Messages sent to the embedder host may be one-way messages with no response
handler. If the host calls FlutterEngineSendPlatformMessageResponse on a
one-way message, then just delete the message response handle.
Also update the documentation to indicate that
FlutterEngineSendPlatformMessageResponse must be called for all messages.
Previously the docs implied that some FlutterPlatformMessage objects may
have a null response_handle. The embedder will now set a response_handle for
every message (even if the sender does not expect a response).
Currently, all our host unit-tests that have rendering concerns use the software backend because of OpenGL ES availability and stability issues on the various platforms where we run host tests. Unfortunately, entire subsystems are disabled (and not tested) when rendering with the software backend. This patch pulls in SwiftShader and via pending patches in the buildroot, configures the host unit-tests to optionally use OpenGL ES in a stable manner without relying on the OpenGL drivers being present (and functional).
I have wired up the embedder test fixture in this patch to use the SwiftShader based OpenGL ES driver. I will update the shell and runtime unittests in a subsequent patch as well. The on and offscreen surfaces are configured as 1x1 pbuffer surface because we should be able to write pixel tests using OpenGL directly wihout having to deal with surfaces.
Using it, a Flutter app can monitor missing frames in the release mode, and a custom Flutter runner (e.g., Fuchsia) can add a custom FrameRasterizedCallback.
Related issues:
https://github.com/flutter/flutter/issues/26154https://github.com/flutter/flutter/issues/31444https://github.com/flutter/flutter/issues/32447
Need review as soon as possible so we can merge this before the end of May to catch the milestone.
Tests added:
* NoNeedToReportTimingsByDefault
* NeedsReportTimingsIsSetWithCallback
* ReportTimingsIsCalled
* FrameRasterizedCallbackIsCalled
* FrameTimingSetsAndGetsProperly
* onReportTimings preserves callback zone
* FrameTiming.toString has the correct format
This will need a manual engine roll as the TestWindow defined in the framework needs to implement onReportTimings.
Corects a bnuch of typeos throughout teh engien codebsae. Also makes
a couple minor Commonwealth -> US spelling adjustments for consistency
with the rest of Flutter's codebase.
Made use of `misspell` tool:
https://github.com/client9/misspell
Rather than hard-coding the type of incoming events to mouse, and
synthesizing a primary button press for kDown/kUp, expose device kind
and buttons in the API.
For backwards compatibility, if the type is not set, the old behavior is
used. If an embedder sets the type to mouse explicitly, however, they
must also set correct button information.
For the touch type, the API abstracts away the framework's internal
expectation that a button is set for touch down/move for simplicity.
Fixesflutter/flutter#32854
If the mapping callback is not set or it the callback returns invalid data, ICU initialization will be embedder responsibility.
This affects all embedders and the following have been audited:
* Android: Via a symbol mapping.
* iOS: Via a file mapping.
* Embedder: Via a file mapping.
* Fuchsia: Via a VMO mapping
* Test shells and Flutter tester: Via file mapping with ICU data needing to be next to the executable.
Some components in the Flutter engine were derived from the forked blink codebase. While the forked components have either been removed or rewritten, the use of the blink namespace has mostly (and inconsistently) remained. This renames the blink namesapce to flutter for consistency. There are no functional changes in this patch.
Currently, all Flutter threads are managed by the engine itself. This works for
all threads except the platform thread. On this thread, the engine cannot see
the underlying event multiplexing mechanism. Using the new task runner
interfaces, the engine can relinquish the task of setting up the event
multiplexing mechanism and instead have the embedder provide one for it during
setup.
This scheme is only wired up for the platform thread. But, the eventual goal
is to expose this message loop interoperability for all threads.
This will allow us to easily visualize the time the platform informed the engine of a vsync event, its arguments, and when the engine began its UI thread workload using this information.
Some embedders may have to wait on fences asynchronously before committing
contents. This allows them to post a task onto the engine managed thread used
for rendering.
Some clients (e.g., embedded devices) prefer generating persistent cache files for the specific device beforehand, and ship them as readonly files in OTA packages.
Adds support for pointer signals, in a way that will support both discrete events (e.g., scroll wheels, flutter/flutter#22762) and continuous gestures (e.g., trackpad scroll, flutter/flutter#21953).
Also exposes these new event options to the embedder. Does not include code to send the
new events from the platform shells.
Previously the transformation matrix returned on semantics nodes was
fetched by matrix col,row (incorrectly). This uses the SkMatrix
constants instead and adds a test.
Some embedders prefer to minimise the number of semantics node/custom
action updates sent back to the host platform -- for example due to
expensive serialisation mechanisms, etc.
This patch provides a 'batch end' signal that provides embedders with an
indication of when a self-consistent set of semantics node or custom action
updates have been sent.
We overload the node/action ID with information that conveys a batch end
by using an ID (-1) that is never allotted to semantics nodes by the
framework.
Link dart:* sources into engine for debugger source support
Currently, dart:* libraries appear to have no source in
debuggers like Observatory. With this change, these sources will be
available in debug mode applications. Sources for dart:* libraries are
lazily loaded on a script-by-script basis.
Refer to https://dart-review.googlesource.com/c/sdk/+/93375 for the Dart
SDK change.
Flutter's accessibility APIs consist of three main calls from the
embedder to the Dart application:
1. FlutterEngineUpdateSemanticsEnabled: enables/disables semantics support.
2. FlutterEngineUpdateAccessibilityFeatures: sets embedder-specific
accessibility features.
3. FlutterEngineDispatchSemanticsAction: dispatches an action (tap,
long-press, scroll, etc.) to a semantics node.
and two main callbacks triggered by Dart code:
1. FlutterUpdateSemanticsNodeCallback: notifies the embedder of
updates to the properties of a given semantics node.
2. FlutterUpdateSemanticsCustomActionCallback: notifies the embedder
of updates to custom semantics actions registered in Dart code.
In the Flutter framework, when accessibility is first enabled, the
embedder will receive a stream of update callbacks notifying the
embedder of the full semantics tree. On further changes in the Dart
application, only updates will be sent.
Adds 'add', 'remove', and 'hover' to the set of pointer phases that are
available to embedders. This is necessary for them to send hover events
to the engine.
Allows embedders to specify a callback to be invoked in isolate scope
once root isolate has been created and marked runnable.
As an example of where this is useful, embedder unit test fixtures may
want to include Dart functions backed by a native implementation. On
isolate creation, this patch allows the unit test author to call
Dart_SetNativeResolver in root isolate scope.
FlutterResult is also the name of a class in the Objective-C API
surface, which is problematic when building a framework that contains
both (such as a macOS implementation of the Flutter framework).
As of Dart 2, running from Dart source is no longer supported. Dart
code should now be compiled to kernel form and will be loaded by from
kernel.blob in the assets directory. We retain the struct members for ABI
stability. package_path is also not required since kernel blobs are
self-contained.
In cases where a valid IsolateConfiguration cannot be inferred, (e.g.,
settings.kernel_list_asset is missing) RunConfiguration can be created
with a null IsolateConfiguration. In such cases, bail out early with
kInvalidSettings.
Also adds a redundant paranoid check to EmbedderEngine::Run.