* This adds rpc call to simply set asset path.
This is needed when doing hot reload to pick up updated assets.
* Move asset_directory fetch for after view_id. Clean up return. Fix formatting.
* Add SetAssetBundlePath methods implementations for mac and ios
* Fix mac mm
* Fix formatting
* Merge and use nullptr
* Add a --strong option to the front end server so we can use strong mode with preview-dart-2.
* Plumb the --strong option through the dart controller into the VM.
* - Build a strong version of platform.dill for use with the engine.
- Fix a strong mode static error in the assert statement
* Enable asserts when running debug version even in strong mode.
* Use the correct platform dill file for linking when doing the aot builds.
* Fix formatting issue.
* Enable flutter engine to also work with .*so files on android
We would like to be able to use native tools (e.g. simpleperf, gdb) with
precompiled flutter apps. The native tools work much better with *.so
files instead of the custom formats the Dart VM uses by default.
This CL adds support for being able to load the flutter app from an *.so
file on Android.
* Add sanity check to ensure we have either shared library or instruction snapshot (but not both)
With the update to HEAD of the Fuchsia buildtools repo, the new clang
toolchain picked up caused link-time breakage in android x86_64
libFlutter.so builds.
Sample log:
https://build.chromium.org/p/client.flutter/builders/Linux%20Engine/builds/1974/steps/build%20android_debug_x64/logs/stdio
Sample failure:
FAILED: libflutter.so libflutter.so.TOC lib.stripped/libflutter.so
../../third_party/android_tools/ndk/toolchains/x86_64-4.9/prebuilt/linux-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin/ld.gold: error: obj/flutter/shell/platform/android/libflutter/android_context_gl.o: unsupported reloc 42 against global symbol std::__ndk1::num_put<char, std::__ndk1::ostreambuf_iterator<char, std::__ndk1::char_traits<char> > >::id
This reverts commit 8ad42f0dae3cb1267c2b9ab99db80e4696ddbc3d.
* Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5
This also updates Flutter buildroot to a6e52dbb776c45cc8c57d7143b8eb8b2e762fdfb
which disables -Wtautological-constant-compare temporarily until
https://reviews.llvm.org/D39462 lands in clang. This is in line with
Fuchsia's compiler options.
* Apply clang-format diffs
No logical changes. This applies clang-format from the latest Fuchsia
buildtools to the engine codebase.
* Read core platform kernel file during Dart initialization.
Currently service isolate is initialized from the source code parsed by VM.
This CL changes it so service isolate created during Dart initialization
is created from the kernel platform.dill file if it is present in the application
bundle. Then this platform kernel file is kept in dart_init module and reused
for application sciprt isolates.
* Reformat and merge
* Use accessor method
* Avoid passing running_from_kernel param. Add TODO for cleanup. Rename param.
Skia tracing is extremely useful for internal debug, but reduces the
amount of space available in the Dart Timeline buffers.
Disable skia tracing by default and expose them via the --trace-skia
flag.
* Revert "Enable line join styles and miter limit. (#3777)"
This reverts commit 5403f65bcad98bd0d434cae590e2a337a1ea218c.
* Revert "Revert "Update switches to use StringView." (#3784)"
This reverts commit 80f039ff324b827cc17567867bd17c788277b0cf.
* Revert "Initial integration of libtxt with Flutter alongside Blink. (#3771)"
This reverts commit c548c65b5020653087b63f1f156741a1f95b5117.
* This allows the tests to add their own FLX files but still use consistent fonts.
* The test fonts are only embedded on the desktop test shells. The option is not available on mobile platforms.
* Right now, all fonts will resolve to the test font. If we want tests to be able to use the fonts they embed in FLX files but use the test font for platform fallbacks, we will need to add font selector fallbacks. I can do this in an another patch. So far, there are no users of this functionality.
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.