20 Commits

Author SHA1 Message Date
Chinmay Garde
4e344e6cd2
Wire up custom event loop interop for the GLFW embedder. (#9089) 2019-06-29 19:35:22 -07:00
Francisco Magdaleno
e6d3552216
[glfw] Implement SystemNavigator.pop (#9365)
* [glfw] Implement SystemNavigator.pop

* Exit the program

* Add success result
2019-06-20 09:55:12 -07:00
Francisco Magdaleno
0ca0a41614
[glfw] Implement clipboard support from GLFW api (#9361) 2019-06-18 16:57:01 -07:00
Jason Simmons
6aaf5b38df
Build the GLFW shell on Linux host builds but not target builds (#9320)
Linux targets building the embedder library may be targeting environments
that do not support GLFW and GTK.
2019-06-13 16:22:33 -07:00
stuartmorgan
6dc4d6ca09
Add refresh callback to GLFW shell (#9280)
In some cases, the window needs to be redrawn without a resize. This
adds a callback for that case to trigger a repaint.

Since there's no embedding API for repainting, trigger it with a window
metrics event using the current window size.

Fixes https://github.com/flutter/flutter/issues/30731
2019-06-11 16:16:14 -07:00
stuartmorgan
95f9b3db6e
Fix crash on minimize with GLFW shell (#9278)
Fixes a divide-by-zero in pixel density computation.
2019-06-11 11:50:19 -07:00
Chinmay Garde
37b367e4d2
Allow specifying both Dart and non-Dart fixtures in engine unit-tests. (#9113)
* Allow specifying both Dart and non-Dart fixtures in engine unittests.

This fixes numerous issues in the way in which fixtures were managed
in the engine unit-tests.

* Instead of only being able to specify Dart fixtures, unit-tests may specify
  non-Dart fixtures as well. These are simply copied over to the fixtures
  directory known to the unit-test at runtime.
* An issue where numerous Dart files could be given to the kernel snapshotter
  has been addressed. It was anticipated that such a (legal) invocation to the
  kernel snapshotter would produce a snapshot with the contents of all the Dart
  files added to the root library. This is incorrect and the behavior in this
  case is undefined.
* Dart files referenced by the main Dart file are correctly tracked via a
  depfile.
* The snapshotter arguments have been cleaned up to get rid of unused
  arguments (`—strong`) and  the use of the VM product mode argument has been
  corrected to no longer depend on the Flutter product mode.
2019-05-28 19:11:47 -07:00
stuartmorgan
75678602b4
Minor fixes/adjustments to the GLFW shell (#8990)
- Makes json_method_codec.cc compatible with the last stable RapidJSON release.
- Allows removing the GTK dependency with a compile flag.
- Fixes a missing break in a switch flagged by some toolchains.
2019-05-20 14:36:59 -04:00
stuartmorgan
b6981a38b9
Enable hover by default for desktop shells (#8991)
Fixes flutter/flutter#32835
2019-05-16 20:12:03 -04:00
stuartmorgan
892b505d0a
Provide a resource context in the GLFW shell (#8895)
Uses an invisible GLFW window to provide a background resource context
for the Flutter engine to upload textures.

Fixes #31941
2019-05-08 10:36:14 -04:00
stuartmorgan
10cbdd49d1
Add resize functions to GLFW shell (#8864)
Adds methods to get and set the window size, as well as to query the
window's scale factor. This is useful both for custom clients, and for
building a window resize plugin to prototype what will eventually likely
be a system channel.
2019-05-06 16:22:40 -04:00
stuartmorgan
62ab9c7b81
Provide access to GLFW window in plugins (#8806)
Plugins may need to be able to access functions affecting the GLFW
window (e.g., a plugin to resize the window). This restructures the API
to create a distinction at both the C and C++ level between the window
controller, which provides access to high-level behaviors driving the
Flutter application, and the window, which provides access to functions
to affect the UI state of the window (i.e., wrapped GLFWwindow
functions).

Also provides a PluginRegistrar extension for plugins that need access
to GLFW-specific functionality.
2019-05-06 15:37:02 -04:00
stuartmorgan
4266f8583f
Add desktop shell unittests to test script (#8600)
Builds the unit test on all platforms, and adds them to the aggregate test script.
2019-04-16 22:37:39 -07:00
stuartmorgan
c10ae2be26
Add an option to build the GLFW shell on macOS (#8531)
Since the GLFW shell is likely to continue to exist in at least the
medium term, it is useful for maintenance to be able to build and use it
on any desktop platform.

Includes a buildroot roll to pick up the macOS build suppport for
third_party/glfw.
2019-04-10 15:18:34 -07:00
Chinmay Garde
56052c70af
Rename the shell namespace to flutter. (#8520) 2019-04-09 17:10:46 -07:00
stuartmorgan
a40adfdf4a
Add window title/icon support to GLFW shell (#8435)
The GLFW shell used a hard-coded title and default icon for the window,
but these are things that a client should be able to control.
2019-04-04 13:54:07 -04:00
stuartmorgan
a650790e44
Add scroll wheel support to desktop GLFW shell (#8416)
Sends scroll events from GLFW to the Flutter engine, allowing scrolling
of Scrollables via a scroll wheel.
2019-04-02 18:17:23 -04:00
stuartmorgan
5c99138fa8
Build GLFW from source for Linux shell (#8327)
Instead of requiring a system-level GLFW, build it from source and
statically link it into the Linux shell.
2019-03-27 20:22:50 -04:00
stuartmorgan
6d8b836777
Remove use of epoxy from Linux shell (#8334)
Simplifies the build and runtime requirements for the Linux shell.
Since the engine does GL extension lookup manually anway, an extension
loader library isn't necessary.
2019-03-27 19:24:03 -04:00
stuartmorgan
d452dd5c36
Initial import of GLFW Linux shell from FDE (#8159)
Changes include:
- File structure
- Header guards
- Include paths
- Namespaces
- Integration with the engine's GN build
- Conversion from jsoncpp to rapidjson
- Style and clang-format adjustment to match engine repository
2019-03-20 17:15:52 -04:00