18 Commits

Author SHA1 Message Date
Sigurd Meldgaard
e58764fbe0
Move texture registry ownership to platform view (#4348)
* Move texture registry ownership to platform view

This enables the texture registry to survive activity pause on Android.
2017-11-22 09:55:45 +01:00
Chinmay Garde
9a960f82f5 Add texture support (eg video, camera) (#4159) 2017-11-02 10:57:29 +01:00
George Kulakowski
3aa7522c11 Rename ftl to fxl in Fuchsia specific code (#4090) 2017-09-11 15:58:48 -07:00
Brian Osman
de00757ddb Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia (#3826)" (#3878)" (#3895)
This reverts commit 1db18a40da855b102e391cb11189e73f9c2ec40d.
2017-07-18 15:58:35 -04:00
Collin Jackson
1db18a40da Revert "Reland "Run Flutter on iOS and Android with color correct Skia (#3826)" (#3878)
This reverts commit 2d9155e174d83e9646c951dbbc85fe1eda8b20e9.

Fixes a regression with semitransparent images (flutter/flutter#11169)
2017-07-13 14:22:25 -07:00
Brian Osman
2d9155e174 Reland "Run Flutter on iOS and Android with color correct Skia (#3826)
* Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)" (#3823)"

This reverts commit db8d8a9979901d05b011368226ad5bf61b1da13f.

* Fix test code to match internal API change
2017-06-27 13:30:10 -04:00
Brian Osman
db8d8a9979 Revert "Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)" (#3823)
This reverts commit 2650f529a138de9cc9116bb9194dbe22f8e0df25.
2017-06-23 20:28:24 -04:00
Brian Osman
2650f529a1 Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)
* Revert "Revert "Run Flutter on iOS and Android with color correct Skia (#3743)" (#3775)"

This reverts commit cfe70e07d386d6052267fe3772bbd641c8413a54.

* Enable sRGB on IO thread, too

* Add 4444 as a fallback rendering mode

* Use bare ptr to SkColorSpace (not sk_sp) in PrerollContext
2017-06-23 20:21:29 -04:00
Michael Goderbauer
cfe70e07d3 Revert "Run Flutter on iOS and Android with color correct Skia (#3743)" (#3775)
This reverts commit ffe8181ffe7432b61a67323c80fd8025704e4695.
2017-06-14 16:26:20 -07:00
mattsarett
ffe8181ffe Run Flutter on iOS and Android with color correct Skia (#3743)
* Run Flutter on iOS and Android with color correct Skia (#3716)

***Turns on color correct rendering for Android and iOS
***Communicates dst color space to raster cache
***Turns on color space aware image decoding

Test:
***color_testing_demo on Pixel XL
***flutter_gallery on iPad Mini and iPad Pro (haven't figured out how to run manual_tests on iOS)

TODO:
I needed to split up this CL somewhere. These are follow-up tasks.
***Make desktop backends color correct
***Make debugging tools (ex: encoding frames to png) preserve color space
***Investigate using UIKit API to allow iOS to fine tune color space of rendered content
2017-06-09 08:39:21 -04:00
Chinmay Garde
8ae2d455be Display resident memory statistics on the performance overlay. (#3314) 2017-01-03 12:27:30 -08:00
Adam Barth
21f6aa5270 Composite child views in proper paint order (#3243)
We push a bit up the tree during preroll to learn whether there system
composited layers below each layer. During update scene, we squash down
to paint tasks, which we execute after publishing the new scene.
2016-11-18 12:54:54 -08:00
Chinmay Garde
fdf13d720e Make the PlatformView client rendering API agnostic. (#3099) 2016-10-06 15:06:21 -07:00
Adam Barth
9c09565712 Update paths to account for buildroot 2016-08-09 13:52:15 -07:00
Adam Barth
d6476a65c3 Port //flow to //lib/ftl (#2847)
This patch removes almost all //base dependency of //flow. The only dependency
left is on tracing.
2016-08-01 15:11:56 -07:00
Adam Barth
6e3228cf81 Revert "Record layer tree to an SkPicture before rasterization (#2628)"
This reverts commit 5bc5c7b5246d62af70780ec7ba0203ac3f318226.

This commit appears to have caused
https://github.com/flutter/flutter/issues/3658
2016-05-01 14:23:13 -07:00
Adam Barth
5bc5c7b524 Record layer tree to an SkPicture before rasterization (#2628)
This lets Skia run an optimization pass over the SkPicture before actually
issuing GL commands.
2016-04-28 10:15:38 -07:00
Adam Barth
b9ff394182 Break dependency from Layer to PaintContext (#2609)
Instead, make Layer::Paint take a new PaintContext that has just exactly
the state that it needs, mirroring PrerollContext. Also, rename
PaintContext to CompositorContext because it holds the context for the
whole compositor.
2016-04-21 23:05:41 -07:00