94 Commits

Author SHA1 Message Date
Chinmay Garde
cac04c4cfa
Add FML_UNREACHABLE to declare points in code that should never be reached. (#21941)
A version of this macro is present in most code-bases. The use of this macro
must satisfy two requirements:

1: If reached, the process must be terminated in all runtime modes and at all
   optimization levels.
2: If the compiler requires a value to be returned from the function,
   encountering this macro should not make the compiler insist on a return value
  (since the process is about to die anyway).

We used to have a version of this macro that wasn't widely used and didn't
satisfy the two requirements. I have removed the same and another unused macro
in fml/logging.h

Fixes https://github.com/flutter/flutter/issues/68164.
2020-10-16 20:47:43 -07:00
Chinmay Garde
5bd7260a1e
Enable loading snapshots with sound null safety enabled. (#21820)
Snapshots compiled with sound null-safety enabled require changes to the way in
which isolates are launched. Specifically, the `Dart_IsolateFlags::null_safety`
field needs to be known upfront. The value of this field can only be determined
once the kernel snapshot is available. This poses a problem in the engine
because the engine used to launch the isolate at shell initialization and only
need the kernel mappings later at isolate launch (when transitioning the root
isolate to the `DartIsolate::Phase::Running` phase). This patch delays launch of
the isolate on the UI task runner till a kernel mapping is available. The side
effects of this delay (callers no longer having access to the non-running
isolate handle) have been addressed in this patch. The DartIsolate API has also
been amended to hide the method that could return a non-running isolate to the
caller.  Instead, it has been replaced with a method that requires a valid
isolate configuration that returns a running root isolate. The isolate will be
launched by asking the isolate configuration for its null-safety
characteristics.

A side effect of enabling null-safety is that Dart APIs that work with legacy
types will now terminate the process if used with an isolate that has sound
null-safety enabled. These APIs may no longer be used in the engine. This
primarily affects the Dart Convertors in Tonic that convert certain C++ objects
into the Dart counterparts. All known Dart Converters have been updated to
convert C++ objects to non-nullable Dart types inferred using type traits of the
corresponding C++ object. The few spots in the engine that used the old Dart
APIs directly have been manually updated. To ensure that no usage of the legacy
APIs remain in the engine (as these would cause runtime process terminations),
the legacy APIs were prefixed with the `DART_LEGACY_API` macro and the macro
defined to `[[deprecated]]` in all engine translation units. While the engine
now primarily works with non-nullable Dart types, callers can still use
`Dart_TypeToNonNullableType` to acquire nullable types for use directly or with
Tonic. One use case that is not addressed with the Tonic Dart Convertors is the
creation of non-nullable lists of nullable types. This hasn’t come up so far in
the engine.

A minor related change is reworking tonic to define a single library target.
This allows the various tonic subsystems to depend on one another. Primarily,
this is used to make the Dart convertors use the logging utilities. This now
allows errors to be more descriptive as the presence of error handles is caught
(and logged) earlier.

Fixes https://github.com/flutter/flutter/issues/59879
2020-10-16 14:53:26 -07:00
Siva
b955e15ee9
Manual roll of Dart from 24c7666def...40fd1c456e (#20092)
* Manual roll of Dart from 24c7666def...40fd1c456e

dart-lang/sdk@40fd1c456e Revert "[dart:io] Add Abort() on HttpClientRequest"
dart-lang/sdk@17d7296a42 [vm/nnbd/bytecode] Fix reuse of type arguments in bytecode
dart-lang/sdk@58b6f40c73 Issue 42797. Understand in legacy libraries that a function returning Never (in Null Safety library) never returns. (reland)
dart-lang/sdk@fc8a6d9f9b [VM/compiler] Dereference TypeRef literal when propagating constants.
dart-lang/sdk@0689ec527a Move "test.dart" (well, most of its contents) into pkg/test_runner.
dart-lang/sdk@1094b3c61d Prepare static error test updater tool to handle web tests.
dart-lang/sdk@b258585f2f [observatory] Migrate from deprecated isInstanceOf to isA.
dart-lang/sdk@dfe1d9b682 Disable OverrideContributor for Cider.
dart-lang/sdk@aea99b2f5c scope debug property assist to Diagnosticables
dart-lang/sdk@4b96f20a79 [dart:io] Add Abort() on HttpClientRequest
dart-lang/sdk@1b1a39708c [build] Use frameworks instead of libs
dart-lang/sdk@3fef522496 Revert "Reland "[vm] Replaces fuchsia.deprecatedtimezone""
dart-lang/sdk@8c664d4f3f Revert "Issue 42797. Understand in legacy libraries that a function returning Never (in Null Safety library) never returns."
dart-lang/sdk@2efb5bebc7 [ dart:_http ] Fix typo in HTTP response timeline event
dart-lang/sdk@0884dae36c Revert "Fix the #include path for ICU headers"
dart-lang/sdk@5171534e81 Scope tweaks. Report REFERENCED_BEFORE_DECLARATION in more places.
dart-lang/sdk@6bba75079a Issue 42797. Understand in legacy libraries that a function returning Never (in Null Safety library) never returns.
dart-lang/sdk@b4ebbb7f5c [build] Update gn to match Fuchsia
dart-lang/sdk@cb428a7a02 [dart2js] Remove old bug work around in collector.
dart-lang/sdk@08663c20ab Change flutter patch to match existing DEPS on master branch
dart-lang/sdk@146ad014d9 update js/meta for the 2.10 dev sdk
dart-lang/sdk@488c718793 [co19] Roll co19 to d79951e06e443213243e54c2c32694b79a221b65
dart-lang/sdk@ba20edd7be Add patch for flutter-engine when changing to version 2.10

* Rev buildroot to latest version.

* Update license.

* update.

* Update gn revision.

* Format BUILD.gn files as the gn revision has been updated.
2020-07-29 13:10:15 -07:00
David Worsham
9353692cdb
fuchsia: Enable most unittests (#19583)
Tweak the primary flutter build rule so that fuchsia is more similar to
other platforms in how tests and the shell are built.

Only embedder_unittests and GLFW tests are disabled on Fuchsia now.

TEST: Ran unittests on host/fuchsia; workstation on fuchsia
BUG: fxb/53847, fxb/54056
2020-07-13 17:36:19 -07:00
Chris Yang
2622cb9c33
Introduce TaskRunnerChecker, TaskRunnerAffineWeakPtr (#17649) 2020-05-01 11:28:20 -07:00
gaaclarke
8f6590cbbc
Added "unrecognized-selector" errors to match g3 builds (#17566)
Added "unrecognized-selector" errors to match g3 builds, added
"overriding-method-mismatch" to catch a common error.
2020-04-07 13:28:42 -07:00
Chris Bracken
b2cc00f078
Revert "Added errors to match g3 builds and simple errors (#17536)" (#17564)
Test failure:

    [ RUN      ] FlutterStringCodec.CanEncodeAndDecodeNil
    2020-04-07 10:21:25.091 flutter_channels_unittests[26965:163315] *** Assertion failure in -[FlutterStringCodec encode:], ../../flutter/shell/platform/darwin/common/framework/Source/FlutterCodecs.mm:36
    2020-04-07 10:21:25.118 flutter_channels_unittests[26965:163315] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: ''
    *** First throw call stack:
    (
    	0   CoreFoundation                      0x00007fff2ccabcf9 __exceptionPreprocess + 256
    	1   libobjc.A.dylib                     0x00007fff5785ea17 objc_exception_throw + 48
    	2   CoreFoundation                      0x00007fff2ccc6a16 +[NSException raise:format:arguments:] + 98
    	3   Foundation                          0x00007fff2ef58e11 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 194
    	4   flutter_channels_unittests          0x0000000105f1cce2 -[FlutterStringCodec encode:] + 290
    	5   flutter_channels_unittests          0x0000000105f01bbb _ZN45FlutterStringCodec_CanEncodeAndDecodeNil_Test8TestBodyEv + 107
    	6   flutter_channels_unittests          0x00000001081d1732 _ZN7testing8internal38HandleSehExceptionsInMethodIfSupportedINS_4TestEvEET0_PT_MS4_FS3_vEPKc + 146
    	7   flutter_channels_unittests          0x00000001081a76b0 _ZN7testing8internal35HandleExceptionsInMethodIfSupportedINS_4TestEvEET0_PT_MS4_FS3_vEPKc + 128
    	8   flutter_channels_unittests          0x00000001081a75c1 _ZN7testing4Test3RunEv + 209
    	9   flutter_channels_unittests          0x00000001081a8415 _ZN7testing8TestInfo3RunEv + 229
    	10  flutter_channels_unittests          0x00000001081a95aa _ZN7testing9TestSuite3RunEv + 266
    	11  flutter_channels_unittests          0x00000001081b4e43 _ZN7testing8internal12UnitTestImpl11RunAllTestsEv + 995
    	12  flutter_channels_unittests          0x00000001081d8572 _ZN7testing8internal38HandleSehExceptionsInMethodIfSupportedINS0_12UnitTestImplEbEET0_PT_MS4_FS3_vEPKc + 146
    	13  flutter_channels_unittests          0x00000001081b49b3 _ZN7testing8internal35HandleExceptionsInMethodIfSupportedINS0_12UnitTestImplEbEET0_PT_MS4_FS3_vEPKc + 131
    	14  flutter_channels_unittests          0x00000001081b4835 _ZN7testing8UnitTest3RunEv + 197
    	15  flutter_channels_unittests          0x0000000105f22e73 _Z13RUN_ALL_TESTSv + 35
    	16  flutter_channels_unittests          0x0000000105f22d79 main + 553
    	17  libdyld.dylib                       0x00007fff5908c3d5 start + 1
    )
    libc++abi.dylib: terminating with uncaught exception of type NSException
    [ERROR:flutter/fml/backtrace.cc(110)] Caught signal SIGABRT during program execution.
    Frame 0: 0x7fff591316a6 abort
    Frame 1: 0x7fff560ea641 __cxa_bad_cast
    Frame 2: 0x7fff560ea7df default_unexpected_handler()�
    Frame 3: 0x7fff57860ee3 _objc_terminate()�
    Frame 4: 0x7fff560f619e std::__terminate(void (*)())�
    Frame 5: 0x7fff560f5f86 __cxa_get_exception_ptr
    Frame 6: 0x7fff560e8f99 __cxa_get_globals
    Frame 7: 0x7fff5785eb51 objc_exception_throw
    Frame 8: 0x7fff2ccc6a16 +[NSException raise:format:arguments:]
    Frame 9: 0x7fff2ef58e11 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:]
    Frame 10: 0x105f1cce2 -[FlutterStringCodec encode:]
    Frame 11: 0x105f01bbb FlutterStringCodec_CanEncodeAndDecodeNil_Test::TestBody()�
    Frame 12: 0x1081d1732 void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)�
    Frame 13: 0x1081a76b0 void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)�
    Frame 14: 0x1081a75c1 testing::Test::Run()�
    Frame 15: 0x1081a8415 testing::TestInfo::Run()�
    Frame 16: 0x1081a95aa testing::TestSuite::Run()�
    Frame 17: 0x1081b4e43 testing::internal::UnitTestImpl::RunAllTests()�
    Frame 18: 0x1081d8572 bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)�
    Frame 19: 0x1081b49b3 bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)�
    Frame 20: 0x1081b4835 testing::UnitTest::Run()�
    Frame 21: 0x105f22e73 RUN_ALL_TESTS()�
    Frame 22: 0x105f22d79 main
    Frame 23: 0x7fff5908c3d5 start

This reverts commit d1c90b4284282f9745ecd7c65aa72c612df671c1.
2020-04-07 10:32:38 -07:00
gaaclarke
d1c90b4284
Added errors to match g3 builds and simple errors (#17536)
"unrecognized-selector" and "overriding-method-mismatch" added as errors.
2020-04-07 10:03:49 -07:00
liyuqian
807ca8543c
More rename from GPU thread to raster thread (#17408)
This PR touches variable names, class names, and file names so it's significantly more risky than its predecessor https://github.com/flutter/engine/pull/17329

Due to file name changes, this PR is expected to change the license files.

We haven't rename `shell/gpu` to `shell/raster` yet. It should be optional but I think it's better to have `raster_surface_software.cc` than `gpu_surface_software.cc`.
2020-03-31 14:05:28 -07:00
Chinmay Garde
518c9e09cc
Remove checks for the always true using_fuchsia_sdk flag in all GN files. (#17261) 2020-03-23 18:31:02 -07:00
Chinmay Garde
e56b335ade
Allow external texture sources when using the Metal backend. (#17154) 2020-03-22 22:36:03 -07:00
gaaclarke
fddb0c272e
Made it so you can whitelist what events you want to listen to (#17108) 2020-03-16 11:00:03 -07:00
Chinmay Garde
7c2d975b55
Gather demangled stack traces and report the same to console on crashes. (#16450)
These should only be used on host binaries for more detailed crash reports.
Installing the handler on targets (iOS/Android) may cause use to break existing
crash reporting mechanisms users may have installed themselves in the process.

This should work on Darwin & Linux for now.

Doing something like int* a = nullptr; *a = 12; or abort or tripping an
assertion should print something the following before program termination. We
can tweak the report further if necessary.

```
[ERROR:flutter/fml/backtrace.cc(110)] Caught signal SIGSEGV during program execution.
Frame 0: 0x10658342c void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)
Frame 1: 0x106555070 void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*)
Frame 2: 0x106554f81 testing::Test::Run()
Frame 3: 0x106555dc3 testing::TestInfo::Run()
Frame 4: 0x1065570a1 testing::TestSuite::Run()
Frame 5: 0x106562a55 testing::internal::UnitTestImpl::RunAllTests()
Frame 6: 0x10658c22c bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)
Frame 7: 0x1065625c3 bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*)
Frame 8: 0x106562445 testing::UnitTest::Run()
Frame 9: 0x105c8dc33 RUN_ALL_TESTS()
Frame 10: 0x105c8dbe6 main
Frame 11: 0x7fff7c2dc3d5 start
```

Known issue: This routines that generate the stack trace are not signal safe.
But since we only use the same before the process is terminating, this ought to
be fine. I’ll work in a separate patch to convert all the internals to be signal
safe. In the meantime, this will help us better identify the causes of flakes on
our bots.

Fixes https://github.com/flutter/flutter/issues/50244
2020-03-10 16:31:06 -07:00
Chinmay Garde
92abb22c64
Reland "Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks." (#16711)
This reverts commit ef9e7b1a1365c07ab0df2e2016c4442c3963c2c7 with the following changes to accommodate an embedder for whom the original optimizations caused issues:

* Ensure stable order in the backing stores presented to the embedder. This is a pessimization that will be reverted when the embedder migrates. Tracked in  https://github.com/flutter/flutter/issues/51228
* Forego the optimization where the unused layers would be collected before allocation of new layers needs to happen. This is a pessimization that will be reverted when the embedder migrates. Tracked in  https://github.com/flutter/flutter/issues/51229

More context in b/146142979.
2020-02-24 11:48:32 -08:00
Chinmay Garde
ef9e7b1a13
Revert "Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks. (#16653)" (#16674)
This reverts commit 110c1c9adf0f580d16c8252e3b37992af93e9cea.
2020-02-18 18:59:21 -08:00
Chinmay Garde
110c1c9adf
Lift restriction that embedders may not trample the render thread OpenGL context in composition callbacks. (#16653)
During the implementation of custom compositor integration, the embedder gets
callbacks on the render thread to prepare render targets (framebuffers,
textures, etc) for the engine to render into, callbacks to present these render
targets along with platform managed contents, and, callbacks to collect render
targets once they can no longer be recycled by the engine in subsequent frames.
During these callbacks, the engine mandates the OpenGL state on the render
thread be preserved. This restriction has been the source of hard to isolate
issues where the embedder trampled on the OpenGL bindings state in the callback
but failed to restore state before control went back to the engine. Due to the
nature of the OpenGL API, such errors are easy to make and overlook. This patch
lifts the restriction from the embedder. Embedders may now freely work with the
OpenGL state in custom compositor callbacks and the engine will make sure to
disregard OpenGL bindings when control flows back to it.

Disregarding current OpenGL state has a certain performance penalty and the
majority of this patch handles refactoring various engine embedder components
such that this happens only once per frame. The most trivial version of this
patch would reset context bindings on every transition of control flow from the
embedder to the engine. However, that naive approach would have necessitated
more than 50 binding resets in existing unit-test cases (depending on the number
of platform view interleaving levels and render target recycling hit rates). In
this implementation, bindings will be reset only once per frame and this does
not depend on the number of platform views in the scene.

The majority of this patch is a refactoring of engine subsystems used in
`ExternalViewEmbedder::SubmitFrame` which is thoroughly documented with each
opportunity for the embedder to invalidate OpenGL state tagged.

The refactoring also enables the implementation of the following optimizations
to engine behavior which should aid in reducing the memory needed for the
creation of render targets. These optimization include:
* The engine will only ask the embedder for render targets in which it expects
  to render into. This was a quirk in the way in which root and non-root render
  targets were handled. The engine could require the embedder to create a render
  target but then realize it didn’t have anything to render into it. In the
  presentation callback, it would skip that render target. But the embedder
  still had to allocate that extra render target. This will no longer be the
  case and should reduce memory use.
* The engine may now skip always realizing (via the embedder render target
  creation callback) and presenting the root render target. This was also a side
  effect of the same quirk. Previously, the engine would always ask the embedder
  to present the root render target even if it was empty. Since this is no
  longer the case, few render targets should be allocated which will reduce
  memory consumption.
* The engine will now ask the embedder to collect unused render targets before
  it asks it to create new ones. The previous behavior was to ask the embedder
  for new targets and then collect old ones. This would cause spikes in memory
  use when the size of the render targets would change. These memory use spikes
  should now be troughs.
* The previous render target cache also considered the platform view ID in cache
  viability considerations (instead of just the size of the render target). This
  was a bug which has been fixed. This should lead to better cache utilization
  in some situations.

These optimizations are now codified in unit-tests and the updated test
expectations are a result of these optimizations now being in place.

* Fixes https://github.com/flutter/flutter/issues/50751
* Fixes https://github.com/flutter/flutter/issues/46911
* Fixes https://github.com/flutter/flutter/issues/43778
* Fixes b/146142979
2020-02-18 12:51:49 -08:00
George Wright
3ac1e6d8b5
Disable unit tests using --gtest-filter instead of at compile time (#16472) 2020-02-06 13:01:14 -08:00
stuartmorgan
9ad81dae16
Wrap strdup to use compliant name on Windows (#16372)
A number of POSIX methods were renamed on Windows to match standards
requirements, giving deprecation warnings when calling strdup on Windows.
This adds a wrapper, to allow calling _strdup on Windows instead.

Part of #16256
2020-02-05 22:32:56 -08:00
stuartmorgan
473f55940f
Suppress some deprecation warnings on Windows (#16416)
Targeted suppression of some deprecation warnings that are build errors under
clang:
- Ignore the deprecation of codecvt's unicode conversion until we decide on
  a replacement strategy.
- Allow the deprecated posix names of functions in third_party/txt.

Part of https://github.com/flutter/flutter/issues/16256
2020-02-05 21:10:25 -08:00
Chinmay Garde
f8d31baf5b
Disable flaky MessageLoop tests on Fuchsia. (#16340)
Investigation is being tracked in https://github.com/flutter/flutter/issues/50032.
2020-02-03 12:49:50 -08:00
Chinmay Garde
f7b78e001d
Remove all uses of the redundant flutter_root variable. (#16311)
This was only necessary when the Engine had to build in multiple buildroots
where the sources where checked out at different paths relative to the
buildroot. This is no longer the case and there are already cases GN rules
have been written that mix and match variable usage with the direct
specification of the path to the Flutter sources relative to the sole buildroot.
2020-01-31 21:49:48 -08:00
George Wright
8ec994b4d6 Re-arm timer as necessary in MessageLoopFuchsia 2020-01-23 18:54:49 -08:00
Nathan Rogers
c561e610b1
[fuchsia] Support Skia tracing arguments (#15745)
When running on Fuchsia, respect the argument values that Skia passes
into the Flutter implementation of the |SkEventTracer| interface.

Bug: https://github.com/flutter/flutter/issues/48864
2020-01-21 10:00:11 -08:00
George Wright
1d3bb8c271
Fix message_loop_fuchsia and thus enable fml_tests and flow_tests for Fuchsia (#14583) 2019-12-19 17:25:06 -05:00
David Worsham
2fc1e1bce1 Relanding: Add Flow unittests and fixtures (#14091) 2019-12-03 14:33:02 -08:00
Kaushik Iska
ea228f2f83
Revert "Fix fml_unittests (#14062)" (#14087)
This reverts commit 6c605f8a9624a99573c6801395f03bff7ee8cc4c.
2019-12-03 12:24:19 -08:00
liyuqian
84bf72917c
Revert PRs to unblock David and Jim's work (#14088)
* Revert "Add flow test fixtures and tests (#13986)"

This reverts commit 620f5281b819f304e8e9e945222e26b17b087cc3.

* Revert "Dynamically determine whether to use offscreen surface based on need (#13976)"

This reverts commit a86ef946563b020108320bbfb974bf7343284fd3.
2019-12-03 12:02:37 -08:00
David Worsham
620f5281b8 Add flow test fixtures and tests (#13986) 2019-12-03 09:43:02 -08:00
David Worsham
6c605f8a96
Fix fml_unittests (#14062) 2019-11-27 16:04:30 -08:00
Chinmay Garde
ca68af252c
Add a separate target for Dart coverter on FML types. (#14011)
The converters are still in a separate target that must be included manually. This allows targets that depend on FML but not Dart runtime not have to depend on the runtime.

Adds a test that includes this target and tests image decompression from assets. There is also a test for the standalone DartConvertor in shell_unittests but not in fml_unittests be cause FML uni-tests cannot yet launch a VM. I will work on adding fixtures for those.
2019-11-26 13:33:56 -08:00
David Worsham
e2aa235ab8
Fix most fml tests on Fuchsia (#14007)
* Add fuchsia MessageLoopImpl; fix several tests
2019-11-25 14:16:50 -08:00
gaaclarke
97a23a80e1
Made a way to turn off the OpenGL operations on the IO thread for backgrounded apps (#13908) 2019-11-22 14:08:33 -08:00
George Wright
bc7a007978
Package fml_unittests in a .far file for fml unit tests on Fuchsia (#13471)
Add fml_tests target for the fml unit tests on Fuchsia
2019-11-06 13:01:54 -08:00
Chinmay Garde
a925df1898
Remove incomplete static thread safety annotations. (#13151)
Fixes https://github.com/flutter/flutter/issues/42704.
2019-10-16 17:28:31 -07:00
Kaushik Iska
632a37b5d5
Make message loop task entry containers thread safe (#11367)
The core underlying issue is that vector push_back could re-allocate and cause us to segfault. I have switched the backing queues to a map per @jason-simmons suggestion in flutter/flutter#38778.

I've also added a test to capture the aforementioned bug. I've run internal tests several times to validate that this is fixed.

General threading note for this class is that only the following operations take a write lock on the meta mutex:

1. Create
2. Dispose

The rest of the operations take read lock on the meta mutex and acquire finer grained locks for the duration of the operation. We can not grab read lock for the entire duration of NotifyObservers for example because observer can in-turn create other queues -- Which we should not block.

Additional changes:

1. Make as many methods as possible const. Unlocked methods are all const.
2. Migrate all the queue members to a struct, and have a map.
3. Get rid of the un-used Swap functionality.
2019-08-22 23:27:25 -07:00
Kaushik Iska
971a639151
Allow for dynamic thread merging on IOS for embedded view mutations (#9819)
After pre-roll we know if there have been any mutations made to the IOS embedded UIViews. If there are any mutations and the thread configuration is such chat the mutations will be committed on an illegal thread (GPU thread), we merge the threads and keep them merged until the lease expires. The lease is currently set to expire after 10 frames of no mutations. If there are any mutations in the interim we extend the lease.

TaskRunnerMerger will ultimately be responsible for enforcing the correct thread configurations.

This configuration will be inactive even after this change since still use the same thread when we create the iOS engine. That is slated to change in the coming PRs.
2019-08-12 12:32:38 -07:00
Nathan Rogers
e81aa5869c
Use Fuchsia trace macros when targeting Fuchsia SDK (#10634)
When |OS_FUCHSIA| is defined (even when |FUCHSIA_SDK| is defined as
well), use the Fuchsia SDK trace macros rather than the Dart timeline.

Reasons for doing this include:

Fuchsia's trace macros support categories.  This allows one to
distinguish between (e.g.) "flutter" and "skia" trace events for trace
recording and trace visualization.

Fuchsia has existing in tree benchmarks that depend on finding certain
events under category "flutter".

See the Fuchsia performance mailing list discussion for more context.
2019-08-05 12:52:36 -07:00
Kaushik Iska
379028ab66
Add the functionality to merge and unmerge MessageLoopTaskQueues (#9436)
- Add the functionality to merge and unmerge MessageLoopTaskQueues

This introduces a notion of a "owning" and "subsumed" queue ids.
Owning queue will take care of the tasks submitted to both that and it's
subsumed queue.

- The tasks submitted still maintain the queue affinity
- Same for the task observers

- Also adds MergedQueuesRunner which grabs both the locks owner
  and subsumed queues in RAII fashion.

- Also use task queue id to verify if we are running
  in the same thread.

- This is to enable merging the backed message loop task
  queues to enable dynamic thread merging in IOS.
2019-07-12 16:55:33 -07:00
Chinmay Garde
f600ae830d
Use libc++ variant of string view and remove the FML variant. (#9737) 2019-07-10 12:11:39 -07:00
Kaushik Iska
a632b781e0
Message loop task heaps are shared (#9335) 2019-06-19 14:03:14 -07:00
Kaushik Iska
6f5347c5d6
MessageLoopTaskQueue schedules Wakes (#9316)
* Refactor to move Task Queue to its own class

- This is to help with sharing task queue among
  multiple message loops going forward.

- currently there is 1:1 mapping between task queue
  and message loop, we are still maintaining the semantics
  for this change.

* Add mutex include

* Most of the waking up changes minus test failures

* Refactor MessageLoopImpl to be Wakeable

- Makes testing easier by letting us putting a TestWakeable

- Also move the waking up logic to the task queue

* add tests

* Fix formatting and license
2019-06-13 17:44:44 -07:00
Kaushik Iska
fe7e444d6f
Refactor: move Task Queue to its own class (#9301)
* Refactor to move Task Queue to its own class

- This is to help with sharing task queue among
  multiple message loops going forward.

- currently there is 1:1 mapping between task queue
  and message loop, we are still maintaining the semantics
  for this change.

* Add mutex include

* Add unit tests for task queue

* fix formatting

* license
2019-06-13 10:14:13 -07:00
Kaushik Iska
87c26ae1a1
Refactor Delayed Tasks to their own file (#9290)
* Refactor Delayed Tasks to their own class

* fix some comments

* Update BUILD.gn
2019-06-11 18:33:04 -07:00
Chinmay Garde
37b367e4d2
Allow specifying both Dart and non-Dart fixtures in engine unit-tests. (#9113)
* Allow specifying both Dart and non-Dart fixtures in engine unittests.

This fixes numerous issues in the way in which fixtures were managed
in the engine unit-tests.

* Instead of only being able to specify Dart fixtures, unit-tests may specify
  non-Dart fixtures as well. These are simply copied over to the fixtures
  directory known to the unit-test at runtime.
* An issue where numerous Dart files could be given to the kernel snapshotter
  has been addressed. It was anticipated that such a (legal) invocation to the
  kernel snapshotter would produce a snapshot with the contents of all the Dart
  files added to the root library. This is incorrect and the behavior in this
  case is undefined.
* Dart files referenced by the main Dart file are correctly tracked via a
  depfile.
* The snapshotter arguments have been cleaned up to get rid of unused
  arguments (`—strong`) and  the use of the VM product mode argument has been
  corrected to no longer depend on the Flutter product mode.
2019-05-28 19:11:47 -07:00
Matthew Dempsky
3cdfa807fa Replace ararysize macro with fml::size function (#8975)
This is forward compatible with std::size and similar to how Chromium
removed use of the arraysize macro.
2019-05-15 12:43:47 -07:00
Chinmay Garde
5ac2d02645
Avoid disabling sources assignment filters are these have been removed. (#8954) 2019-05-13 18:38:28 -07:00
Chinmay Garde
f6e6d39860
Wire up Fuchsia SDK related updated for shell dependencies. #8869
This does not actually import the runners into the engine. It only sets up the targets so they need no modifications are necessary when the migration is done. The engine has been verified to build in both buildroots.
2019-05-06 18:01:59 -07:00
Dan Field
57bf1c0968
Fix crash when cursor ends up at invalid position (#8747) 2019-04-26 15:43:44 -07:00
Chinmay Garde
e356dbca2c
Merge flutter/synchronization contents into fml. (#8525)
When flutter/synchronization was first authored, we did not own fml (it was called fxl then). Now we do, so use a single spot for such utilities. The pipeline was meant to be a general purpose utility that was only ever used by the animator (it even has animator specific tracing), so move that to shell instead (where the animator resides).
2019-04-09 19:18:51 -07:00
Chinmay Garde
ca1d163d45
Support message loops whose tasks are executed concurrently. (#8419)
The number of workers depends on what the platform deem appropriate for the system at runtime.
2019-04-09 17:03:41 -07:00