9 Commits

Author SHA1 Message Date
Brandon DeRosier
c38b3676d9 [Flutter GPU] Run unittests on CI and fix HostBuffer. (flutter/engine#49789)
The Flutter GPU tests were broken, and it turns out that I had never set them up to run on CI. This fixes the HostBuffer and gets the test suite running on CI.
2024-01-16 19:01:54 +00:00
Jonah Williams
c18d6e3a08 [Impeller] reland: write directly to device buffer. (flutter/engine#49691)
Reland of https://github.com/flutter/engine/pull/49505

---

part of https://github.com/flutter/flutter/issues/140804

We can't use the existing host buffer abstraction as that requires us to collect all allocations up front. By itself, this isn't sufficient for #140804 , because we'll need a way to mark ranges as dirty and/or flush if we don't have host coherent memory. But by itself this change should be beneficial as we'll create fewer device buffers and should do less allocation in general.

The size of the device buffers is 1024 Kb, somewhat arbitrarily chosen.
2024-01-10 22:10:03 +00:00
auto-submit[bot]
6236178dac Reverts "[Impeller] have Hostbuffer write directly to block allocated device buffers." (flutter/engine#49688)
Reverts flutter/engine#49505
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
part of https://github.com/flutter/flutter/issues/140804

We can't use the existing host buffer abstraction as that requires us to collect all allocations up front. By itself, this isn't sufficient for #140804 , because we'll need a way to mark ranges as dirty and/or flush if we don't have host coherent memory. But by itself this change should be beneficial as we'll create fewer device buffers and should do less allocation in general.

The size of the device buffers is 1024 Kb, somewhat arbitrarily chosen.
2024-01-10 21:09:18 +00:00
Jonah Williams
eaae4c5d1a [Impeller] have Hostbuffer write directly to block allocated device buffers. (flutter/engine#49505)
part of https://github.com/flutter/flutter/issues/140804

We can't use the existing host buffer abstraction as that requires us to collect all allocations up front. By itself, this isn't sufficient for #140804 , because we'll need a way to mark ranges as dirty and/or flush if we don't have host coherent memory. But by itself this change should be beneficial as we'll create fewer device buffers and should do less allocation in general.

The size of the device buffers is 1024 Kb, somewhat arbitrarily chosen.
2024-01-10 17:18:07 +00:00
Brandon DeRosier
5b0cee27ad [Flutter GPU] Track HostBuffer emplacements by offset. (flutter/engine#49618)
Make the wrapped HostBuffer wrapper track/look up emplacements using a
fake byte offset.

This is a trick to keep Flutter GPU working after
https://github.com/flutter/engine/pull/49505 lands. I'll likely swing
around and change how `BufferView` works later on. We can simplify a lot
by making Flutter GPU `BufferView`s just take `DeviceBuffer` handles.
2024-01-09 10:32:51 -08:00
Matan Lurey
3aae0411b7 Automatically fix header guards in the rest of the flutter/engine repo. (flutter/engine#49059) 2023-12-15 04:11:06 +00:00
Brandon DeRosier
05f43a96aa [Flutter GPU] Raster encoding. First triangle! (flutter/engine#48314)
First triangle, in the framework! 🎉 

Adds shader libraries, pipelines, command buffers, render passes, etc.

* Light pipelines/shader objects. No optimization yet, pipeline warming
to come.
* "Dynamic" command style. Don't re-send bindings if you don't need to.
Essentially: https://github.com/flutter/flutter/issues/133179
* No need to explicitly encode passes.
* Minimal descriptor usage.
* Nothing is async, except for the optional command buffer completion
callback.

It took a bunch of experimenting to get here, but I think things are
starting to look pretty neat. :)

Todo:
* Land the shader bundle format/remove the testing hacks & fixtures that
piggyback off of the runtime effect system.
* Add remaining calls for blend config, clearing bindings, etc.
* Inconsistent error handling patterns that need cleanup.
* Maybe: Surface exceptions for validation errors.
* Handle the texture usage bitmask more elegantly.
2023-11-24 19:02:58 -08:00
Brandon DeRosier
f553fe0023 [Flutter GPU] Add Textures. (flutter/engine#48118) 2023-11-16 22:28:54 -08:00
Brandon DeRosier
1c861eb04f [Impeller] Flutter GPU: Add HostBuffer. (flutter/engine#44696)
Resolves https://github.com/flutter/flutter/issues/132516.

Add `impeller::HostBuffer` wrapper to Flutter GPU.
* Allows for lazy batch uploads of sparse host data to the GPU.
* Handles platform alignment requirements.
* API returns buffer view handles that will be fed to commands.
2023-08-23 10:09:01 -07:00