35 Commits

Author SHA1 Message Date
Kaushik Iska
326b202cc7
Reland fuchsia external view embedder will be shared with platform view (#22008)
* Reland fuchsia external view embedder will be shared with platform view

This reverts commit 9b752790f4d25ab238576c719208d7a38c6293f3.

* wait for the external view embedder to be initialized before creating
shell
2020-10-22 13:48:36 -07:00
Ren You
9b752790f4
Revert "[fuchsia] External view embedder will be shared with platform view (#21850)" (#21924)
This reverts commit 1bc025d6cbf1136c2e96c6fb041d24202ea47ff0.
2020-10-16 15:25:13 -07:00
Kaushik Iska
1bc025d6cb
[fuchsia] External view embedder will be shared with platform view (#21850) 2020-10-15 17:22:02 -07:00
David Worsham
5a2bf6aa4c
Reland: "fuchsia: Remove dead code / break dependencies" (#20532)
Reland #19396 with a fix for improper scale that was affecting internal tests

Tested: Ran all unittests, ran internal tests, and ran workstation on Fuchsia
BUG: 53062, 53063
2020-08-14 20:41:18 -07:00
Zachary Anderson
47c1c61a92
Revert "fuchsia: Remove dead code / break dependencies (#19396)" (#20302)
This reverts commit 12a37478de2cc9aff7f8fc72bc3a47f5f02e083c.
2020-08-06 12:06:06 -07:00
David Worsham
12a37478de
fuchsia: Remove dead code / break dependencies (#19396)
The fuchsia code around metrics and sizing was just sending this
information through a side-channel, when the engine already had the
information available. So, delete all of it to make future CLs simpler.

Additionally, the SceneUpdateContext has many unneccesary dependencies
re: metrics and PaintTasks. Break those to make future CLs simpler.

Tested: Ran all unittests and ran workstation on Fuchsia
BUG: 53062, 53063
2020-08-03 22:09:26 -07:00
Sanjay Chouksey
56682aab27
Set child_layer_exists_below flag for Fuchsia PlatformViewLayer (#19462)
This enables proper compositing of surfaces with elevation over
a PlatformViewLayer.

Co-authored-by: Sanjay Chouksey <sanjayc@google.com>
2020-07-02 10:27:36 -07:00
David Worsham
220a831028
Move fuchsia/scenic integration behind #define (#19003)
Additionally create "_next" permutations for all of the test binaries
on Fuchsia, in order to test both code-paths.

Using the #define follow-up CLs can also create a flutter_runner_next
binary that does not contain any legacy integration code.

BUG: 53847
2020-06-26 14:03:18 -07:00
Sanjay Chouksey
e9edf32d40
Add PlatformView support for Fuchsia (#19132)
* Add PlatformView support for Fuchsia

This change allows embedding views provided by fuchsia components into
a flutter app running on Fuchsia. This conforms to Flutters idiomatic
approach to composite PlatformView alongside other rendered layers.

This uses the `view embedder` infrastructure to allow
`PlatformViewLayer`
to hold fuchsia views. This is meant to eventually supplant the legacy
`SceneHost` and `ChildViewLayer` mechanism to embed fuchsia `ChildView`.

To see how this will get used check out:
https://fuchsia-review.googlesource.com/c/experiences/+/398536/6/examples/hello_experiences/lib/fuchsia_view.dart

Includes unittests for platform_view.cc.

Note: This change has no impact on the legacy code to embed fuchsia
views.

* Rename OnCreateViewMethodCall to OnCreateView

Same for OnDestroyViewMethodCall to OnDestroyView

Co-authored-by: Sanjay Chouksey <sanjayc@google.com>
2020-06-25 16:27:39 -07:00
Chris Yang
5b1b59a34d
Reland "Add GetBoundingRectAfterMutations to EmbeddedViewParams to calculate the final bounding rect for platform view #19170" (#19212) 2020-06-22 15:10:02 -07:00
Brian Osman
9cecc5f115
Revert "Add GetBoundingRectAfterMutations to EmbeddedViewParams to calculate the final bounding rect for platform view (#19170)" (#19204)
This reverts commit f5c315fe56f5fa67503ffbc9282edc086921aaa3.
2020-06-22 07:30:59 -04:00
Chris Yang
f5c315fe56
Add GetBoundingRectAfterMutations to EmbeddedViewParams to calculate the final bounding rect for platform view (#19170) 2020-06-21 21:01:53 -07:00
Dragoș Tiselice
bcdf99121a
Fixed ChildSceneLayer elevation issue on Fuchsia. (#18144)
* Fixed ChildSceneLayer elevation issue on Fuchsia.

ChildSceneLayers would draw on top of stacked Flutter content on
Fuchsia if not wrapped up in a Material widget, i.e. a
PhysicalShapeLayer. This patch pushes the logic from there to all
types of Layers.
2020-05-07 12:03:53 -04:00
David Worsham
2fc1e1bce1 Relanding: Add Flow unittests and fixtures (#14091) 2019-12-03 14:33:02 -08:00
liyuqian
84bf72917c
Revert PRs to unblock David and Jim's work (#14088)
* Revert "Add flow test fixtures and tests (#13986)"

This reverts commit 620f5281b819f304e8e9e945222e26b17b087cc3.

* Revert "Dynamically determine whether to use offscreen surface based on need (#13976)"

This reverts commit a86ef946563b020108320bbfb974bf7343284fd3.
2019-12-03 12:02:37 -08:00
David Worsham
620f5281b8 Add flow test fixtures and tests (#13986) 2019-12-03 09:43:02 -08:00
Michael Klimushyn
8a99d10748
Turn on RasterCache based on view hierarchy (#13762)
This is a duplicate of flutter/engine#13360 with the test switched to use the software backend instead of the GL backend.

After some debugging and testing on another GL embedder I think the issue with the test is some bug having to do with the GL implementation in the test harness specifically. 

Fixes flutter/flutter#38903
2019-11-08 17:14:50 -08:00
Michael Klimushyn
e609577d12
Revert "Turn on RasterCache based on view hierarchy (#13360)" (#13442)
This caused EmbedderTest.VerifyB143464703 to fail after merging into
master.

```
../../flutter/shell/platform/embedder/tests/embedder_unittests.cc:3111: Failure
Value of: ImageMatchesFixture("verifyb143464703.png", renderered_scene)
  Actual: false
Expected: true
[  FAILED  ] EmbedderTest.VerifyB143464703 (2507 ms)
```

This reverts commit 3ad3bc76a5825210603d4afd12013de8ba7d7668.
2019-10-30 11:25:29 -07:00
Michael Klimushyn
3ad3bc76a5
Turn on RasterCache based on view hierarchy (#13360)
Previously the cache was disabled on whether or not PlatformViews were
globally enabled. Instead track their existence in the view hierarchy
and only disable RasterCache if a PlatformView is actually present.
2019-10-30 10:45:15 -07:00
Chris Yang
8306ee68c7 Move the mutators stack handling to preroll (#9651)
* refactoring to move the mutator stack handling to preroll

* more review fixes
2019-07-02 16:35:47 -07:00
Chris Yang
8deeb77f05
make EmbeddedViewParams a unique ptr (#9640) 2019-07-02 13:27:12 -07:00
Chris Yang
aa9b3a180a
Reland "IOS Platform view transform/clipping (#9075)" and fix the breakage. (#9483)
* Revert "Revert "IOS Platform view transform/clipping (#9075)" (#9480)"

This reverts commit 00d929f7f6088375b006746718a65b84678d01c0.

* fix fuschia buid
2019-06-25 15:29:47 -07:00
Chris Bracken
00d929f7f6
Revert "IOS Platform view transform/clipping (#9075)" (#9480)
This reverts commit ebb5b909fbb10dad2275acd4fc8ec1d9744a0bf6.

Seeing the following breakage on host build:
```
../../flutter/flow/scene_update_context.cc:205:36: error: non-const lvalue reference to type 'flutter::MutatorsStack' cannot bind to a value of unrelated type 'const flutter::Stopwatch'
                                   frame.context().raster_time(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/scene_update_context.cc:207:36: error: no viable conversion from 'flutter::TextureRegistry' to 'const flutter::Stopwatch'
                                   frame.context().texture_registry(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/instrumentation.h:55:32: note: candidate constructor not viable: no known conversion from 'flutter::TextureRegistry' to 'const flutter::Stopwatch &' for 1st argument
  FML_DISALLOW_COPY_AND_ASSIGN(Stopwatch);
                               ^
../../flutter/fml/macros.h:28:3: note: expanded from macro 'FML_DISALLOW_COPY_AND_ASSIGN'
  TypeName(const TypeName&) = delete;          \
  ^
../../flutter/flow/scene_update_context.cc:208:36: error: non-const lvalue reference to type 'flutter::TextureRegistry' cannot bind to a temporary of type 'flutter::RasterCache *'
                                   &frame.context().raster_cache(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/scene_update_context.cc:209:36: error: cannot initialize a member subobject of type 'const flutter::RasterCache *' with an rvalue of type 'bool'
                                   false};
                                   ^~~~~
```
2019-06-25 10:48:37 -07:00
Chris Yang
ebb5b909fb
IOS Platform view transform/clipping (#9075) 2019-06-25 09:33:50 -07:00
liyuqian
b622d43c39
Make flow layers' attributes immutable (#9176)
For https://github.com/flutter/flutter/issues/33807

We still need to make layers' children immutable for full immutability.
That will require us to change the SceneBuilder API to build the layer
bottom up instead of top down (post-order traversal instead of pre-order
traversal).
2019-06-10 13:09:37 -07:00
liyuqian
8ff631f3df
Rename flow namespace to flutter (#8615)
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
2019-04-17 14:38:45 -07:00
Amir Hardon
5646e86a6f
Use the internal_nodes_canvas for all leaf node operations. (#6804)
This also renames the PaintContext's canvas to lead_nodes_canvas so that it
is more explicit on the call sites which canvas is being used.
2018-11-09 12:10:29 -08:00
Amir Hardon
387ca2ef86
Add an internal_nodes_canvas to PaintContext. (#6728)
When we visit a PlatformViewLayer during the paint traversal it replaces
the PaintContext's canvas with a new one that is painted ontop of the
embedded view.
We need to make sure that operations applied by parent layers are also
applied to the new canvas.

To achieve this we collect all the canvases in a SkNWayCanvas and use
this canvas by non leaf nodes. Leaf nodes still paint only to the "current"
canvas.

This PR moves the overlay canvas creation from the paint phase to the
preroll phase, collects them into a SkNWayCanvas and set it in
PaintContext.

To keep this PR focused, I only used the internal_nodes_canvas in the
tranform_layer.
Will followup with a PR that changes all internal layers to use the
internal_nodes_canvas.
2018-11-08 09:31:40 -08:00
Michael Goderbauer
70a1106b50
Unify copyright lines (#6757) 2018-11-07 12:24:35 -08:00
Amir Hardon
9e1f546a85
Add an overlay surface on top of embedded UIViews. (#6726)
The overlay surfaces are going to be the same IOSSurface implementation
with the platform views controller set to null (so these are surfaces
that don't support embedding platform views to them).

  * Adds a FlutterOverlayView which is a UIView that's showing an
    overlay surface.
  * Creates an overlay surface for each embedded UIView (done in
    FlutterPlatformViewsController).
  * Changes CompositeEmbeddedView to return a new canvas.
  * Makes the PlatformViewLayer replace the PaintContext's canvas with
    the canvas for the overlay view.
  * Changed canvas in PaintContext to be a pointer so it can be changed.

TBD in following PRs:
  * Copy the current canvas state when replacing a canvas in PaintContext.
  * Make FlutterOverlayView work with a GL backend (currently it only
    works with software rendering)
2018-11-01 17:45:16 -07:00
Chinmay Garde
ba8f6aa71c
Handle Windows headers defining ERROR to 0 in log levels. (#6677) 2018-10-26 16:47:14 -07:00
Amir Hardon
6c2a0b3a6d
Undefine ERROR in platform_view_layer.cc (#6675)
On Windows the ERROR macro is defined by some headers which breaks the
FML_LOG(ERROR).
2018-10-26 16:06:39 -07:00
Amir Hardon
f7970048dd
Attach and position embedded UIVIews (#6614) 2018-10-26 14:45:17 -07:00
Amir Hardon
df85722fa0
Plumb the iOS PlatformViewsController into flow. (#6603)
For flow to manipulate the embedded UIViews during the paint traversal
it needs some hook in PaintContext.
This PR introduces a ViewEmbeder interface that is implemented by the
iOS PlatformViewsController and plumbs it into PaintContext.

The ViewEmbedder interface is mainly a place holder at this point, as
this PR is focused on just the plumbing.
2018-10-26 14:26:59 -07:00
Amir Hardon
a1bbea77cf
Add a no-op platform view layer. (#6505)
This will be used for embedding UIViews on iOS.

Landing a no-op layer as a first incremental step to keep PRs small.
2018-10-12 19:40:21 -07:00