* Read core platform kernel file during Dart initialization.
Currently service isolate is initialized from the source code parsed by VM.
This CL changes it so service isolate created during Dart initialization
is created from the kernel platform.dill file if it is present in the application
bundle. Then this platform kernel file is kept in dart_init module and reused
for application sciprt isolates.
* Reformat and merge
* Use accessor method
* Avoid passing running_from_kernel param. Add TODO for cleanup. Rename param.
Skia tracing is extremely useful for internal debug, but reduces the
amount of space available in the Dart Timeline buffers.
Disable skia tracing by default and expose them via the --trace-skia
flag.
* Revert "Enable line join styles and miter limit. (#3777)"
This reverts commit 5403f65bcad98bd0d434cae590e2a337a1ea218c.
* Revert "Revert "Update switches to use StringView." (#3784)"
This reverts commit 80f039ff324b827cc17567867bd17c788277b0cf.
* Revert "Initial integration of libtxt with Flutter alongside Blink. (#3771)"
This reverts commit c548c65b5020653087b63f1f156741a1f95b5117.
* This allows the tests to add their own FLX files but still use consistent fonts.
* The test fonts are only embedded on the desktop test shells. The option is not available on mobile platforms.
* Right now, all fonts will resolve to the test font. If we want tests to be able to use the fonts they embed in FLX files but use the test font for platform fallbacks, we will need to add font selector fallbacks. I can do this in an another patch. So far, there are no users of this functionality.
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.