2 Commits

Author SHA1 Message Date
Adam Barth
1a062aab4e Add a compositing step to the lifecycle
Now we have the ability to draw multiple PictureLayers. We still squash all the
pictures together into a single SkPicture for simplicity. In the future, we'll
submit them to C++ separately and composite them on the GPU thread.
2015-08-13 16:31:45 -07:00
Collin Jackson
a64559ab70 After running filter-branch, move root directory into sky/ 2015-07-16 11:54:25 -07:00