This enum doesn't make sense anymore now that we can arbitrarily colorize
icons. Instead, we just use a Color, which is both simpler and can be
interpolated during animations.
Fixes#1279
Rather than managing all the Material Design icons manually, we now
manage them using an icon font. The icon font contains glyphs for each
icon in an efficient vector format.
This patch updates the FLX tooling to include the MaterialIcons font and
updates the Icon widget to use the font instead of asset images.
Fixes#2313Fixes#2218Fixes#2009Fixes#994
* Makes repeat default to the lower and upper bounds
* Makes animateTo handle unbounded ranges better
* Improve the name of _TweenSimulation
Fixes#2096Fixes#2090Fixes#2091
Previously we would elide forward and reverse callbacks that canceled each
other out, which broke the expected state machine. Now we synchronously deliver
status callbacks when start an animation.
Fixes#1913
This assert was overzealous. You can update a RawGestureDetector any
time before the semantics phase, it doesn't have to only be during your
child's layout.
This is good because Block has additional PointerListeners between its
GestureDetector and its Viewport.
Also:
- add operator==/hashCode/toString to ViewportDimensions
- add toString to BindingBase
- add toString and debugFillDescription to ScrollBehavior
- fix a bug in the RawGestureDetectorState's replaceGestureRecognizers
- rename MixedViewport's onExtentsUpdate to onExtentChanged
- replace ExtentsUpdateCallback with ValueChanged<double>
- remove a microtask for dispatching scroll start, since it
did not appear to have any purpose
- added dartdocs to Instrumentation until I understood it
- made all event dispatch in Instrumentation drain microtasks
There's no reason to make clients supply a PointerRounter and a
GestureArena when constructing gesture recognizers. These objects are
statics and the gesture recognizers can just grab them directly.
Also, remove the callback constructor arguments. Almost no code used
them. Instead, people seem to prefer using the `..` operator to set
callbacks on the recognizers. Removing the arguments removes a bunch of
boilerplate.