8 Commits

Author SHA1 Message Date
Chris Bracken
08dabe9601
Clean up C++ includes (#21127)
Cleans up header order/grouping for consistency: associated header, C/C++ system/standard library headers, library headers, platform-specific #includes.

Adds <cstring> where strlen, memcpy are being used: there are a bunch of places we use them transitively.

Applies linter-required cleanups. Disables linter on one file due to included RapidJson header. See https://github.com/flutter/flutter/issues/65676

This patch does not cover flutter/shell/platform/darwin. There's a separate, slightly more intensive cleanup for those in progress.
2020-09-11 21:18:35 -07:00
Kaushik Iska
1892e031f2
[embedder] Add gl present callback that takes present info (#20672) 2020-08-26 15:53:01 -07:00
Kaushik Iska
26fe9125b5
[embedder] Add FBO callback that takes frame info (#20617) 2020-08-19 16:06:02 -07:00
Chris Yang
1482d9b05e
Rework GLContextSwitch, get rid of RendererContextManager (#18601) 2020-06-04 11:37:51 -07:00
Chris Yang
68fd833488
Reland "Improve iOS PlatformViews to better handle thread merging. #16935" (#17609) 2020-04-10 13:25:02 -07:00
Chris Yang
caebc93e0c
Revert "Improve iOS PlatformViews to better handle thread merging. (#16935)" (#17600)
This reverts commit f6b8eda714680e308a801d15829a5f71abee75d1.
2020-04-08 21:15:38 -07:00
Chris Yang
f6b8eda714
Improve iOS PlatformViews to better handle thread merging. (#16935) 2020-04-08 17:33:33 -07:00
George Wright
abdf4bde63
Refactor ShellTest to allow for different ShellTestPlatformViews (#15972)
This paves the way for us to have shell_unittests backed by different rendering APIs (e.g. OpenGL, Vulkan, Metal).
2020-01-24 13:29:12 -08:00