18 Commits

Author SHA1 Message Date
Sigurd Meldgaard
e58764fbe0
Move texture registry ownership to platform view (#4348)
* Move texture registry ownership to platform view

This enables the texture registry to survive activity pause on Android.
2017-11-22 09:55:45 +01:00
Chinmay Garde
9a960f82f5 Add texture support (eg video, camera) (#4159) 2017-11-02 10:57:29 +01:00
Chinmay Garde
eabcf3aaa9
Avoid registering both the platform view and the rasterizer in the shell. (#4293)
Instead, the rasterizer can be accessed via the platform view.
2017-10-30 13:28:39 -07:00
Zachary Anderson
555ccfc030 [Android] Lazily create the rasterizer and platform surface (#4207) 2017-10-12 15:38:28 -07:00
Michael Goderbauer
08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00
George Kulakowski
3aa7522c11 Rename ftl to fxl in Fuchsia specific code (#4090) 2017-09-11 15:58:48 -07:00
Carlo Bernaschina
354d90a957 Add missing virtual methods in PlatformView (#3867) 2017-07-12 13:06:02 -07:00
Carlo Bernaschina
8ba522eeae Avoid to freeze the system if hot reloading during debug (#3833) 2017-07-12 10:25:42 -07:00
Jason Simmons
2c5f028ddd Fix a race in PlatformView construction (#3380)
The PlatformView superclass constructor was posting a task to the UI thread
that adds the view to the shell's global list.  This could result in UI thread
operations seeing PlatformView instances that are not fully constructed and do
not yet have an engine.

This was happening in https://github.com/flutter/flutter/issues/7735
2017-01-31 17:54:34 -08:00
Adam Barth
4b8c9051e5 Remove last mojom interface (#3184)
We no longer use mojom to transport messages. We still use the Mojo EDK
to spin the event loop, however.
2016-10-28 11:46:57 -07:00
Adam Barth
d4f67e6b75 Migrate vsync away from Mojo services (#3169)
Instead, just use JNI and Objective-C directly.
2016-10-24 16:14:37 -07:00
Adam Barth
82728570b7 Response messages (#3134)
Add plunbing for Host-to-Dart platform messages

We'll use the plumbing in this direction for things like key events.
2016-10-14 15:51:25 -07:00
Adam Barth
6042580f9e Rewire platform messages to work like semantics (#3118)
After this patch, platform messages now take the same path through the system
that semantics data does (on Android). Support on iOS will be in another patch.
2016-10-11 19:02:04 -07:00
Jason Simmons
7d7a9c76b3 Remove obsolete PlatformView::Resize and GetSize methods (#3112) 2016-10-11 11:55:23 -07:00
Adam Barth
2dc88cc6a5 Switch backend to consume new semantics API (#3103) 2016-10-11 10:52:48 -07:00
Adam Barth
881fc5841f Remove failed UIDelegate abstraction (#3106)
We only ever had one UIDelegate. We might as well have people use the Engine
interface directly.
2016-10-06 16:19:05 -07:00
Chinmay Garde
fdf13d720e Make the PlatformView client rendering API agnostic. (#3099) 2016-10-06 15:06:21 -07:00
Chinmay Garde
9eb446e0d5 Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053)
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.
2016-09-23 15:33:25 -07:00