With this gone, cursors will no longer change
on hover when running Sky on a desktop.
Then again the iGeneration doesn't
probably even know what a mouse is, let alone
have a burning desire to set a CSS3 custom-cursor.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1076623002
We only ever create RenderParagraphs now. The only non-trivial change here
is making RenderView a RenderFlexibleBox. This required changing custom.sky.
That test was written in a fragile way that behaved differently if we
did multiple layouts. Instead, having it be less racy and only change
values during the test itself.
This also throws a wrench in moving all the layout code to dart
because we can't set the layout manager on the RenderView. Maybe
we need to explicitly let you do so.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1068683002
- Immediate close means that anything pending will be discarded.
- Plumb immediate all the way down to the handle watcher close call.
- When an EventStream is closed because no one is listening for events, close immediately.
- Don't call Dart_NewSendPort with ILLEGAL_PORT in sky embedder.
- Bump DEPS to include fixes for Dart_NewSendPort and profiler signal handler executing after shared object is unloaded.
- Fixes https://github.com/domokit/mojo/issues/79R=zra@google.com
Review URL: https://codereview.chromium.org/1060193002
-Make display:flex, flex-direction: column, flex-shrink: 1 the default.
-Simplify StyleAdjuster::adjustStyleForAlignment to remove special cases we
won't need as we make flex the default and remove absolute positioning.
-Fix a bug this exposed in column flexboxes where we'd apply the wrong edge
of border/padding/margin.
-For now leave the default of align-items:stretch. The main change here is
that iframe/img will do width:auto the same as blocks (i.e. the width of
the parent). I think this is a good change, but we'll have to see how it feels
in practice.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1061163002
-Temporarily add setting override width as well so that we correctly bypass in RenderBox::computeLogicalWidth.
-Add setNeedsLayout so that the author code can force layouts (e.g. when the container's width changes).
-Have setLayoutManager force a reattach of the element if it's renderer wasn't a custom layout one before.
-Remove the laying out of children from RenderCustomLayout::layout. This is the job of the author code.
-Add a test case.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1055263002
This conflicts with adding them to HTMLElement for custom layout.
I grepped the codebase and couldn't find any uses of these. The
big thing we lose here is a way to set width/height on an image
that automatically maintains aspect ratio, but that's something
we should move into a custom layout method anyways.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1060443002
This allows setting x/y/width/height directly on an element
during a synchronous layout callback. At the moment, you can do
dangerous things (e.g. change tree structure). In a followup patch
we'll make that impossible via an IDL guard.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/1023753007
Previously we'd hit an ASSERT that elements in the style sharing list support
style sharing. However, it can happen that an element gets added to the style
sharing list and then loses the ability to share styles because it has an
active animation. This CL works around the problem by skiping over those
elements when considering style sharing candidates. A better solution would be
to clear the style sharing list when it might contain such an element. However,
it's likely we will remove style sharing in the future so its easier to just
work aroudn the issue for now.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1036933002
Update from https://crrev.com/321900
Changes:
(1) OpenTypeSanitizer.cpp: Removed use of ots::EnableWOFF2() which was
removed from library and implementation was empty anyways.
(2) GraphicsContext.cpp: Header location for SkMatrixImageFilter.h moved.
(3) SkiaImageFilterBuilder.cpp: Header location for SkMatrixImageFilter.h moved.
(4) FEDropShadow.cpp: Function signature changed.
R=davemoore@chromium.org, jamesr@chromium.org
BUG=453591
Review URL: https://codereview.chromium.org/1028333002
The bindings, core, and application libraries are now referred to as, e.g.:
package:mojo/public/dart/core.dart
Since the handle watcher remains in the snapshot, it no
longer refers to types defined in core.dart. References to types defined
in core.dart are also removed from mojo_natives.cc.
In Dart packaged apps, the SDK is zipped up under mojo/public/dart.
For embedder tests, the SDK is copied into the generated source output directory.
A base_dir parameter is added to the 'dart_package' and 'mojom' GN macros so that
consumers of the Mojo SDK can all import using the same URIs regardless of where
the SDK lives in their source trees.
BUG=
R=erg@chromium.org
Review URL: https://codereview.chromium.org/1027603002
StockMenu was creating a container for the sole purpose of applying style to
PopupMenu. Now we just use a StyleNode.
Also, I've reverted the change to make box-sizing default to border-box. It
turns out that CL wasn't effective because we didn't use the initialBoxSizing
function to initialize box sizing. I've made us use initialBoxSizing but switch
the default back to content-box because actually using border-box breaks a
bunch of stuff.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1024083003
Instead of running paint requests during microtasks, we run them after updating
layout for the current frame. After draining all the paint requests, we then
drain whatever commits are available.
It's still possible that requestPaint callbacks can dirty style and layout
information, so we need to clean that information after servicing the requests.
Ideally we'd block these callbacks from dirtying style or layout information.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1027563002
This CL adds just enough custom painting to Sky to make
sky/examples/painting/circle.sky draw a circle. Over time, we should be able to
elaborate this system into something interesting and to make it actually work
in a reasonable way.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1017593005
1) Factors InkWell out of Material so that components can use an ink well
without needing the shadow/level machinery.
2) Makes the ink effect move at a different velocity once the tap has actually
occurred, converging with the spec. We don't have the right speeds yet, but
at least we're approaching the right shape.
3) To support (2), added a primaryPointer attribute to GestureEvents to let
authors coorelate gesturetapdown events with later gesturetap events.
4) To support (2), modernized SplashAnimation to used AnimatedValue and friends.
5) Added more constants to view-configuration.dart that match Android.
I've also removed the cancelling of the ink effect on scroll. The proper way to
do that is to notice that someone in the event chain is listening for
scrollstart and delay the beginning of the ink effect for some period of time.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/1019023003
This CL is a first step towards custom paint. It introduces a class that can
draw a circle into an SkPicture. Future CLs will wire the SkPicture into the
render tree and expose this object to script.
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/1017373003
Dart actually expects package: to work. This CL makes package:foo
map to /packages/foo, similar to how Dartium or bin/dart would expect.
This also means overlaying the /gen directory over the actual package
outputs (as consumers of an SDK would expect) as well as adding
an additional /lib indirection for the actual package source as
the Dart pub tool will expect.
This is far from perfect, but it unlocks us actually producing a
sky SDK.
I expect there may be some fallout from this change as I'm sure I
missed some package: uses. We also don't have a general solution
for all /foo/bar/baz includes which randomly included parts
of mojo's source directory. Those will need to be updated to use
a package: and deploy_sdk.py taught how to build a package for them.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/990493002
- New chromium clang rules require explicit external destructors so
system/lib added for MessagePipe, DataPipe and SharedBuffer
- New chromium clang rules require override and no virtual in
declarations, so many files updated.
- cc_strip_video patch updated.
BUG=
R=jamesr@chromium.org
Review URL: https://codereview.chromium.org/988693005
hit-testing needs to walk in backwards order from paint.
The previous attempt at reverse sorting by z-index didn't
reverse things with the same z-index. Instead, forward
sort the same way as we do with paint and then reverse
the whole vector.
R=abarth@chromium.org, eseidel@chromium.org
Review URL: https://codereview.chromium.org/986793002
-Remove AbsoluteClipRects. It's never used.
-Inline some static functions. In the process,
noticed that the clip rects for CSS clip are broken.
In theory, this patch fixes that, but I didn't test it
since we probably want to just remove the feature anyways.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/964723004
It doesn't do anything RenderLayer specific anymore. This
does mean adding another pointer to RenderBox. We might want
to do something about that eventually, but for now it seems fine
to make forward progress in terms of getting rid of the RenderLayer
tree.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/963253002
-Remove RenderLayerFilterInfo. It was just a static map for
FilterEffectRenderers. Instead, put the FilterEffectRenderer
directly on RenderLayer.
-Make FilterEffectRenderer not be RefCounted. This involved
deleting a ton of dead code around ReferenceFilters since they
were the other subclass of Filter. As best I can tell,
reference filters are already don't parse in Sky, so this should
just be removing dead code.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/962543003
-Move perspectiveOrigin to RenderBox. It's only used in
one place and called on a RenderBox.
-Inline some methods that were just calling out to the renderer.
-Inline updateStackingNode() into the constructor and remove
the branch since requiresStackingNode is always true.
-Delete a bunch of dead code.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/961053002