Reverts flutter/flutter#141484
Initiated by: eliasyishak
This change reverts the following previous change:
Original Description:
The existing `runApp` bootstraps the widget tree and renders the provided widget into the default view (which is currently the implicit View from `PlatformDispatcher.implicitView` and - in the future - may be a default-created window). Apps, that want more control over the View they are rendered in, need a new way to bootstrap the widget tree: `runWidget`. It does not make any assumptions about the View the provided widget is rendered into. Instead, it is up to the caller to include a View widget in the provided widget tree that specifies where content should be rendered. In the future, this may enable developers to create a custom window for their app instead of relying on the default-created one.
The existing `runApp` bootstraps the widget tree and renders the provided widget into the default view (which is currently the implicit View from `PlatformDispatcher.implicitView` and - in the future - may be a default-created window). Apps, that want more control over the View they are rendered in, need a new way to bootstrap the widget tree: `runWidget`. It does not make any assumptions about the View the provided widget is rendered into. Instead, it is up to the caller to include a View widget in the provided widget tree that specifies where content should be rendered. In the future, this may enable developers to create a custom window for their app instead of relying on the default-created one.
Fixes#129590
* Consider `AxisDirection` when calculating scroll offset used in determining TextSelection during a drag/long press drag. Previously it seems that we were assuming the direction was always vertical 30cc831985/packages/flutter/lib/src/widgets/text_selection.dart (L2842-L2844) .
* SelectableText now considers RenderEditable offset changes and Scrollable offset changes when calculating the TextSelection during a long press drag.
This is part 2 of a broken down version of the #140101 refactor.
This particular change wasn't in that original refactor but is a note to myself so that I remember how to test each of these changes in the future.
When a `TextField` is rendered before a `Navigator`, it breaks in semantics mode. This is because the framework generates the incorrect semantics tree (excludes the TextField) and when that tree gets sent to the engine, we don't get the signal to create the corresponding `<input>` element.
This happens for a few reasons:
* `ModalBarrier` uses `BlockSemantics` to drop the semantics of routes beneath the current route in `Navigator`
* `ModalBarrier` mistakenly recognizes the widget outside of the `Navigator` to be its sibling
* So we end up dropping the semantics node of the `TextField` rendered before it.
The fix is to let `Navigator` generate a semantics node so that `ModalBarrier` doesn't mistakenly think widgets outside of `Navigator` are its siblings.
`Navigator` doesn't currently do this, which causes all the nodes generated from its widget subtree to be directly attached to the parent semantics node above `Navigator` - since this is also the parent of `TextField`, it considers them siblings.
Fixes https://github.com/flutter/flutter/issues/129324
Remove more `textScaleFactor` references from flutter/flutter.
- Some changes are related to label scaling: the padding EdgeInsets values of some chip subclasses scale linearly between predetermined "max" padding values and "min" padding values. Before they scale with the `textScaleFactor` scalar, now they scale with the font size and are still capped at the original "max" and "min" values.
- The rest of them are tests or size heuristics that depend on `textScaleFactor`, these are replaced by an effective text scale factor computed using a default font size (which is determined in a pretty random fashion, but it will only make a difference on Android 14+).
No API changes in this batch. There are still some references left that I intend to remove in a different batch that would introduce API changes.
Much nicer calling API and simplifies evolving this API in the future.
I wish we could write a dart fix for this, but that's blocked on https://github.com/dart-lang/sdk/issues/54668.
I continued [my mission](https://github.com/flutter/flutter/pull/141431) to find as many typos as I could. This time it's a smaller set than before.
There is no need for issues since it's a typo fix.
While working in https://pub.dev/packages/two_dimensional_scrollables, I found I could eliminate some casts if we added covariants here in the framework.
Much of the 2D aPI in the framework is abstract, so I think it make sense to add these and make it easier/cleaner for subclasses using the APIs.
I made a similar change in https://github.com/flutter/flutter/pull/131358, this would cover all of the cases I could find so its nice and accommodating now.
This PR fixes scrolling issues with `NestedScrollView` using the `BouncingScrollPhysics`. In one of the steps of the calculation, we can reach a state where the position of the inner scrollable is set to a `double` value that falls within `precisionErrorTolerance` of `0` but we were using `==` with `0` rather than checking for a precision. My posts in the linked issue show the current behavior, and how I reached to conclusion (the code in this PR). This PR only addresses the "jumping" of the outer scrollable.
Fixes#136199
I have not finished a test for this since I have never done so and therefore have 0 experience writing tests in Flutter, so any help there would be appreciated. I am also not sure how to test double precision errors in general. I did run all the nested_scroll_view_tests.dart locally and there are no failures.
This reverts commit
d24c01bd0c.
The original change was reverted because it caused some apps to get
stuck on the splash screen on some phones.
An investigation determined that this was due to a rounding error.
Example: The device reports a physical size of 1008.0 x 2198.0 with a
dpr of 1.912500023841858. Flutter would translate that to a logical size
of 527.0588169589221 x 1149.2810314243163 and use that as the input for
its layout algorithm. Since the constraints here are tight, the layout
algorithm would determine that the resulting logical size of the root
render object must be 527.0588169589221 x 1149.2810314243163.
Translating this back to physical pixels by applying the dpr resulted in
a physical size of 1007.9999999999999 x 2198.0 for the frame. Android
now rejected that frame because it didn't match the expected size of
1008.0 x 2198.0 and since no frame had been rendered would never take
down the splash screen.
Prior to dynamically sized views, this wasn't an issue because we would
hard-code the frame size to whatever the requested size was.
Changes in this PR over the original PR:
* The issue has been fixed now by constraining the calculated physical
size to the input physical constraints which makes sure that we always
end up with a size that is acceptable to the operating system.
* The `ViewConfiguration` was refactored to use the slightly more
convenient `BoxConstraints` over the `ViewConstraints` to represent
constraints. Both essentially represent the same thing, but
`BoxConstraints` are more powerful and we avoid a couple of translations
between the two by translating the` ViewConstraints` from the
`FlutterView` to `BoxConstraints` directly when the `ViewConfiguration`
is created.
All changes over the original PR are contained in the second commit of
this PR.
Fixes b/316813075
Part of https://github.com/flutter/flutter/issues/134501.
Introduced `validateGranually` which, apart from announcing the errors to the UI, returns a `Map<Key, bool>` providing more granular validation details: The results of calling `validate` on each `FormField` and their corresponding widget keys.
* related issue: #135363
## Description
This PR adds custom system-wide text selection toolbar buttons on Android for `SelectableRegion` and `SelectionArea`.
https://github.com/flutter/flutter/pull/139738 adds those buttons for `EditableText` (which is used by `TextField` and `SelectableText` but not by `SelectionArea`).
## Related Issue
Step 5 for https://github.com/flutter/flutter/issues/139361
## Tests
Adds 2 tests.
## Description
This PR fixes an issue related to the spell check implementation usage of Regex (searched text should be escaped).
## Related Issue
Fixes https://github.com/flutter/flutter/issues/136032.
## Tests
Adds 1 test.
Fix and unskip the following CanvasKit tests:
- `test/painting/decoration_test.dart`
- `test/rendering/layers_test.dart`
- `test/widgets/app_overrides_test.dart`
Fixes https://github.com/flutter/flutter/issues/131435, https://github.com/flutter/flutter/issues/104594, https://github.com/flutter/flutter/issues/43400
Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text.
The new TextPaintes method tells you the layout bounds `(width = letterspacing / 2 + x_advance + letterspacing / 2, height = font ascent + font descent)` of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of its character's layout bounds.
Potential issues:
In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference.
This is a breaking change.
Reverts flutter/flutter#139717
Initiated by: LongCatIsLooong
This change reverts the following previous change:
Original Description:
Fixes https://github.com/flutter/flutter/issues/131435, #104594, #43400
Needs https://github.com/flutter/engine/pull/48774 (to fix the web test failure).
Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text.
The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds.
Potential issues:
1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference.
This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
Fixes https://github.com/flutter/flutter/issues/131435, #104594, #43400
Needs https://github.com/flutter/engine/pull/48774 (to fix the web test failure).
Currently the method we use for text span hit testing `TextPainter.getPositionForOffset` always returns the closest `TextPosition`, even when the given offset is far away from the text.
The new TextPaintes method tells you the layout bounds (`width = letterspacing / 2 + x_advance + letterspacing / 2`, `height = font ascent + font descent`) of a character, the PR changes the hit testing implementation such that a TextSpan is only considered hit if the point-down event landed in one of it's character's layout bounds.
Potential issues:
1. In theory since the text is baseline aligned, we should use the max ascent and max descent of each character to calculate the height of the text span's hit-test region, in case some characters in the span have to fall back to a different font, but that will be slower and it typically doesn't make a huge difference.
This is a breaking change. It also introduces a new finder and a new method `WidgetTester.tapOnText`: `await tester.tapOnText('string to match')` for ease of migration.
Fixes https://github.com/flutter/flutter/issues/137875.
Unfortunately, we cannot auto-detect which OverlayEntry should be sizing the Overlay in unconstrained environment. So, this PR adds a special flag to annotate the Overlay Entry that should be used.