It looks like removing `kIsWeb` from the `FocusManager._appLifecycleListener` platform check is causing [memory leaks](https://github.com/flutter/flutter/issues/148985) and test failures.
This pull request fixes#148475 and prevents the test failures shown in #148978.
Both iOS and Android run into issues when the FocusManager starts responding to app lifecycle changes.
Fortunately, this feature is primarily meant for desktop platforms, so the problem can be resolved with a platform check.
fixes https://github.com/flutter/flutter/issues/148475
## Description
This PRs add a new parameter to `DropdownButton` which allows to set the menu width.
This can be useful when `DropdownButton.selectedItemBuilder` is provided and builds small items, see https://github.com/flutter/flutter/issues/133267.
Iâm not fond of adding new property, especially for a widget which is supposed to be replaced on M3, but in this case it might makes sense because it is a way to not break existing code while addressing a legitimate issue.
## Related Issue
Fixes https://github.com/flutter/flutter/issues/133267.
## Tests
Adds 1 test.
Adds Missing `onHover` & `onFocusChange` for `OutlinedButton.icon`.
I've copy-pasted the tests of OutlinedButton for OutlinedButton.icon.
Also, `onHover` & `onFocusChange` are already there in ElevatedButton.icon, FilledButton.icon & TextButton.icon, but tests files for these 3 doesn't test for icon variants.
Fixes#144256
### fixes#136139
<br>
<details open> <summary><b>getting sentimental in the PR description</b> (click to collapse)<br><br></summary>
The past 7 months have been quite the journeyâI made some huge blunders and some huge accomplishmentsâa very fun time overall.
I really appreciate the people who took the time to perform code review for my refactoring shenanigans: **christopherfujino**, **andrewkolos**, **LongCatIsLooong**, **gspencergoog**, **loic-sharma**, **Piinks**, **bernaferrari**, **bartekpacia**, **bleroux**, **kevmoo**, **rakudrama**, **XilaiZhang**, **QuncCccccc**, **MominRaza**, and **victorsanni**.
And a huge shoutout to 2 individuals:
- @justinmc, for offering to sponsor me for commit access (words could not describe my excitement)
- @goderbauer, for being super duper proactive and consistent with code review
<br>
</details>
This pull request makes 13 "switch statements â switch expressions" PRs in total, reducing the LOC in this repo by **1,974**!
From now on, I'll make sure to request a test exemption for each refactoring PR ð
This change fixes an issue where SelectionArea would clear its selection when the application window lost focus by first checking if the application is running. This is needed because `FocusManager` is aware of the application lifecycle as of https://github.com/flutter/flutter/pull/142930 , and triggers a focus lost if the application is not active.
Also fixes an issue where the `FocusManager` was not being reset on tests at the right time, causing it always to build with `TargetPlatform.android` as its context.
PR #147801 introduced some convenient `AnimationStatus` getters, but I just realized that `AnimationController` now has 2 getters for the same thing: `isAnimating` and `isRunning`.
The intent of this pull request is to correct that mistake, and implement the getters in the appropriate places.
## Description
This factors out a separate `RawView` that doesn't add a `MediaQuery` or a `FocusScope`. This PR also adds a new method `WidgetsBindingObserver.didChangeViewFocus` which allows the observer to know when the `FlutterView` that has focus has changed.
It also makes the `View` widget a stateful widget that contains a `FocusScope` and ` FocusTraversalGroup` so that it can respond to changes in the focus of the view.
I've also added a new function to `FocusScopeNode` that will allow the scope node itself to be focused, without looking for descendants that could take the focus. This lets the focus be "parked" at the `FocusManager.instance.rootScope` so that nothing else appears to have focus.
## Tests
- Added tests for the new functionality.
This PR is step 12 in the journey to solve issue #136139 and make the
entire Flutter repo more readable.
Most of it involves implementing switch expressions, and there's also a
few other random things that I wanted to clean up a bit.
Based on issue #147799, this pull request adds two `AnimationStatus` getters.
```dart
bool get isRunning => switch (this) {
forward || reverse => true,
completed || dismissed => false,
};
bool get aimedForward => switch (this) {
forward || completed => true,
reverse || dismissed => false,
};
```
I also added a `.toggle()` method for animation controllers that makes use of `aimedForward`.
This PR only removes a duplicate assertion for `vertical <= maximumDensity` on `VisualDensity` constructor.
This is my first PR, do I need to do any of the non-checked items above, or anything else for this to be accepted?
*Use `super.key` instead of manually passing the `Key` parameter using super(key: key) in the constructors.*
Since if you create a widget the new default will use `super.key` instead of `Key? key : super(key: key)` this small change is to maintain the consistency, it has no semantic change
also there are some other places that might need to be updated:

this file for example generate l10n project and it has all the dart code as String, it might have tests that validate the output somewhere that I might miss, also there are some other places like the `_Segment` class where it require `ValueKey` instead if `Key` so I didn't update them (even though it's possible)
Reverts: flutter/flutter#148238
Initiated by: zanderso
Reason for reverting: Failures in post submit https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8748025189669617649/+/u/run_test.dart_for_web_canvaskit_tests_shard_and_subshard_3/stdout
Original PR Author: justinmc
Reviewed By: {hellohuanlin}
This change reverts the following previous change:
Reland of https://github.com/flutter/flutter/pull/143002, which was reverted in https://github.com/flutter/flutter/pull/148237 due to unresolved docs references. Not sure why those weren't caught in presubmit.
```
dartdoc:stdout: Generating docs for package flutter...
dartdoc:stderr: error: unresolved doc reference [TextInput.showSystemContextMenu]
dartdoc:stderr: from widgets.MediaQueryData.supportsShowingSystemContextMenu: (file:///b/s/w/ir/x/w/flutter/packages/flutter/lib/src/widgets/media_query.dart:579:14)
dartdoc:stderr: in documentation inherited from widgets.MediaQueryData.supportsShowingSystemContextMenu: (file:///b/s/w/ir/x/w/flutter/packages/flutter/lib/src/widgets/media_query.dart:579:14)
dartdoc:stderr: error: unresolved doc reference [showSystemContextMenu]
dartdoc:stderr: from services.SystemContextMenuController.hide: (file:///b/s/w/ir/x/w/flutter/packages/flutter/lib/src/services/text_input.dart:2554:16)
dartdoc:stderr: error: unresolved doc reference [hideSystemContextMenu]
dartdoc:stderr: from services.SystemContextMenuController.show: (file:///b/s/w/ir/x/w/flutter/packages/flutter/lib/src/services/text_input.dart:2509:16)
```
It's now possible to use the native-rendered text selection context menu on iOS. This sacrifices customizability in exchange for avoiding showing a notification when the user presses "Paste". It's off by default, but to enable, see the example system_context_menu.0.dart.
Reverts: flutter/flutter#143002
Initiated by: cbracken
Reason for reverting: unresolved docs links. See failure here: https://ci.chromium.org/ui/p/flutter/builders/prod/Linux%20docs_test/16540/overview
```
dartdoc:stdout: Generating docs for package flutter...
dartdoc:stderr: error: unresolved doc reference [TextInput.showSystemContextMenu]
dartdoc:stderr: from widgets.MediaQueryData.supportsShowingSystemContextMenu: (file:///b/s/w/ir/x/w/flutter/packages/flutt
Original PR Author: justinmc
Reviewed By: {Renzo-Olivares, hellohuanlin}
This change reverts the following previous change:
In order to work around the fact that iOS 15 shows a notification on pressing Flutter's paste button (https://github.com/flutter/flutter/issues/103163), this PR allows showing the iOS system context menu in text fields.
<img width="385" alt="Screenshot 2024-02-06 at 11 52 25 AM" src="https://github.com/flutter/flutter/assets/389558/d82e18ee-b8a3-4082-9225-cf47fa7f3674">
It is currently opt-in, which a user would typically do like this (also in example system_context_menu.0.dart):
```dart
contextMenuBuilder: (BuildContext context, EditableTextState editableTextState) {
// If supported, show the system context menu.
if (SystemContextMenu.isSupported(context)) {
return SystemContextMenu.editableText(
editableTextState: editableTextState,
);
}
// Otherwise, show the flutter-rendered context menu for the current
// platform.
return AdaptiveTextSelectionToolbar.editableText(
editableTextState: editableTextState,
);
},
```
Requires engine PR https://github.com/flutter/engine/pull/50095.
## API changes
### SystemContextMenu
A widget that shows the system context menu when built, and removes it when disposed. The main high-level way that most users would use this PR. Only works on later versions of iOS.
### SystemContextMenuController
Used under the hood to hide and show a system context menu. There can only be one visible at a time.
### MediaQuery.supportsShowingSystemContextMenu
Sent by the iOS embedder to tell the framework whether or not the platform supports showing the system context menu. That way the framework, or Flutter developers, can decide to show a different menu.
### `flutter/platform ContextMenu.showSystemContextMenu`
Sent by the framework to show the menu at a given `targetRect`, which is the current selection rect.
### `flutter/platform ContextMenu.hideSystemContextMenu`
Sent by the framework to hide the menu. Typically not needed, because the platform will hide the menu when the user taps outside of it and after the user presses a button, but it handles edge cases where the user programmatically rebuilds the context menu, for example.
### `flutter/platform System.onDismissSystemContextMenu`
Sent by the iOS embedder to indicate that the system context menu has been hidden by the system, such as when the user taps outside of the menu. This is useful when there are multiple instances of SystemContextMenu, such as with multiple text fields.
It's now possible to use the native-rendered text selection context menu on iOS. This sacrifices customizability in exchange for avoiding showing a notification when the user presses "Paste". It's off by default, but to enable, see the example system_context_menu.0.dart.
Includes docs about the need to manually maintain a TextEditingController when using TextField in a ListView.builder (which was already documented on TextFormField).
This PR contributes to https://github.com/flutter/flutter/issues/130459
### Description
- Updates `examples/api/lib/widgets/animated_size/animated_size.0.dart` API example by using `SizedBox` to size the surrounding of the `FlutterLogo` while setting the constant `FlutterLogo` size. This was done because `FlutterLogo` already has size animation under the hood, and the main goal of this example is to show `AnimatedSize` usage
- Adds test for `examples/api/lib/widgets/animated_size/animated_size.0.dart`
Fix https://github.com/flutter/flutter/issues/147253
Fix https://github.com/flutter/flutter/issues/147516
Resubmitted https://github.com/flutter/flutter/pull/147285 because I accidentally added reviewer as contributor in a commit by using Github "add suggestion to batch". Which causing CLA check to fail and I cannot revert it.
I use exact match of label instead of contains to minimise possible change in actual user search.
I added the new test after the original keyboard navigation test to avoid merge conflict with another incoming PR.
Let me know if I need to make any changes.
Sorry for the inconvenience, I am new to the process.