Fixes internal bug b/303652511 and includes a regression test.
The TL;DR of the bug is that when re-launching a singleton-cached-engine
Flutter activity using FLAG_ACTIVITY_CLEAR_TASK, the teardown of the
previous Flutter activity interleaves with the creation of the new
Flutter activity, resulting in the Flutter engine ending up incorrectly
in the AppLifecycleState.detached state. This then results in the app
being completely unresponsive because Flutter doesn't draw frames in
this state. I don't know if the issue is reproducible in production
under normal user operation, but I'm concerned it very easily could be.
There's also nothing stopping other apps or Android system code from
launching an app using this flag.
## Description
This Android related PR adds a channel buffer and a plugin to interact with Android 'process text' feature. It makes it possible to query text processing actions and to run those actions (for instance 'calling' Google translate).
Text actions that outputs a processed text are supported.
The implementation is based on the great sample provided by @gualse , see https://github.com/flutter/flutter/issues/107603#issuecomment-1646629158.
In order to return a non empty list of text actions, the implementation will require adding a section to the Android manifest file (see https://github.com/flutter/flutter/issues/107603#issuecomment-1683487087).
Adding this section automatically to new or existing Flutter apps is not part of this PR but will be tackled in a future PR.
## Related Issue
Android engine side for https://github.com/flutter/flutter/issues/107603
## Tests
Adds 3 tests.
Set gradle to treat warnings as errors and suppress or fix all warnings in engine android tests.
Fixes flutter/flutter/133070
After doing this work I was disappointed to realized that the only lint turned on was deprecration but this is still a step in the right direction.
- Remove usages of deprecated junit.framework and replace with org.junit in KeyboardManagerTest, PlatformViewsControllerTest and SinglePresentationViewTest
- Annotate deprecated usages of Registrar
- Suppress warnings for getSystemWindowInsets and ensure roboletric config consistant with targetApi lint annotation, bump itDescribesTextFieldsWithTextAndHint to 28 because test actually fails on api 26
- Suppress warnings for DartExecutor.send
- Suppress warnings for ClipboardManager.set/hasText
- Suppress warnings for getWindowSystemUiVisibility, setMessageHandler, DartExecutor.send, InputMethodSubtype, and proof of concept migration from Roboletric.setupActivity
- Suppress deprecation warnings, set minsdk on tests that were checking for sdk version
- Suppress deprecation warnings in SpellCheckPluginTest
- Suppress deprecation warnings in MouseCursorPluginTest, set minsdk config to match target api
- Stop calling RuntimeEnvrionment.application and insted a call ApplicationProvider.getApplicationContext() in SingleViewPresentationTest
- Start calling FlutterView(Context, FlutterSurfaceView)
- Suppress deprecation warnings in PlatformPluginTest, getText, Robolectric.setup/buildActivity, system ui flags
- Suppress deprecation warnings in PlayStoreDeferredComponentManagerTest
- Suppress deprecation warnings in KeyboardChannelTest
- Suppress deprecation warnings in SettingsChannelTest
- Suppress deprecation warnings in ApplicationInfoLoaderTest
- Stop calling RuntimeEnvrionment.application and insted a call ApplicationProvider.getApplicationContext() in FlutterEngineGroupCacheTest
- Suppress deprecation warnings in FlutterAndroidComponentTest
- Suppress deprecation warnings in FlutterFragmentTest, more robolectric setup activity calls
- Suppress deprecation warnings in FlutterActivityAndFragmentDelegateTest
- Shadow.directlyOn is incompatible with java 17+, refactor to use reflectors and direct following https://github.com/robolectric/robolectric/pull/6598/files as an example Unsure if SplashShadowResources is used anywhere
- Enable warnings as errors
- Formatting
## Description
This PR updates the Android engine in order to provide a more efficient implementation for `BasicMessageChannel.resizeChannelBuffer` (helper to call the `resize` control command).
It also adds a new helper called`BasicMessageChannel.allowChannelBufferOverflow` to call the `overflow` control command.
## Related Issue
Fixes https://github.com/flutter/flutter/issues/132048
Android implementation for https://github.com/flutter/flutter/issues/132386
## Tests
Adds 2 tests.
In the add-to-app scenario where multiple FlutterViews share the same FlutterEngine, the host application desires to determine the timing of attaching the FlutterView to the engine, for example, during the `onResume` instead of the `onCreateView`.
As an example, consider the following scenario: A native page contains multiple tabs, and each tab is a FlutterFragment. During initialization, FlutterFragments of different tabs are created almost simultaneously, but only the one that needs to be displayed currently requires attachment to the engine, while the others need to be attached only when they receive the |onResume| callback.
Partial fix: https://github.com/flutter/flutter/issues/130235
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Fix issue 129765 and Add test case, see issue
Fixes https://github.com/flutter/flutter/issues/129765
- [â] I read the [Contributor Guide] and followed the process outlined there for submitting PRs.
- [â] I read the [Tree Hygiene] wiki page, which explains my responsibilities.
- [â] I read and followed the [Flutter Style Guide] and the [C++, Objective-C, Java style guides].
- [â] I listed at least one issue that this PR fixes in the description above.
- [â] I added new tests to check the change I am making or feature I am adding, or Hixie said the PR is test-exempt. See [testing the engine] for instructions on writing and running engine tests.
- [â] I updated/added relevant documentation (doc comments with `///`).
- [â] I signed the [CLA].
- [ â] All existing and new tests are passing.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Introduce TextureRegistry.ImageTexture and related machinery.
Introduce ImageReaderPlatformViewRenderTarget.
Introduce HardwareBufferExternalTextureGL and related machinery.
NOTE: ImageReaderPlatformViewRenderTarget requires Android 26.
NOTE: This CL does not enable using ImageReaderPlatformViewRenderTarget
yet.
Related https://github.com/flutter/flutter/issues/130892
---------
Co-authored-by: Jason Simmons <jsimmons@google.com>
Introduce TextureRegistry.ImageTexture and
HardwareBufferExternalTextureGL
- Introduce TextureRegistry.ImageTexture and related machinery.
- Introduce HardwareBufferExternalTextureGL and related machinery.
- Introduce ImageReaderPlatformViewRenderTarget.
NOTE: ImageReaderPlatformViewRenderTarget requires Android 26.
NOTE: This CL does not enable using ImageReaderPlatformViewRenderTarget
yet.
Additional fixes:
- Relax JNI lookup for classes and methods that aren't available in API
22
- Add @Keep annotations on code that is only referenced by JNI
- Introduce TextureRegistry.ImageTexture and related machinery.
- Introduce ImageReaderPlatformViewRenderTarget.
- Introduce HardwareBufferExternalTextureGL and related machinery.
NOTE: ImageReaderPlatformViewRenderTarget requires Android 26.
NOTE: This CL does not enable using ImageReaderPlatformViewRenderTarget
yet.
Related https://github.com/flutter/flutter/issues/130892
- Introduce PlatformViewRenderTarget interface.
- Refactor VirtualDisplayController and PlatformViewWrapper to extract
SurfaceTexturePlatformViewRenderTarget into a separate class.
In a future CL I will add an ImageReaderPlatformViewRenderTarget which
will enable Platform Views on Impeller/Vulkan.
Tracking issue: https://github.com/flutter/flutter/issues/130892
Eagerly remove the PlatformView from the view hierarchy on Android.
Fixes [#107297](https://github.com/flutter/flutter/issues/107297)
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or Hixie said the PR is test-exempt. See [testing the engine]
for instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.
Make Robolectric tests work with SDK 33. The Robolectric doesn't support create presentation window now, so this CL also adds a custom presentation shadow to hook showing state to make related tests work.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Fixes https://github.com/flutter/flutter/issues/118761.
For some context: ImeSyncDeferringInsetsCallback extends [WindowInsetsAnimation.Callback](https://developer.android.com/reference/android/view/WindowInsetsAnimation.Callback) specifically to handle insets related to keyboard animations.
When a keyboard animation happens, we get a call to onPrepare with the animation, and then to onApplyWindowInsets with [WindowInsets](https://developer.android.com/reference/android/view/WindowInsets) that represent the post animation state. For example, for hiding the keyboard, we would get WindowInsets with height of 0 for insets of type WindowInsets.Type.ime() (input method editor). We save these post-animation insets.
We then get calls to onProgress for each frame of the animation, and use the WindowInsets passed to onProgress to build new WindowInsets based on the saved post-animation insets, but with the keyboard insets overridden by the WindowInsets passed to onProgress.
Finally, we get a call to onEnd, where we apply the saved insets.
However, there can be multiple animation running at the same time. For example, dismissing the keyboard can result in an animation associated solely with the keyboard happening, as well as an animation associated only with the navigation bar happening. And they can start at slightly different times. This can result in the situation described in this comment: https://github.com/flutter/flutter/issues/118761#issuecomment-1574284505
Re-setting needsSave to false ensures we don't ignore any updates to the final state, ensuring correct insets in onProgress and onEnd.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
On some Samsung devices Flutter with spell-check enabled will crash when typing/moving near the ">" character.
Stack trace is
```
Fatal Exception: java.lang.NullPointerException: Attempt to invoke virtual method 'int android.view.textservice.SentenceSuggestionsInfo.getSuggestionsCount()' on a null object reference
at io.flutter.plugin.editing.SpellCheckPlugin.onGetSentenceSuggestions(SpellCheckPlugin.java:26)
at android.view.textservice.SpellCheckerSession.lambda$handleOnGetSentenceSuggestionsMultiple$1$android-view-textservice-SpellCheckerSession(SpellCheckerSession.java:224)
at android.view.textservice.SpellCheckerSession$$ExternalSyntheticLambda0.run(:4)
at android.os.Handler.handleCallback(Handler.java:942)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8747)
at java.lang.reflect.Method.invoke(Method.java)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1067)
```
## Description
This PR updates `BasicMessageChannel.resizeChannelBuffer` implementation. Previous implementation builds a wrong `ByteBuffer` and was not tested so it is difficult to know when it stopped working.
## Related Issue
Fixes https://github.com/flutter/flutter/issues/126632
## Tests
Adds 1 test.
Fixes https://github.com/flutter/flutter/issues/101569
This block of code was originally introduced in https://github.com/flutter/engine/pull/15560 , but removing it does not have any affect on the software text editing controls in GBoard.
Before this change
* shift + arrow right/left selection would collapse after releasing the shift key.
* shift + mouse click to expand selection would collapse after releasing the shift key.
After this change
* shift key up no longer collapses the selection.
## Description
In https://github.com/flutter/engine/pull/41702, the default state of the focus bit is "false", assuming that Android will send an `onWindowFocusChanged(true)` when the window is first focused, but there appear to be some cases where that doesn't happen.
This change puts the initial state back to what it used to be: in the absence of focus change events, entering the "onResume" Android state will report the `resumed` state in Flutter. Before this PR, and after https://github.com/flutter/engine/pull/41702, if no focus events were received, it would default to `inactive`.
## Tests
- Updated tests to match.
Fixes https://github.com/flutter/flutter/issues/123307 - for Android, iOS, and Web, for the main display only (https://github.com/flutter/flutter/issues/125938 tracks supporting multiple displays, https://github.com/flutter/flutter/issues/125939 for desktop).
Desktop will need to be implemented for this, but given priority for a couple of our customers targetting foldable devices on Android I'm inclined to get this in before desktop can be finished.
The main concern for this right now is that on some Android foldable devices, setting a preferred orientation will cause letterboxing and the `MediaQuery` will _never_ get the full screen size when unfolded. This causes apps to think the screen is smaller than it is, as they've mainly been using `MediaQueryData.size` to figure this out. Android's recommendation is to not set a preferred orientation, and if you must to use the new method introduced in `ViewUtil.java` to calculate the maximal window size.
## Description
This reverts commit e49577708d9d5315fa6c001d7dc20ee80d04cd35 to re-land #41094 because the Google test failures have been fixed. There are no changes to the original PR, since the fixes were in the Google code.
## Description
This incorporates additional signal from `Activity.onWindowFocusChanged` to help decide if the application is `resumed` or `inactive`.
When the user pulls down the notification shade or opens the app switcher in iOS, then iOS sends a notification to the application that it no longer has input focus (is no longer "active" in Apple terminology).
However, Android (at least on a Pixel) doesn't send `onPause` and `onResume` events for these things, as one might expect. Instead, this PR changes things so that we listen to `Activity.onWindowFocusChanged` and see if any of the windows still have focus.
If it doesn't have focus, then the lifecycle switches to `inactive` (even if `onPause` hasn't been called), and if it does have focus (and `onResume` hasn't been called) then we should go to `resumed`.
State changes are determined and deduped in the `LifecycleChannel` class.
Here's the old state table:
| Android State | Flutter state |
| ------------- | ------------- |
| Resumed | resumed |
| Paused | inactive |
| Stopped | paused |
| Detached | detached |
Here's the new state table:
| Android State | Window focused | Flutter state |
| ------------- | ------------- | ------------- |
| Resumed | true | resumed |
| Resumed | false | _inactive_ * |
| Paused | true | inactive |
| Paused | false | inactive |
| Stopped | true | paused |
| Stopped | false | paused |
| Detached | true | detached |
| Detached | false | detached |
* = This is the relevant change in this PR.
("Window focused" means one or more windows managed by Flutter are focused)
The `inactive` state is for when the application is running and visible, but doesn't have the input focus. An example where this currently happens are when a phone call is in progress on top of the app, or on some OEMs when going into the app switcher (I've tested on Realme and it does that, at least). With the PR, it will also go into `inactive` when the app has lost input focus, but is still in the Android `onResume` state. This means that on phones that don't pause the app when they go into the app switcher or the notification window shade (Pixel, others), the app will go into `inactive` when it didn't before. If developers weren't doing anything special in the `inactive` state before, then this PR will have no change for them. If they were, they will go into that state more often (but more consistently across OEMs).
## Related Issues
- Fixes https://github.com/flutter/flutter/issues/124591
## Tests
- Added unit tests for handling `onWindowFocusChanged`.
Reverts flutter/engine#40746
Googler bug: b/278174021
Failing on
```
shell/platform/android/io/flutter/plugin/editing/TextInputPlugin.java:239: Error: This method should only be accessed from tests or within private scope [VisibleForTests]
imeSyncCallback.remove();
```