Some clients of AnimatedType watch for the |end| value to complete their work.
This CL ensures that we actually hit the end when t == 1.0.
Also, add a |distance| property to Offset.
R=ianh@google.com
Review URL: https://codereview.chromium.org/1238573002 .
Added a OffsetBase class that Size now inherits from, and added a new
Offset class that also inherits from OffsetBase.
Offset has:
- dx and dy members
- zero and infinite static constants
- a method that returns a new Offset that's the existing one scaled
by a scalar
- a unary minus operator
- operators overloads such that subtracting or adding two Offsets
gives another Offset
- a toPoint() method
Added Offset and Size to the dart bindings, so they can be used from C++.
Changed the Canvas API to use Point, Size, and Offset where appropriate:
- drawLine uses Points now
- drawCircle uses a Point now
- drawImage uses a Paint now
- the constructor uses a Size
Changed Point as follows:
- added a unary minus
- Point difference now gives an Offset rather than a Size
- You can add an Offset to a Point to get a new Point
- toSize() has been replaced by toOffset()
Changed Rect as follows:
- renamed upperLeft and lowerRight to topLeft and bottomRight for
consistency with our other APIs
- added bottomLeft and topRight for completeness
Changed Size as follows:
- now inherits from OffsetBase
- added *, /, ~/, and % operators for scaling sizes
- subtracting a Size from a Size gives an Offset
- subtracting an Offset from a Size gives a Size
- changed the + operator to take an Offset instead of a Size
- added topLeft, bottomLeft, topRight, bottomRight to match Rect
- added center for the same reason
- added shortestSide getter since that was a common pattern
- removed toPoint()
Changed DrawLooperLayerInfo as follows:
- setOffset member takes an Offset instead of a Point
Changed BoxConstraints as follows:
- added biggest getter since it was a common pattern
- added smallest getter for symmetry
Changed BoxShadow as follows:
- offset member is an Offset rather than a Size
Changed ViewConstraints as follows:
- replaced height and width members by a single size member
I did some minor code cleanup in nearby files while I was there,
including sorting sky/engine/core/core.gni alphabetically, and fixing
some warnings in the examples.
BUG=
R=abarth@chromium.org, chinmaygarde@google.com
Review URL: https://codereview.chromium.org/1214833004.
We already know how to talk to the network_service from Dart
via fetch.dart. Might as well use that for Image loading
as well insetad of having ImageLoader do it.
As part of this I've renamed *ImageLoader to *ImageDecoder
and moved all the image loading logic into Dart. This required
me to teach the idl system about mojo handles so that I could
pass the resulting MojoHandle from fetch.dart up through to
ImageDecoder.
R=abarth@chromium.org, jackson@google.com, hansmuller@google.com
Review URL: https://codereview.chromium.org/1173703002.
Rather than appending the custom Foo.dart code to the end of the generated
interface, we now copy it to a CustomFoo.dart file in the output directory.
This allows us to declare it as a proper dependency.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1171743002
I had to complicate the IDL bindings generation to allow passing an array of
colors. Without these changes, we'd try to convert the dart object to
Vector<SkColor>, which C++ thinks is Vector<unsigned>, and we'd use the wrong
converter. So I added some template grease to force it to use a
Vector<CanvasColor> converter.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1152963009
Rect is now a dart-only type, defined in its own .dart file. I use
DartConverter when passing a Rect into C++. I also special-cased Rect in the
IDL compiler so that it's passed by value, instead of allocating a new
Rect object on the heap.
This also adds a mechanism to add custom .dart files to dart_sky.dart - used by
Rect.dart.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1151673002
This CL adds just enough custom painting to Sky to make
sky/examples/painting/circle.sky draw a circle. Over time, we should be able to
elaborate this system into something interesting and to make it actually work
in a reasonable way.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1017593005
I also fixed the transform hack in material-element to clean
up after itself.
I also discovered that our namedSetter implementation did not
handle null (it crashed) while doing this. I fixed that
and tested my fix.
This runs great on a Nexus 5, but poorly on an Nexus 10.
R=abarth@chromium.org
BUG=
Review URL: https://codereview.chromium.org/956753002
This CL implements custom elements. The design is as follows:
1) Authors subclass Element and call registerElement.
2) When we create C++ elements for custom elements, we call the author's
constructor synchronously.
3) The attach/detach/attributeChanged callbacks are called either:
a) when exiting the current custom element callback scoped (e.g., before
returning from appendChild), or
b) when draining the microtask queue.
The implementation in this CL is a bit fragile because we don't detect name
registration conflicts and we let you create custom elements with the same name
as built-in elements. Also, not every part of the engine is prepared to execute
script synchronously below createElement. We'll need to iron out these issues
over time, but this CL is a start.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/943013002
Because we dump dart errors to LOG(ERROR) (stderr) instead
of console.log / stdout, tests with dart errors just "pass"
and we don't notice they're not running.
This was the case with canvas-rounded-corners.sky.
I don't think this test actually passes yet, despite it
claiming to, but I at least have made it run and not crash.
Required me commenting out a ton of CanvasRenderingContext2D, but
that's fine, it wasn't actually working and it's better to have
it be compiling valid dart.
R=abarth@chromium.org, ojan@chromium.org
BUG=
Review URL: https://codereview.chromium.org/936563002
This doesn't yet support having both named and optional
arguments, but once I have an example of that it should
be trivial to add.
I also cleaned up the generation a little so the generated
dart file looks nicer. :)
R=abarth@chromium.org
BUG=
Review URL: https://codereview.chromium.org/923093003
This doesn't fully separate v8_inspector from
core, but it does lay the path.
The next steps to removing v8_inspector is to
remove all the # FIXME: Remove lines in the
deps section of v8_inspector/BUILD.gn.
gn check out/Debug v8_inspector
will tell us if we've successfully removed
all the dependencies.
It's unclear if we want to remove the wtf
dependency, but definitely all of the engine/core
dependencies should be removed and presumably
replaced with abstract interfaces which can be provided
to v8_inspector by its host.
Given the size of this patch (and that it's largely
mechanical) I plan to TBR it.
Most of this was done with tools/git/move_source_file.py
TBR=yurys@chromium.org
Review URL: https://codereview.chromium.org/772563003
Nothing in heap/ is called anymore, but it
still has its claws deep into many of the
base classes for the rest of Sky, so I've left
the (largely unmodified) headers for now.
We'll trim the headers further in later patches.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/681963002
I used do-webcore-rename from Blink/WebKit
which is very good at doing this kind
of search-replace.
Also removed toRefPrtNativeArray after
conversion since it previously had two
separate flavors. Both versions are no longer
used so I've removed the code until we
need one again.
https://www.irccloud.com/pastebin/5C16p5cE
is the diff I used to do-webcore-rename
TBR=abarth@chromium.org
This was the last complicated piece of removing
platform/heap, the rest should be trivial to delete
after removing :trace overrides and mass-renaming
the various WillBe types to their old versions.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/683593002