Minikin has a special font fallback for VS15/VS16, so
hasVariationSelector for emojis with VS15/VS16 should always return
true.
Bug: 27531970
Change-Id: Ieebd58f48b135b6ec50d999df68dcc09b1284606
The hb_font_t object holds on to tables of font data, acquired through
the MinikinFont::GetTable interface, which is based on copying data
into caller-owned buffers. Now that we're caching lots of hb_font_t's,
the cost of these buffers is significant.
This patch moves to a different interface, inspired by HarfBuzz's
hb_reference_table API, where the font can provide a pointer to the
actual font data (which will often be mmap'ed, so it doesn't even
consume physical RAM).
Bug: 27860101
Change-Id: Id766ab16a8d342bf7322a90e076e801271d527d4
Before this patch, the font fallback chain iterated all installed font
families if a variation selector was specified.
This CL narrows down the range of iteration.
To decide the font family for the variation sequence, we need to search
for both the variation sequence and its base code point.
The new range of the iteration is a union of them.
With this change, the running time of Paint.hasGlyph for the variation
sequence improves 50% and the running time of Paint.measureText for the
variation sequence improves 40% for the large text case on Nexus 6
userdebug.
Bug: 26784699
Bug: 11750374
Change-Id: Iced1349e3ca750821d8882c551551f65bb569794
It turned out that hb_font_t creation is not a lightweight operation.
Especially, Paint.hasGlyph creates hb_font_t for all existing fonts
every time. To improve the performance, cache hb_font_t instead
of hb_face_t.
Note that to calculate horizontal advance, MinikinPaint needs to be
associated with hb_font_t by calling hb_font_set_funcs. With this patch,
hb_font_set_funcs may be called multiple times for the same hb_font_t
object. However this is not an issue since MinikinPaint is unique
during layout.
Bug: 26784699
Change-Id: I516498ae9f0127d700fc9829327e9789845a1416
This is 2nd attempt of I8df992a6851021903478972601a9a5c9424b100c.
The main purpose of this CL is expanding FontLanguage to be able to
save full script tag. Previously, FontLangauge kept only limited script
tags. With this CL, FontLanguage keeps all script tags.
This CL contains the following changes:
- FontLanguage changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- Removed bool(), bits(), FontLanguage(uint32_t) methods which are no
longer used.
-- Change the FontLanguage internal data structure.
-- Introduces script match logic.
- FontLanguages changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- This is now std::vector<FontLanguage>
- FontLanguageListCache changes:
-- Now FontLanguageListCache::getId through
FontStyle::registerLanguageList is the only way to instantiate the
FontLanguage.
-- Normalize input to be BCP47 compliant identifier by ICU.
Bug: 26168983
Change-Id: I431b3f361a7635497c05b85e8ecbeb48d9aef63e
The main purpose of this CL is expanding FontLanguage to be able to
save full script tag. Previously, FontLangauge kept only limited script
tags. With this CL, FontLanguage keeps all script tags.
This CL contains the following changes:
- FontLanguage changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- Removed bool(), bits(), FontLanguage(uint32_t) methods which are no
longer used.
-- Change the FontLanguage internal data structure.
-- Introduces script match logic.
- FontLanguages changes:
-- Moved to private directory not to be instantiated outside of Minikin.
-- This is now std::vector<FontLanguage>
- FontLanguageListCache changes:
-- Now FontLanguageListCache::getId through
FontStyle::registerLanguageList is the only way to instantiate the
FontLanguage.
-- Normalize input to be BCP47 compliant identifier by ICU.
Bug: 26168983
Change-Id: I8df992a6851021903478972601a9a5c9424b100c
Removing the extra score of 2 for the script matching from the font
fallback score calculation. If the two langauges have different
scripts, we should treat them as different languages.
Change-Id: Ie0d6f27bd1086248895935a7bd01b5d404044ad0
FontLanguageListCache is an intentionally leaky singleton and its
internal cache won't be purged.
BUG: 25122318
Change-Id: I272097e979fe44b83fd86822235350e12eda8f51
If U+FE0E is appended to the emoji code point, the glyph should have a
text presentation.
On the other hand, if U+FE0F is appended to the emoji code point, the
glyph should have an emoji presentation.
Bug: 11256006
Change-Id: I5187d44500b13a138e7ffbcf2c72e2da06374c8c
This is 2nd trial of I30a0914a4633bd93eb60957cdf378770f04d8428
- To suppress noisy unused parameter warnings, comment out unused
arguments.
- Add -Werror for suppressing further warning.
- Add -Wall -Wextra for safety.
- Use "z" prefix for format string of size_t.
Verified that compile succeeded on all arm,arm64,mips,x86,x86_64.
Change-Id: I7ad208464486b8a35da53929cb1cfe541ed0052f
The behavior hasn't changed much yet: all languages are ignored for
rendering text, except the very first supported language.
Change-Id: I1695fb985927ae5e28e4f59c1b531e4993af8688
This CL introduces new method hasVariationSelector into FontFamily but it
is not used in production code. So no behavior changes are expected.
This CL contains the following changes:
- Introduce hasVariationSelector which returns true if the corresponding
font has a glyph for a code point and variation selector pair.
- Introduce purgeHbFontCache since hb_face_t won't be released by
keeping hb_font_t.
- Introduce unit tests with self-built font.
Change-Id: I659a6d03d9ec446b409e1fba2758452abb9f44fa
Also handle the case of weird language code that we don't understand
properly better, by treating them not equal to each other.
Change-Id: Iaccb251fa38d700932f6eadac254d3d1fa09b3ea
For build-system CFLAGS clean-up, fix unused variables.
Reorder initializer list to initialize in the order of member
declarations.
Change-Id: I64358b2dcf0e39d0f4e18fdc3473de867f84fcba
This will significantly reduce memory usage and also speed the creation
of new font families. In particular, the coverage bitmaps for the fonts
in the fallback stack will be computed once in the Zygote, rather than
separately in each app process.
Bug: 17756900
Change-Id: I66f5706bddd4658d78fe5b709f7251ca9d2ff4f8
The old logic for fake bolding results in no fake bolding for a bold
span on a light weight (300) because the target weight (600 in this
case) didn't meet the condition. This patch fine-tunes the threshold
to enable fake bolding for this.
Bug: 17587185
Change-Id: I04abd00a74240cbed79c417f81486aa2158b2806
The simple predicate for fake bold (2 or more grades darker than
requested) was applying it to thin (100 weight) when normal was
requested. This patch tightens the predicate to also require that
the requested weight be in the bold range.
Fix for bug 15588352 "sans-serif-thin doesn't work on lockscreen"
Change-Id: Id9988bd149a9c8a7c943e3b221f7fb4b37fb6ddb
This patch adds support for computing when fake bold and fake italics
are needed (because the styles are requested but not provided by the
matching FontFamily), and providing them as part of the layout result.
Part of the fix for bug 15436379 Fake bold doesn't fully work (Minikin)
Change-Id: I180c034b559837943673b5c272c8e890178dff0d
This patch adds a "lang" pseudo-CSS property and uses it both to select
an appropriate font and control the "locl" OpenType feature to get the
most appropriate rendering for the langauge and script. In addition,
the "-minikin-variant" property selects between "compact" and "elegant"
variants of a font, as the former is needed for vertically cramped
spaces.
This is part of the fix for bug 15179652 "Japanese font isn't shown on
LMP".
Change-Id: I7fab23c12d4c797a6d339a16e497b79a3afe9df1
These changes were supposed to be committed in the previous patch
"Better refcounting and locking" but seem to have gotten lost in a
rebase. It fixes a memory leak and some possible race conditions.
Change-Id: I54ca1e37500ec49756fe317cc6d6d03da9911501
All major externally accessible objects (especially FontFamily and
FontCollection) are now reference counted. In addition, there is a
global lock intended to make operations thread-safe.
WIP notice: in this version of the patch, not all external API entry
points are protected by the lock. That should be fixed.
Change-Id: I14106196e99eb101e8bf1bcb4b81359759d2086c
This patch improves script run itemization and also exposes metrics
and bounds for layouts. In addition, there is a fair amount of internal
cleanup, including ref counting, and making the MinikinFont abstraction
strong enough to support both FreeType and Skia implementations. There
is also a sample implementation using Skia, in the sample directory.
As part of its functionality, his patch measures the bounds of the
layout and gives access through Layout::GetBounds(). The corresponding
method is not implemented in the FreeType-only implementation of
MinikinFont, so that will probably have to be fixed.
Change-Id: Ib1a3fe9d7c90519ac651fb4aa957848e4bb758ec
This commit removes the direct dependency on FreeType and replaces it
with a MinikinFont abstraction, which is designed to support both
FreeType and Skia fonts (and possibly others in the future).
Also adds a "total advance" to the Layout, with an API for retrieving
it.
Change-Id: If20f92db9a43fd15b0fe9794b761ba00fb21338c
This is the initial draft of Minikin, a library intended to perform text
layout functions. This version does basic weight selection and font runs
for scripts, and also has a simple renderer for drawing into bitmaps,
but is lacking measurement, line breaking, and a number of other
important features. It also lacks caching and other performance
refinements.
Change-Id: I789a2e47d11d71202dc84b4751b51a5e2cd9c451