Cleans up header order/grouping for consistency: associated header, C/C++ system/standard library headers, library headers, platform-specific #includes.
Adds <cstring> where strlen, memcpy are being used: there are a bunch of places we use them transitively.
Applies linter-required cleanups. Disables linter on one file due to included RapidJson header. See https://github.com/flutter/flutter/issues/65676
This patch does not cover flutter/shell/platform/darwin. There's a separate, slightly more intensive cleanup for those in progress.
This is part of a larger effort to expose the difference between GrDirectContext,
which runs on the GPU thread and can directly perform operations like uploading
textures, and GrRecordingContext, which can only queue up work to be delivered
to the GrDirectContext later.
* Hook up PersistentCache to ShellTestPlatformViewVulkan
* [vulkan][fuchsia] enable vulkan without swiftshader in fuchsia tests on arm64
* [vulkan][fuchsia] Disable second half of ShellTest.CacheSkSLWorks on
vulkan backend
GrContext::precompileShader() is not implemented for vulkan contexts, so
dont run the portion of this test that depends on that behavior on
Vulkan.
Co-authored-by: George Wright <gw280@google.com>
This change creates a test only implementation of flutter::Surface backed by an
offscreen Vulkan GrContext. Much of the code in this test Surface was lifted
from flutter::VulkanWindow which I was unable to use without extricating it
from the VkSurface/VkSwapchain code which we do not want to use in offscreen
tests. I would recommend refactoring VulkanWindow to separate GrContext
creation and VkSwapchain creation in order to promote greater code reuse
between onscreen and offscreen vulkan paths.
This change is excersised thoroughly by the shell tests and was manually
tested against these tests on Fuchsia on Intel.
This change creates a test only implementation of flutter::Surface backed by an
offscreen Vulkan GrContext. Much of the code in this test Surface was lifted
from flutter::VulkanWindow which I was unable to use without extricating it
from the VkSurface/VkSwapchain code which we do not want to use in offscreen
tests. I would recommend refactoring VulkanWindow to separate GrContext
creation and VkSwapchain creation in order to promote greater code reuse
between onscreen and offscreen vulkan paths.
This change is excersised thoroughly by the shell tests and was manually
tested against these tests on Fuchsia on Intel.