Generally what this PR is doing is setting up a delegation mechanism
for Android's onCreateInputConnection.
It works by letting the framework know when an embedded view gets loses
focus(within the virtual display), the framework maintains a focus node
for each Android view that is kept in sync with the focus state of the
embedded view.
The TextInputPlugin is extended to allow for 2 type of text clients a
"framework client"(what we had before) and a "platform view client".
When the AndroidView's focus node in the framework is focused the
framework sets a "platform view text client" for the TextInputPlugin,
which will result in the TextInputPlugin delegating
createInputConnection to the platform view.
When a platform view is resized, we are detaching it from a virtual
display and attaching it to a new one, as a side affect a platform view
might lose an active input connection, to workaround that we "lock" the
connection when resizing(by caching it and forcing the cached copy until
the resize is done).
Additional things worth calling out in this PR:
To properly answer which views are allowed for input connection
proxying we compare a candidate view's root view to the set of root
views of all virtual displays.
We also preserve a view's focus state across resizes.
Note that this PR only wires text for the io.flutter.view.FlutterView
For the new Android embedding some additional plumbing is necessary.
Corresponding framework PR: flutter/flutter#33901flutter/flutter#19718
FlutterMain.findAppBundlePath is using the presence of the flutter_assets
directory as a signal that the app is initialized. For consistency,
FlutterMain will run the resource extractor at startup and create
flutter_assets even if no resources need to be extracted.
Corects a bnuch of typeos throughout teh engien codebsae. Also makes
a couple minor Commonwealth -> US spelling adjustments for consistency
with the rest of Flutter's codebase.
Made use of `misspell` tool:
https://github.com/client9/misspell
Since this class implements equals() and hashCode() it should either be
final or handle subclasses in equals(); given this is unlikely to be
subclassed, making it final is the simpler option.
The AccessibilityViewEmbedder was not delegating a11y events coming virtual nodes(of the embedded view) that were not previously traversed by the a11y framework.
It turns out the a11y framework might leave parts of the tree untraversed in some circumstances, changed the behavior to create an originId<-->flutterId mapping on the fly when an event is delegated from a not previously traversed node.
Fixesflutter/flutter#30010.
Delegate a11y events and action to/from embedded Android platfrom views.
This handles delegation of:
* AccessibilityNodeProvider#performAction
* ViewGroup#requestSendAccessibilityEvent
* View#onHoverEvent
Additionally updates the currently input accessibility focused node state that is
tracked by the a11y bridge when an embedded view's node is focused.
An activity can use ViewFactory.retainNativeFlutterView to reuse a
FlutterNativeView across multiple instances of the activity. In this
scenario, the FlutterNativeView should continue to handle incoming messages
sent from Dart.
This PR mirrors virtual a11y tree of embedded platform views in the Flutter
a11y tree.
Non virtual hierarchies are not currently supported.
Only works on Android versions earlier than Android P as it relies on
reflection access to hidden system APIs which cannot be done starting
Android P.
A11y is not yet working as we also need to delegate a11y events from the
platform view to the FlutterView. This will be done in a following PR to
keep the change size a little saner.
PlatformViewsDelegate.
Since onDetachedFromWindow can be called after the activity was
destroyed, the previous call to detach the accessibility bridge could
have crash as the NativeFlutterView was already null.
The ICU data is packaged within libflutter.so, and the engine uses
dlsym(RTLD_DEFAULT) to look up the ICU data symbols in the libraries
loaded by the process.
This approach apparently fails on some Xiaomi devices. If RTLD_DEFAULT
can not find the symbols, then the platform will pass the path to the
libflutter.so library so the engine can use that to resolve the symbols.
Fixes https://github.com/flutter/flutter/issues/28208
Adds support for pointer signals, in a way that will support both discrete events (e.g., scroll wheels, flutter/flutter#22762) and continuous gestures (e.g., trackpad scroll, flutter/flutter#21953).
Also exposes these new event options to the embedder. Does not include code to send the
new events from the platform shells.