Dart_DebugName should be used just to make debug outputs more readable.
We remove the dependency from this API and form the UIDartState debug
name in the engine using the predefined format:
<script_uri>$main-<main_port>
This will allow the engine to change the format of the isolate name
without breaking the engine.
Related https://codereview.chromium.org/3004563003/
Without this, the cull rect calculated by an SkPicture may be truncated
to integer pixel coordinates. The raster cache relies on a precise cull
rect in logical coordinates.
See https://bugs.chromium.org/p/skia/issues/detail?id=6954
Both dart:core and dart:_internal export Symbol.
This is silently ignored by the VM but some tools (e.g. fasta) report a warning when processing dart:ui sources.
See https://github.com/dart-lang/sdk/issues/30127 for more details.
Compute the necessary texture resolution using more accurate scaling
information provided by Mozart scene node metrics events instead of the
device pixel ratio provided by the Mozart view properties (which we
might remove in the future).
This allows us to allocate smaller textures when a Flutter view is
being scaled down.
This action is triggered when the user swipes (in accessibility mode) to the last visible item of a scrollable list to bring that item fully on screen.
iOS implementation to follow.
* Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)" (#3823)"
This reverts commit db8d8a9979901d05b011368226ad5bf61b1da13f.
* Fix test code to match internal API change
* preserve Window callback zones
Run Window callbacks in the zone they are registered in. This is consistent with how other native API work, such as `scheduleMicrotask`, `Timer`, and `dart:io`. This also enables the developers to use the `Zone` API to capture and log unhandled Dart errors.
* refactor wrapping
* new line
* fewer if checks; group getters/setters/fields
* inline _invokeOnPointerDataPacket
* Revert "Revert "Run Flutter on iOS and Android with color correct Skia (#3743)" (#3775)"
This reverts commit cfe70e07d386d6052267fe3772bbd641c8413a54.
* Enable sRGB on IO thread, too
* Add 4444 as a fallback rendering mode
* Use bare ptr to SkColorSpace (not sk_sp) in PrerollContext
This attempts to make the Canvas API and some related features more
likely to throw a Dart exception than crash when exposed to bad input.
Depends on rolling tonic to
https://fuchsia-review.googlesource.com/c/35742/ which this patch does
not yet do, but I wanted to put it up for review to see if it was even
a reasonable approach.
ASL was deprecated in iOS 10 and started causing SIGPIPE issues in iOS
10.3. Under the iOS 8 SDK, syslog() stopped working as of iOS 10.3
devices, with the result that ASL stdout/stderr forwarding was the only
means of logging. The engine now builds against the iOS 10 SDK, with
deployment target of iOS 8. Under this SDK, syslog() works correctly
across all supported OS versions.
NOTE: This is a temporary fix to get developers unblocked. While this
does fix the SIGPIPE issue and put iOS logging on par with the Android
solution, the intent is to move to a dedicated communication channel
with flutter_tools that isn't log-based.
* Revert "Enable line join styles and miter limit. (#3777)"
This reverts commit 5403f65bcad98bd0d434cae590e2a337a1ea218c.
* Revert "Revert "Update switches to use StringView." (#3784)"
This reverts commit 80f039ff324b827cc17567867bd17c788277b0cf.
* Revert "Initial integration of libtxt with Flutter alongside Blink. (#3771)"
This reverts commit c548c65b5020653087b63f1f156741a1f95b5117.
* Add support for join types and miter limits.
* Fix miter limit data type.
* Adding some clearer documentation to painting.dart
* Clarifying more documentation.
* Code review changes
* Fixed debug printing of stroke width and miter limit
* Adding missing periods at the ends of sentences.
* Run Flutter on iOS and Android with color correct Skia (#3716)
***Turns on color correct rendering for Android and iOS
***Communicates dst color space to raster cache
***Turns on color space aware image decoding
Test:
***color_testing_demo on Pixel XL
***flutter_gallery on iPad Mini and iPad Pro (haven't figured out how to run manual_tests on iOS)
TODO:
I needed to split up this CL somewhere. These are follow-up tasks.
***Make desktop backends color correct
***Make debugging tools (ex: encoding frames to png) preserve color space
***Investigate using UIKit API to allow iOS to fine tune color space of rendered content
***Turns on color correct rendering for Android and iOS
***Communicates dst color space to raster cache
***Turns on color space aware image decoding
Test:
***color_testing_demo on Pixel XL
***flutter_gallery on iPad Mini and iPad Pro (haven't figured out how to run manual_tests on iOS)
TODO:
I needed to split up this CL somewhere. These are follow-up tasks.
***Make desktop backends color correct
***Make debugging tools (ex: encoding frames to png) preserve color space
***Investigate using UIKit API to allow iOS to fine tune color space of rendered content
Eliminates logging to stdout on Android -- now using __android_log_print
only.
Eliminates logging to syslog on iOS -- now writing to stdout with the
existing ASL redirection (from platform_mac.mm) only. syslog() wasn't
ever picked up in logs.
This patch is a pre-factoring change before swapping out iOS engine
logging to a flutter-specific mechanism.