This adds support to PlatformViewLayer for handling hover events. Prior
to this, PlatformViewLayers only supported events forwarded by the
gesture recognizers associated with the PlatformViewRenderBox. Hover
events don't participate in gesture recognition and as such are dropped
in GestureBinding. That said, hover event processing in platform views
is expected for desktop and other platforms with hover event support.
This adds support for passing an optional MouseTrackerAnnotation to
PlatformViewLayer. PlatformViewRenderBox populates this with a mouse
tracker annotation that forwards hover events to
PlatformViewController.dispatchPointerEvent() for handling by users.
This normalizes all of the "See also" blocks in comments so that they conform in style.
They all look like this now:
/// See also:
///
/// * [MyFavoriteWidget], because it's cool.
class Foo {}
I removed some useless "See also" blocks, and added commentary to ones that were just "bare" references.
This is my penance for adding so many bullets that are "-" instead of "*". :-)
This PR rewrites MouseTracker's lifecycle, so that mouse callbacks are all triggered in post frame, instead of the current one where some are triggered during the build phase. This PR also changes the onExit callback to MouseRegion, RenderMouseRegion, and MouseTrackerAnnotation, so that it is no longer triggered on dispose.
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
This appears to have been inadvertently added in #37497 (333c961).
The code in question already exists in `_PlatformViewGestureMixin`, which
`PlatformViewRenderBox` (where it was added) mixes in.
This PR adds TargetPlatform.macOS to the TargetPlatform enum. This allows us to begin implementation of some adaptive UI based on which target platform is desired.
I haven't updated the tests here, that will come in a follow-up PR.