager, so there were NPEs attempting to instantiate the class
under test.
* Improve variable naming and javadoc for setSystemGestureExclusionRects
* Remove variables from setSystemGestureExclusionRects tests
* Split test for two behaviors into two separate tests for setSystemGestureExclusionRects success case
Prevents NPEs and simplifies the code needed to handle these collections. There doesn't seem to have been a meaningful difference between null and empty collection here. The specific crash was happening when `object.scrollChildren > 0` while `object.childrenInHitTestOrder == null`, which looks like it may be a bug on its own and probably needs further investigation.
The API breaks accessibility highlighting because of
SurfaceView#setZOrderOnTop. Deprecate it since the underlying issue is
an Android SDK one that can't be worked around from within a
SurfaceView.
The previous attempt to do this by setting the theme to
Theme_Translucent_NoTitleBar was reported to offsetting touch events on
specific Xiaomi devices.
By default alpha is not preserved for the VD's contents.
We make the window translucent as a side effect of doing so is preserving alpha.
There should not be extra performance cost for setting the window to be translucent as there is only a single window within the VD.
Fixesflutter/flutter#33756
libapp.so contains compiled application Dart code. On most Android systems,
this library can be loaded by calling dlopen("libapp.so"), which will search
Android's default library directories.
On some Android devices this does not work as expected. As a workaround, this
patch provides a fallback path to libapp.so based on ApplicationInfo.nativeLibraryDir.
Fixes https://github.com/flutter/flutter/issues/35838
With this, plugins can know whether or not their input connection should
be cached. In very rare cases this can be used by plugins to know how to
more properly handle their own input connections, in cases where they're
overriding typical input behavior themselves.
* Remove deprecated runBundle APIs
* Remove code related to dynamic patching (including support for multiple
bundle paths)
* Change FlutterRunArugments.bundlePath to be the Android AssetManager path
where the app's assets are located
The previous logic allowed proxying for any view that belonged to one of the platform views' virtual displays which may lead to us allowing proxying for a view that the platform view isn't allowing proxying for, previous logic also didn't account for unattached views.
This change instead delegates the decision to the platform view.
We use the fact that each virtual display has its unique context to associate any view with its relevant virtual display.
A nice side effect of calling the platform view's checkInputConnectionProxy for webviews is that the plugin now has a way to get a handle to the ThreadedInputConnectionProxyView, which may be useful for getting keyboard working on webview's prior to Android N.
Add views that are added directly to a platform view's window as siblings to the platform view's container view, rather than as children of a full screen container.
This prevents a false-negative for a visibility check from a specific ads SDK (Teads), which [reported the following warning](https://github.com/flutter/flutter/issues/12114#issuecomment-500906158):
```
W/teads#Visibility(17978): The Teads AdView is visible at 0%, hidded by 1 View(s):
W/teads#Visibility(17978): - View of class io.flutter.plugin.platform.SingleViewPresentation$FakeWindowViewGroup, with id: -1, with contentDescription: null, with a size of: [width: 1050, height: 875] is hidding 100% of the ad
```