* Remove time
* Remove rand
* Remove array buffers
* Remove more code
* Remove more image decoding code
* Remove more code
* Remove old public API
* Remove more old public headers
* Remove layout test support
* Remove WebPrivateOwnPtr
* Remove WebString
* Remove worker pool
This complex machinery made sense for Blink, which has hundreds of
developers. In our case, we're just moving around two bools. We can do
that in a much simpler way.