This reduces the size of the ICU data files from 10.3 MB to 6.6 MB (uncompressed). Also allows us to remove version specific hacks from libTXT and dependencies.
* The Flutter engine will be shipped as a shared library.
* The engine is renderer and window toolkit agnostic.
* The simple public C API is described in embedder.h.
* ABI breaking changes will be indicated by changing the FLUTTER_ENGINE_VERSION.
* A simple GLFW based example of this API is available at https://gist.github.com/chinmaygarde/8abf44921f7d87f6da7bf026267c4792
For consistency with Android, when the engine receives a
TextInput.setEditingState message from the framework, and the text has
changed, we now send a TextInputClient.updateEditingState message back
to the framework with the updated state from the engine. The framework
currently relies on this behaviour to trigger onChanged events in
certain scenarios (e.g., on tapping Paste in the selection controls).
Note: it may be more desirable for the framework to trigger the
onChanged calls without relying on the return message from the engine,
but this change ensures consistent behaviour across iOS and Android
until we've evaluated the pros/cons of such an approach.
* Add back launch screen view until first frame on iOS
* improvements
* Move callback plumbing from ios surfaces to the gpu rasterizer. Didn’t wire java JNI yet.
* Android JNI
* Fix ios reference count and let android engine manage a view on top with launch screen
* Hook up Android activity and view
* review notes
* review notes
* Move thread switching upstream. Use weak references for callbacks.
* Some clean up
Sometimes, plugin instances need access to the `FlutterView`.
They can currently cast the `messenger()`, but that's fragile.
This adds API support for getting the view from the registry.
This action is triggered when the user swipes (in accessibility mode) to the last visible item of a scrollable list to bring that item fully on screen.
iOS implementation to follow.
* Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)" (#3823)"
This reverts commit db8d8a9979901d05b011368226ad5bf61b1da13f.
* Fix test code to match internal API change
* Revert "Revert "Run Flutter on iOS and Android with color correct Skia (#3743)" (#3775)"
This reverts commit cfe70e07d386d6052267fe3772bbd641c8413a54.
* Enable sRGB on IO thread, too
* Add 4444 as a fallback rendering mode
* Use bare ptr to SkColorSpace (not sk_sp) in PrerollContext
If restartInput is called twice in quick succession, then the IME may output
warnings related to usage of the obsolete connection resulting from the first
call.
Fixes https://github.com/flutter/flutter/issues/10730