* wrap LicensePage's loading widget with cardColor
* Set AnimatedSwitcer's duration in LicensePage to zero
* Remove AnimatedSwitcher
* Add test code for checking color is same
This is a PR addressing #57226 - Proposal: New UI for Licenses Page.
This PR replaces the previous single panel license page with one that uses a master/detail flow (MDFlow) to display packages and their respective licenses.
The License Page API remains unchanged. The logic for processing the license data is kept largely the same. This PR changes how the licenses are displayed, by introducing a responsive UI using the master/detail UI pattern. For now I am calling it Master Detail Flow, or MDFlow.
MDFlow manifests as two layouts depending on the screen size. On small and medium displays, as determined by the breakpoints given by the Material Design Spec, MDFlow utilises a nested layout. On large displays, MDFlow uses a two panel (lateral) layout. MDFlow is implemented in this PR using a Navigator for the nested layout, and a Stack for the lateral layout. The master and detail views are built using builders. For the interactive component, detail pages are requested from the master view using a proxy obtained by a widget lookup on the build context; MasterDetailFlow.of(context).
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* add trailing commas on list/map/parameters
* add trailing commas on Invocation with nb of arg>1
* add commas for widget containing widgets
* add trailing commas if instantiation contains trailing comma
* revert bad change
* Make CupertinoApp and MaterialApp both use WidgetsApp for Navigator
* Make CupertinoApp and MaterialApp const constructors
* Make WidgetsApp routes aware
* Update tests
* Roll engine to pre-dart roll
* Roll engine to pick up updated dart
* Apply Map changes
* Move to dev.22
* Fix some analysis issues
* Silent analyzer
* More consts
* More const massaging
* Yet more const massaging
* Yet more const massaging
* Use nonconst()
* Move the splitting of licenses to an isolate
This improves (from horrific to terrible) the performance of the
license screen. It also introduces a feature in the foundation layer
to make using isolates for one-off computations easier.
The real problem that remains with this, though, is that transfering
data between isolates is a stop-the-world operation and can take an
absurd amount of time (far more than a few milliseconds), so we still
skip frames.
More work thus remains to be done.
* - Add profile instrumentation to the isolate compute() method
- Add profile instrumentation to the LicensePage
- Add profile instrumentation to the scheduleTask method
- Make scheduleTask support returning a value
- Make the license page builder logic use scheduled tasks so that it doesn't blow the frame budget
* Introduce a Directionality inherited widget which sets the ambient LTR vs RTL mode (defaulting to null, which means you cannot use directionality-influenced values).
* Make it possible to configure Padding (including Container.padding and Container.margin) using a directionality-agnostic EdgeInsets variant.
* Provide textDirection and verticalDirection controls on Row and Column to make them RTL-aware.
* Introduce a variant of FractionalOffset based on the EdgeInsets variant. Not yet actually used.
* Fix all the tests that depended on Row defaulting to LTR.
This patch introduces ScrollView, which is a convenience widget for using a
SliverBlock. This patch also switches a number of tests from Block to
ScrollView. Once we support more features of block (e.g., padding and
shrinkwrapping), we'll be able to move over more clients.