This re-lands #20496 and #21780 after fixing the semantics-enabling code that was causing the post-submit web_smoke_test to fail.
Below is the description from the original PR:
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.
The design doc for this change is here.
The major changes in this PR:
Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:
Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.
The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
* Revert "Fix documentation build for window changes. (#21780)"
This reverts commit 931a04683d6eb49fc92059b2384ac5b1618d5422.
* Revert "Migration to PlatformDispatcher and multi-window (#20496)"
This reverts commit 85b0031f73544e448354047dc6a236c0b0808252.
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.
The design doc for this change is here.
The major changes in this PR:
Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:
Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.
The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
Adds a reference to RenderObject.describeSemanticsClip to
`SemanticsFlag.isHidden` and a hint that lets readers know that the
`SemanticsNode` rect is specified in local coordinates.
* Manual merge or Dart into flutter a3815b6590...24c7666def
dart-lang/sdk@24c7666def Update tests that have the current version number hardcoded
dart-lang/sdk@f88ce7aef5 Increase Dart version to 2.10
* Update language version.
* Update license.
* Hpdate language version.
* Update license.
The underlying _updateNode call requires that all parameters be set
non-null. There's a single call site in the framework in
lib/src/semantics/semantics.dart in SemanticsNode.updateWith(). At that
call site, all parameters are either asserted non-null in the
constructor of SemanticsData or defaulted to null, with the sole
exception of textDirection.
The ergonomics of this method are currently pretty ugly and we should
consider migrating most of the defaulting and assertions that we apply
at the call site up to the definition in dart:ui. That work is filed as
https://github.com/flutter/flutter/issues/57720.
This adds an isFocusable to SemanticsFlag so that the framework can tell the engine what semantics nodes are allowed to be focused, which will affect what platform flags are applied to the semantics information.
This flag is not yet in use by the frame
This brings the Dart and C++ semantics flag enums back in sync.
In #5902, the ability to move the cursor forward and backward one word
were added to dart:ui, and to the Android embedder, but not to the
SemanticsAction enum on the C++ side.
This brings the Dart and C++ semantics flag enums back in sync.
In #5941, implicit scrolling support was added to SemanticsFlag in
dart:ui, and to the Android embedder, but not to the SemanticsFlags enum
on the C++ side.
This also clarifies/corrects the documentation for this value in dart:ui
and in the embedder API.
Flutter's accessibility APIs consist of three main calls from the
embedder to the Dart application:
1. FlutterEngineUpdateSemanticsEnabled: enables/disables semantics support.
2. FlutterEngineUpdateAccessibilityFeatures: sets embedder-specific
accessibility features.
3. FlutterEngineDispatchSemanticsAction: dispatches an action (tap,
long-press, scroll, etc.) to a semantics node.
and two main callbacks triggered by Dart code:
1. FlutterUpdateSemanticsNodeCallback: notifies the embedder of
updates to the properties of a given semantics node.
2. FlutterUpdateSemanticsCustomActionCallback: notifies the embedder
of updates to custom semantics actions registered in Dart code.
In the Flutter framework, when accessibility is first enabled, the
embedder will receive a stream of update callbacks notifying the
embedder of the full semantics tree. On further changes in the Dart
application, only updates will be sent.
* - Roll engine to version f9ebf2129732fd2b606286fdf58e500384b8a0bc
- Update @pragma directive for some classes in semantics.dart
* Update license file.
The `dart_vm_entry_points.txt` file is now deprecated in favor of annotations.
Support for parsing and generating the entry-points files will be removed from Dart shortly.