1280 Commits

Author SHA1 Message Date
Tong Mu
c5e0858a01 Add scheduleWarmUpFrame (flutter/engine#50570)
This PR adds `PlatformDispatcher.scheduleWarmUpFrame`.

This PR is needed for the follow up changes:
* The framework will switch to using this function to render warmup
frames in https://github.com/flutter/flutter/pull/143290.
* Then the engine will finally be able to switch to multiview pipeline
with no regression on startup timing in
https://github.com/flutter/engine/pull/49950.

For why the warm up frame must involve the engine to render, see
https://github.com/flutter/flutter/issues/142851.


## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-02-21 16:46:11 -08:00
Zachary Anderson
e6d9dca1b7 Shift some deps to //flutter/third_party (flutter/engine#50830)
Part of https://github.com/flutter/flutter/issues/67373
2024-02-21 23:51:16 +00:00
Chinmay Garde
6c17d7bf9d Use a GN variable (dart_src) to reference the location of the Dart checkout. (flutter/engine#50624)
Towards https://github.com/flutter/flutter/issues/143335
2024-02-14 21:12:23 -08:00
Jonah Williams
c403a9f417 [Impeller] make GPU tracing off by default. (flutter/engine#50215)
Fixes https://github.com/flutter/flutter/issues/141788
Fixes https://github.com/flutter/flutter/issues/141798

Disable GPU tracing by default.
2024-02-01 00:55:33 +00:00
Martin Kustermann
891ac4e5bd More correctly name methods regarding event loop that are currently named microtask (flutter/engine#50138)
Flutter implements the UI isolates message via posting to a UI task queue. That task queue has a primary and a secondary queue. The

* primary is used for running tasks resulated to framework (e.g. draw frame)
* secondary is used to run Dart event loop messages (e.g. received data on a socket)

The Dart semantics requires running microtasks before processing the next event loop message.

The way flutter implements by attaching an observer to the secondary queue. Every time a task from the queue is run, all observers are run and one of them is going to run pending microtasks.

In some situations the engine pauses the dart event loop. The terminology used in the code is "microtask" when in reality what it means is "event loop".

=> This PR changes this terminology to reflect what actually happens.
2024-01-31 04:41:28 +00:00
Jonah Williams
1cd141f1a1 [Impeller] Reland: add interface for submitting multiple command buffers at once. (flutter/engine#50180)
Reland of:  https://github.com/flutter/engine/pull/50139

Metal does not seem to like it when we collect 50+ command buffers at once. Adjust the aiks context logic to regularly flush the cmd buffers.
2024-01-30 21:21:48 +00:00
auto-submit[bot]
f3e4437823 Reverts "[Impeller] Add interface for submitting multiple command buffers at once." (flutter/engine#50174)
Reverts flutter/engine#50139
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
The Impeller Vulkan backend benefits from batching submission to the vk graphics queue. Managing this automatically is non-trivial and adds surprising/fragile thread based behavior, see: https://github.com/flutter/engine/pull/49870

Instead, introduce an impeller::CommandQueue object that command buffers must be submitted to in lieu of CommandBuffer->Submit, which has been made private.

TLDR

old
```c++
buffer->Submit();
```

new
```c++
context.GetQueue()->Submit({buffer});
```

The Metal and GLES implementations internally just call the private CommandBuffer->Submit, though there may be future opportunities to simplify here. The Vulkan implementation is where the meat is.

Aiks takes advantage of this by storing all command buffers on the aiks context while rendering a frame, and then performing one submit in aiks_context render. I don't think this will introduce any thread safety problems, as we don't guarantee much about aiks context - nor do we use it in a multithreaded context as far as I know.

Other tasks such as image upload still just directly submit their command buffers via the queue.

Fixes https://github.com/flutter/flutter/issues/141123
2024-01-30 17:13:17 +00:00
Jonah Williams
6b613131d1 [Impeller] Add interface for submitting multiple command buffers at once. (flutter/engine#50139)
The Impeller Vulkan backend benefits from batching submission to the vk graphics queue. Managing this automatically is non-trivial and adds surprising/fragile thread based behavior, see: https://github.com/flutter/engine/pull/49870

Instead, introduce an impeller::CommandQueue object that command buffers must be submitted to in lieu of CommandBuffer->Submit, which has been made private.

TLDR

old
```c++
buffer->Submit();
```

new
```c++
context.GetQueue()->Submit({buffer});
```

The Metal and GLES implementations internally just call the private CommandBuffer->Submit, though there may be future opportunities to simplify here. The Vulkan implementation is where the meat is.

Aiks takes advantage of this by storing all command buffers on the aiks context while rendering a frame, and then performing one submit in aiks_context render. I don't think this will introduce any thread safety problems, as we don't guarantee much about aiks context - nor do we use it in a multithreaded context as far as I know.

Other tasks such as image upload still just directly submit their command buffers via the queue.

Fixes https://github.com/flutter/flutter/issues/141123
2024-01-30 07:48:35 +00:00
Dan Field
7d955bfd7c Followups to screenshot patch (flutter/engine#50096)
@gaaclarke
2024-01-26 23:43:05 +00:00
Matan Lurey
e9e5a237f8 Finish landing missing/incorrect header guards across flutter/engine (flutter/engine#50069)
Generated by https://github.com/flutter/engine/pull/48903 (`dart ./tools/header_guard_check/bin/main.dart --fix`).

As discussed with @cbracken and @jmagman, the guards are not technically needed on the Mac/iOS code, but they (a) do not hurt and (b) still provide value if for some reason `#include` is used instead of `#import` (though I suspect we could try to add that to the tool in the future as well).
2024-01-26 19:42:36 +00:00
Dan Field
ce731f3716 Fix Shell::Screenshot for Impeller (flutter/engine#50072)
Fixes https://github.com/flutter/flutter/issues/141571

Shell::Screenshot was impelemnted in a Skia-only way and would crash when invoked. Adds test coverage for the breaking path on iOS that ends up calling `FlutterView drawLayer`.
2024-01-26 17:17:32 +00:00
Jia Hao
f03cc19612 Add flutter prefix to import (flutter/engine#49793)
This keeps things consistent with other imports and fixes the internal breakage (b/320443454).

While the build system here is able to handle imports both with and without the flutter prefix, the internal mechanism that rewrites these imports is currently unable to handle the latter case.
2024-01-16 16:11:19 +00:00
Dan Field
3078ba7036 Allow spawning additional UI isolates in flutter_tester (flutter/engine#48706)
This enables work ongoing by @derekxu16 to improve performance in flutter_tester when running multiple files from large test suites.

Specifically, it:

- Exposes a `Spawn` C symbol from flutter_tester that runs the current kernel in a new UI isolate with a different entrypoint and/or route name
- Exposes two symbols from flutter_tester to allow a test harness to more efficiently load particular kernel files or to lookup an entrypoint from an imported source file.
- Avoids re-loading the kernel file completely when spawning a new UI isolate

Googlers can look at go/flutter-tester-isolates for some more context. If anyone wants I'm happy to create a public version of that doc.
2024-01-05 17:13:59 +00:00
Tong Mu
ceaa4c9fc6 Revert skiping illegal render in Dart (flutter/engine#49473) 2024-01-03 10:45:16 -08:00
Dan Field
cfdadd3c74 Fix GetImpellerContext for ShellTestPlatformViewGL (flutter/engine#49337)
I tried to do this for Vulkan too but hit the limit of my patience for today on debugging why the Vulkan backend was segfaulting on shutdown.

Half of https://github.com/flutter/flutter/issues/140419
2023-12-22 00:52:23 +00:00
Dan Field
ae9289f5c1 [Impeller] Make IPLR files multi-platform (flutter/engine#49253)
This is part of the work towards supporting OpenGLES and Vulkan for runtime stage shaders.

Removes some redundant work we had around SkSL. Now only bundles the shaders we actually ask for from the command line.

@bdero, we should figure out if this is the right approach for flutter_gpu.

With this change, the IPLR format goes from having a root table of shader related information to a root table of shader information per `sksl`, `metal`, `opengles`, and `vulkan` platforms. 

This may end up allowing us to revert https://github.com/flutter/engine/pull/47278, but I'm not sure I understand all the implications of that at this point.

I have run some but not all tests locally.
2023-12-21 06:17:26 +00:00
Tong Mu
e986324f93 Multiview pipeline Pt. 1: Skip illegal render calls (flutter/engine#49266)
This is one of a series of changes to reland https://github.com/flutter/engine/pull/47239.

This PR changes `Animator` so that if `Render` is not called after a `BeginFrame`, this call is ignored.

Note that this is slightly different from https://github.com/flutter/engine/pull/47239. Instead of saying that we should ultimately change this skip to an assertion, this PR aims to keep the skip as the final shape. This is because a while ago we (with @goderbauer and @loic-sharma) decided that `PlatformDispatcher` should contain as little logic as possible to allow testing, and instead serve as a minimal native function binding, which means that we should eventually move the code that validates calling convention to the engine. 

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-12-20 22:50:09 +00:00
Tong Mu
927fd200ed Revert "Reland 2: Multiview Pipeline (#47239)" (flutter/engine#49238)
This reverts commit 87171e73397f7edfd4c145fbaebdd7208954debf.

Internal performance test shows that this PR negatively affects startup time. I'll reland this PR in parts.

b/307872797

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-12-19 22:30:01 +00:00
Matan Lurey
02f6c46771 Fix header-guard naming convention in shell/. (flutter/engine#49006)
Part of landing https://github.com/flutter/engine/pull/48903.

Some of these actually seem like potential owchy spots, i.e. `#ifndef FLUTTER_FLUTTER_H_`.
2023-12-14 23:37:22 +00:00
Matan Lurey
09ba20cb6a Move third_party/swiftshader, roll buildroot DEPS. (flutter/engine#48946)
Progress towards https://github.com/flutter/flutter/issues/67373, synced with 0141e94b34.
2023-12-12 22:23:02 +00:00
Jason Simmons
09e12e0f51 Reland "Replace use of Fontmgr::RefDefault with explicit creation calls" (flutter/engine#48764)
Relands https://github.com/flutter/engine/pull/48571 with a patch that uses the directory-based SkFontMgr as a default font manager on Linux
2023-12-07 15:45:08 +00:00
Jason Simmons
6f48ab3443 Revert "Replace use of Fontmgr::RefDefault with explicit creation calls" (flutter/engine#48755)
This reverts commit d5d8b5de90f40644f23d309c0f68d03e299334eb.

The flutter/tests/skp_generator test (running in flutter_tester on
Linux) was failing, along with some customer tests.
2023-12-06 17:50:14 -08:00
Kevin Lubick
d5d8b5de90 Replace use of Fontmgr::RefDefault with explicit creation calls (flutter/engine#48571)
In https://g-issues.skia.org/issues/305780908 Skia is removing the
default SkFontMgr. Previous work consolidated all references to
txt/platform.h and this replaces those last references. I attempted to
mirror the existing functionality, which still responds to GN flags and
the target platform.

After this PR, Flutter should not be depending on the default fontmgr
(and the defines in flutter_defines.gni) will maintain that behavior
until the legacy functions/methods are deleted from Skia. There were a
few tests that I missed on an earlier PR which relied on the default
font (helper added in #47493). These tests were failing because they
were making some assertions related to TextBlobs, which didn't work if
the (now-empty) Typeface they loaded had no glyphs. Thus, I added a few
extra asserts to make sure these textblobs *had* glyphs which make the
failing tests less mysterious, should this issue crop up again.

I cleaned up Flutter's BUILD.gn file for Skia a bit, deleting unused
targets related to the font managers. This involved fixing an implicit
dependency from //third_party/glfw/ to `Gdi32.lib` on Windows.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2023-12-06 13:02:34 -05:00
Tong Mu
673fca77cf Multiview ExternalViewEmbedder (flutter/engine#46169)
This PR adds multiview support for `ExternalViewEmbedder`.

## Nomenclature

The term **view** can be ambiguous in `ExternalViewEmbedder`, and therefore the following terms are used:
* A **native view** refers to the final drawing surface that to composite layers to. It is the "view" used in other places of the engine, such as `Shell::AddView`.
* A **platform view** refers a platform view, a layer that holds content to be embedded.

## Change

The lifecycle of `ExternalViewEmbedder` is changed:

<table>
    <thead>
        <tr>
            <th>Before PR</th>
            <th>After PR</th>
            <th>How it's called</th>
        </tr>
    </thead>
    <tbody>
        <tr>
            <td rowspan=2>BeginFrame</td>
            <td>BeginFrame</td>
            <td>Once per frame</td>
        </tr>
        <tr>
            <td>PrepareFlutterView</td>
            <td>Once per flutter view</td>
        </tr>
        <tr>
            <td>SubmitFrame</td>
            <td>SubmitFlutterView (renamed)</td>
            <td>Once per flutter view</td>
        </tr>
        <tr>
            <td>EndFrame</td>
            <td>EndFrame (unchanged)</td>
            <td>Once per frame</td>
        </tr>
    </tbody>
</table>

* `BeginFrame` should perform per-frame actions, such as merge-unmerging threads.
* `PrepareView` should perform per-native-view preparations, such as recording the view ID and view size.

This change is necessary because some actions in `PrepareView` needs to be refreshed at the beginning of drawing every native view.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-12-04 20:29:49 +00:00
Matan Lurey
92a2b041fb Update HeaderFilterRegex once and for all. (flutter/engine#48145)
Includes a test (`header_filter_regex_test.dart`) that hopefully keeps
us on rails going forward.
2023-11-27 15:30:18 -08:00
Dan Field
28fbba2098 Delete unused/test only code from FML (flutter/engine#48327)
This is more-or-less a revert of https://github.com/flutter/engine/pull/14011

This code never ended up being used outside of tests, and it's not how we handle asset loading at this point anyway.

I was hopeful we could kill off all runtime dependencies on Dart in `FML` when looking at this, but it looks like trace_event.h still wants to import dart_api_tools.h for some Dart enum types. This may or may not matter if we ever want to build FML for web/wasm. /cc @eyebrowsoffire. If we really need to do that, we can refactor the trace event stuff so that it has a web and Dart implementation that's selected at build time.
2023-11-22 20:49:56 +00:00
Matan Lurey
b6f162e8b3 Finish making shell/common/... compatible with .clang-tidy. (flutter/engine#48295) 2023-11-21 15:33:43 -08:00
Matan Lurey
edb665c82d Make {shell|lib/ui}/... compatible with .clang_tidy. (flutter/engine#48242)
This is mostly just rename `ThreadHost::Type::{IDENTIFIER}` to
`kIdentifier`.

I also ignored some enum violations that are in public APIs.
2023-11-21 12:29:14 -08:00
Matan Lurey
f9adfbc62c Make runtime/... and shell/common/... compatible with .clang-tidy. (flutter/engine#48158) 2023-11-20 14:31:49 -08:00
Matan Lurey
56fc8315cc Re-land "Make flow/embedded_views.h compatible with .clang_tidy." (flutter/engine#48137)
Reverts flutter/engine#48130.

Now that the `runIf` clauses are omitted, CI should be a reliable source
of truth.
2023-11-16 13:05:13 -08:00
auto-submit[bot]
74d08febd7 Reverts "Make flow/embedded_views.h compatible with .clang_tidy." (flutter/engine#48130)
Reverts flutter/engine#47994
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 17:18:18 +00:00
Matan Lurey
b741431a73 Make flow/embedded_views.h compatible with .clang_tidy. (flutter/engine#47994)
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 08:47:54 -08:00
Matan Lurey
933bd94016 Make flow/... compatible with .clang_tidy. (flutter/engine#47995)
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 08:41:10 -08:00
John McCutchan
4a2f6eacfa Revert "Add an AndroidManifest.xml flag to disable ImageReader backend Platform Views (#46430)" (flutter/engine#48024)
This reverts commit af107ceba5d188019df780e0be192dd7092ea35a. It is no
longer needed as we have resolved the flickering issue in the
ImageReader backend.
2023-11-14 10:26:39 -08:00
gaaclarke
002ab77448 Expanded the performance lints (flutter/engine#47868)
fixes https://github.com/flutter/flutter/issues/137372

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-11-09 23:54:01 +00:00
Michael Goderbauer
ba990078f8 Reland "Remove physical geometry" (flutter/engine#47872)
Relands #47825 with a doc fix (see second commit).
2023-11-09 19:39:20 +00:00
auto-submit[bot]
aa4fb605c3 Reverts "Remove physical geometry" (flutter/engine#47862)
Reverts flutter/engine#47825
Initiated by: zanderso
This change reverts the following previous change:
Original Description:
Looks like this was proactively added in https://github.com/flutter/engine/pull/20496, but never wired up to anything on any platform. It is also unused in framework and customer code; we never exposed this on e.g. MediaQuery.

Related framework PR: https://github.com/flutter/flutter/pull/138103 (Checks will fail until that PR is submitted).
2023-11-09 16:06:19 +00:00
Michael Goderbauer
c273bd8d71 Remove physical geometry (flutter/engine#47825)
Looks like this was proactively added in https://github.com/flutter/engine/pull/20496, but never wired up to anything on any platform. It is also unused in framework and customer code; we never exposed this on e.g. MediaQuery.

Related framework PR: https://github.com/flutter/flutter/pull/138103 (Checks will fail until that PR is submitted).
2023-11-09 02:18:24 +00:00
Zachary Anderson
e24e3b5746 Don't use Skia BUILD.gn files (flutter/engine#47677)
The new `BUILD.gn` files in the Engine tree can't go under
`build/secondary` because Skia still has its own, and they'd be selected
first. So, this PR puts the new `BUILD.gn` files under `flutter/skia`.
2023-11-07 11:12:29 -08:00
Jason Simmons
cce2f9ced2 Consolidate all the copies of the OpenFixtureAsSkData testing helper function (flutter/engine#47491) 2023-11-01 17:03:05 +00:00
gaaclarke
52fcefb32a Made clang tidy use arm64 if on an arm64 mac. (flutter/engine#47494)
fixes https://github.com/flutter/flutter/issues/137260

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
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[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat

---------

Co-authored-by: Zachary Anderson <zanderso@users.noreply.github.com>
2023-10-31 15:35:36 -07:00
Kevin Lubick
6cf3dac92a Remove call to SkTypeface::MakeDefault (flutter/engine#47344)
Skia plans to remove the default (global) SkFontMgr, which in turn,
requires the removal of a default typeface (e.g. the
typeface returned by `SkTypeface::MakeDefault` and when `nullptr` passed
in to the `SkFont` constructor).

See https://g-issues.skia.org/issues/305780908

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
2023-10-30 07:48:30 -04:00
Zachary Anderson
e1fc52e2b6 Move rapidjson to flutter/third_party (flutter/engine#47354)
As part of eliminating the Flutter buildroot
(https://github.com/flutter/flutter/issues/67373), we are moving all
third-party dependencies from //third_party to //flutter/third_party.

Once all third-party dependencies have been migrated, tooling and config
will be moved and the buildroot will be eliminated altogether.

No tests changed because there is no semantic change to this PR. This is
simply relocating a dependency.
2023-10-27 08:00:56 -07:00
John McCutchan
632d65292d Don't re-initialize the default RenderSurface when returning from hybrid composition mode (flutter/engine#47358)
When we enter hybrid composition mode we 'pause' the default RenderSurface (implemented by SurfaceView or TextureView) and swap to an ImageReader based RenderSurface.

When we return from hybrid composition mode we recreate and re-initialize the real RenderSurface as if it was being used for the first time.

This broke Platform Views in an internal app b/306122497 because we would incorrectly tell the texture to attach when it was never detached.

This CL changes the protocol so that when we return from hybrid composition mode we only swap the RenderSurface and do not re-create it. This avoids doing a bunch of unnecessary work and fixes the logic error of re-attaching textures that were never detached.

*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*

*List which issues are fixed by this PR. You must list at least one issue.*

*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-27 00:33:23 +00:00
Tong Mu
a98c3dc263 Skip invalid renders in Dart (flutter/engine#47323)
With this PR, invalid renders are skipped in Dart in both release build and debug build.

Part of https://github.com/flutter/flutter/issues/137073 and part of relanding https://github.com/flutter/engine/pull/45555.

Unit tests will be relanded in a following PR once this PR is confirmed performance-safe.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-26 22:09:10 +00:00
auto-submit[bot]
24debb363e Reverts "[Impeller] Disable layer tree screenshots." (flutter/engine#47356)
Reverts flutter/engine#46171
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
The "rasterizer screenshot" VM service API uses the Skia software backend, even when running with impeller. At best, this leads to confusing half working screenshots that are missing images.

See https://github.com/flutter/flutter/issues/135052

We should disable this functionality when running with impeller. Perhaps this could be reworked to use picture toImage instead of the offscreen so that it uses the "real" backend regardless of the platform it is running on.

Fixes https://github.com/flutter/flutter/issues/135052
2023-10-26 20:34:17 +00:00
Jonah Williams
912c891a1d [Impeller] Disable layer tree screenshots. (flutter/engine#46171)
The "rasterizer screenshot" VM service API uses the Skia software backend, even when running with impeller. At best, this leads to confusing half working screenshots that are missing images.

See https://github.com/flutter/flutter/issues/135052

We should disable this functionality when running with impeller. Perhaps this could be reworked to use picture toImage instead of the offscreen so that it uses the "real" backend regardless of the platform it is running on.

Fixes https://github.com/flutter/flutter/issues/135052
2023-10-26 20:16:09 +00:00
gaaclarke
2b28dc130d Adds lint for checking argument commments (flutter/engine#47305)
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-25 17:21:09 +00:00
Tong Mu
87171e7339 Reland 2: Multiview Pipeline (flutter/engine#47239)
The last attempt https://github.com/flutter/engine/pull/47234 was reverted because there was another test merged in the meantime that violates the rule added in this PR.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-23 23:46:25 +00:00
Zachary Anderson
d549483298 Revert "Reland: Multiview pipeline " (flutter/engine#47237)
Reverts flutter/engine#47234

Failures like
https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20Production%20Engine%20Drone/186568/overview
making the tree red.
2023-10-23 15:17:36 -07:00