11 Commits

Author SHA1 Message Date
Jason Simmons
41f93f4099 Rename DOMDartState to UIDartState 2016-03-02 10:47:30 -08:00
Adam Barth
c3a78a1796 Remove dependencies on ui/gfx/geometry
We have enough geometry classes kicking around. We don't need the
ui/gfx/geometry types too.
2016-01-26 23:57:20 -08:00
Adam Barth
33d7553e39 Improve handling of window insets on Android
Now that we understand window insets, we don't need to hard-code the size of
the status bar. Also, convert the viewport metrics to be consistently in
physical pixels.
2016-01-21 11:24:17 -08:00
Adam Barth
c04b57b27a Remove FromArgumentsWithNullCheck
We use FromArguments everywhere now.
2016-01-18 20:47:47 -08:00
Adam Barth
bec6ad5d3f Merge pull request #2178 from floitschG/handleRealTime
Add 'HandleRealTimeEvents' to window.
2016-01-12 12:25:13 -08:00
Jason Simmons
e55cf62694 Provide callbacks for activity pause and resume events 2015-12-15 18:01:36 -08:00
Florian Loitsch
8e1fc82146 Add 'FlushRealTimeEvents' to window. 2015-12-11 16:11:47 -08:00
Jason Simmons
98427a2763 Tell Flutter about the host platform's locale 2015-12-07 14:27:22 -08:00
Adam Barth
a9db805f58 Add system-level routing
We now respect the "route" field in Intents to load a route other than '/'.
Also, use popRoute rather than events to indicate that the framework has asked
us to go back.
2015-11-24 12:40:41 -08:00
Jason Simmons
9f2d723006 Replace the legacy pointer input event handling with PointerPackets
With this change we no longer need engine/core/events and its IDL bindings.
2015-11-10 14:34:12 -08:00
Adam Barth
02d75552c9 Start booting up the new binding system for window
Currently this code isn't completely wired up, but this patch is an incremental
step in that direction.
2015-10-27 16:53:52 -07:00