9 Commits

Author SHA1 Message Date
Ian Hickson
ab89ce285f
Clean up the bindings APIs. (#89451) 2022-02-03 14:55:15 -08:00
Alexandre Ardhuin
59fc92168a
add missing trailing commas (#81065) 2021-04-23 22:47:40 +02:00
Sam Rawlins
dea1c46a3c
Remove "unnecessary" imports. (#75637) 2021-02-10 17:06:03 -08:00
Kate Lovett
019e90f7df
[NNBD] Migrates some rendering tests (#67449) 2020-10-07 16:27:06 -07:00
Alexandre Ardhuin
4d7525f05c
Opt out nnbd in packages/flutter (#59186)
* add language version 2.8 in packages/flutter

* enable non-nullable analyzer flag
2020-06-11 14:11:30 +02:00
Ian Hickson
449f4a6673
License update (#45373)
* Update project.pbxproj files to say Flutter rather than Chromium

Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.

* Update the copyright notice checker to require a standard notice on all files

* Update copyrights on Dart files. (This was a mechanical commit.)

* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.

Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).

* Clean up the copyrights in non-Dart files. (Manual edits.)

Also, make sure templates don't have copyrights.

* Fix some more ORGANIZATIONNAMEs
2019-11-27 15:04:02 -08:00
Alexandre Ardhuin
e9965f5636
add missing trailing commas in packages/flutter (#41076) 2019-09-24 08:05:41 +02:00
Yegor
34c692659e
Teach render objects to reuse engine layers (#36402)
Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
2019-08-16 15:27:12 -07:00
Jacob Richman
38f849015c
Add more structure to errors messages. (#34684)
Breaking change to extremely rarely used ParentDataWidget.debugDescribeInvalidAncestorChain api changing the return type of the method from String to DiagnosticsNode.
2019-06-20 10:56:03 -07:00