11 Commits

Author SHA1 Message Date
zljj0818
f9eeee310c
Poor video scaling quality #53080 (#18814)
Use bilinear instead of nearest filter to draw surface texture

Related Issues:
https://github.com/flutter/flutter/issues/53080

Tests:
- TextureLayerTest
2020-06-17 11:14:05 -07:00
David Worsham
2fc1e1bce1 Relanding: Add Flow unittests and fixtures (#14091) 2019-12-03 14:33:02 -08:00
liyuqian
84bf72917c
Revert PRs to unblock David and Jim's work (#14088)
* Revert "Add flow test fixtures and tests (#13986)"

This reverts commit 620f5281b819f304e8e9e945222e26b17b087cc3.

* Revert "Dynamically determine whether to use offscreen surface based on need (#13976)"

This reverts commit a86ef946563b020108320bbfb974bf7343284fd3.
2019-12-03 12:02:37 -08:00
David Worsham
620f5281b8 Add flow test fixtures and tests (#13986) 2019-12-03 09:43:02 -08:00
liyuqian
b622d43c39
Make flow layers' attributes immutable (#9176)
For https://github.com/flutter/flutter/issues/33807

We still need to make layers' children immutable for full immutability.
That will require us to change the SceneBuilder API to build the layer
bottom up instead of top down (post-order traversal instead of pre-order
traversal).
2019-06-10 13:09:37 -07:00
liyuqian
8ff631f3df
Rename flow namespace to flutter (#8615)
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
2019-04-17 14:38:45 -07:00
Brian Salomon
e5195ee479 Remove unnecessary includes of Ganesh headers (#7189) 2018-12-12 10:58:14 -05:00
Michael Goderbauer
70a1106b50
Unify copyright lines (#6757) 2018-11-07 12:24:35 -08:00
amirh
7e0bb3bbe8
Allow freezing a texture. (#5938)
This is needed to avoid jank when resizing an embedded Android view.
See
https://github.com/flutter/flutter/issues/19572#issuecomment-410400724
2018-08-07 14:43:19 -07:00
Chinmay Garde
9f8285ac6c
Remove all dependencies on Garnet. (#5869) 2018-07-26 12:49:34 -07:00
Chinmay Garde
9a960f82f5 Add texture support (eg video, camera) (#4159) 2017-11-02 10:57:29 +01:00