Why this matters: If you navigate back to a page with a Scrollable that
has a nonzero scrollOffset, we will restore that scrollOffset. We clamp
the scrollOffset to the contentExtent before the first layout, before
contentExtent is updated to its proper value. Initializing contentExtent
to INFINITY effectively disables the first clamp, until we can get a
valid value from layout. Since the previous scrollOffset was valid, it
seems safe to assume it's still valid.
BUG=https://github.com/flutter/flutter/issues/4883
BUG=https://github.com/flutter/flutter/issues/4797
This also required changing the AnimationController state transition
logic to signal completion of the animation during the tick that
finishes the simulation.
Fixes https://github.com/flutter/flutter/issues/3675
The new `empty_statements` lint (in the next DEV roll), flags these empty statements. Harmless, except the one in `basic.dart` that fixes a real-life bug. :)
* Change how navigator prevents redundant operations
Instead of requiring transactions, we now cancel all active pointers that are
interacting with the navigator and absorb future pointers until we get a chance
to build. This approach isn't perfect (e.g., events that trigger off the
cancelled pointers could still interact with the navigator), but it should be
better than the current transaction-based approach.
Fixes#4716
* Remove openTransaction
* test
* fixup
The error code path wasn't actually getting the point where it would throw the
useful error message. Also, fix error recovery when runApp fails.
Fixes#4655
Anywhere that accepted IconData now accepts either an Icon or an
ImageIcon.
Places that used to take an IconData in an `icon` argument, notably
IconButton and DrawerItem, now take a Widget in that slot. You can wrap
the value that used to be passed in in an Icon constructor to get the
same result.
Icon itself now takes the icon as a positional argument, for brevity.
ThemeData now has an iconTheme as well as a primaryIconTheme, the same
way it has had a textTheme and primaryTextTheme for a while.
IconTheme.of() always returns a value now (though that value itself may
have nulls in it). It defaults to the ThemeData.iconTheme.
IconThemeData.fallback() is a new method that returns an icon theme data
structure with all fields filled in.
IconTheme.merge() is a new constructor that takes a context and creates
a widget that mixes in the new values with the inherited values.
Most places that introduced an IconTheme widget now use IconTheme.merge.
IconThemeData.merge and IconThemeData.copyWith act in a way analogous to
the similarly-named members of TextStyle.
ImageIcon is introduced. It acts like Icon but takes an ImageProvider
instead of an IconData.
Also: Fix the analyzer to actually check the stocks app.
Turns out we weren't managing focus correct between navigator routes because we
were missing a Focus widget above the routes. However, adding this widget
caused us to explode at startup because the initial route was trying to move
focus during the build phase.
This patch teaches Focus to have an initiallyFocusedScope, which can be use to
initialize the child focus scope.
Fixes#4065
In writing a test for #1927, I found a number of bugs in how Draggable shuts
down. Previously it would leak its recongizer. Now it disposes its recognizer
and the recognizer knows how to be disposed cleanly.
Fixes#1927
Overview
========
This patch refactors images to achieve the following goals:
* it allows references to unresolved assets to be passed
around (previously, almost every layer of the system had to know about
whether an image came from an asset bundle or the network or
elsewhere, and had to manually interact with the image cache).
* it allows decorations to use the same API for declaring images as the
widget tree.
It requires some minor changes to call sites that use images, as
discussed below.
Widgets
-------
Change this:
```dart
child: new AssetImage(
name: 'my_asset.png',
...
)
```
...to this:
```dart
child: new Image(
image: new AssetImage('my_asset.png'),
...
)
```
Decorations
-----------
Change this:
```dart
child: new DecoratedBox(
decoration: new BoxDecoration(
backgroundImage: new BackgroundImage(
image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
...
),
...
),
child: ...
)
```
...to this:
```dart
child: new DecoratedBox(
decoration: new BoxDecoration(
backgroundImage: new BackgroundImage(
image: new AssetImage('my_asset.png'),
...
),
...
),
child: ...
)
```
DETAILED CHANGE LOG
===================
The following APIs have been replaced in this patch:
* The `AssetImage` and `NetworkImage` widgets have been split in two,
with identically-named `ImageProvider` subclasses providing the
image-loading logic, and a single `Image` widget providing all the
widget tree logic.
* `ImageResource` is now `ImageStream`. Rather than configuring it with
a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.
* `ImageCache.load` and `ImageCache.loadProvider` are replaced by
`ImageCache.putIfAbsent`.
The following APIs have changed in this patch:
* `ImageCache` works in terms of arbitrary keys and caches
`ImageStreamCompleter` objects using those keys. With the new model,
you should never need to interact with the cache directly.
* `Decoration` can now be `const`. The state has moved to the
`BoxPainter` class. Instead of a list of listeners, there's now just a
single callback and a `dispose()` method on the painter. The callback
is passed in to the `createBoxPainter()` method. When invoked, you
should repaint the painter.
The following new APIs are introduced:
* `AssetBundle.loadStructuredData`.
* `SynchronousFuture`, a variant of `Future` that calls the `then`
callback synchronously. This enables the asynchronous and
synchronous (in-the-cache) code paths to look identical yet for the
latter to avoid returning to the event loop mid-paint.
* `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.
* `ImageConfiguration`, a class that describes parameters that configure
the `AssetImage` resolver.
The following APIs are entirely removed by this patch:
* `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.
* `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
used to handle.
* `RawImageResource` and `AsyncImage` are gone.
The following code-level changes are performed:
* `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
and `RawResourceImage`, lives in `image.dart`.
* `DecoratedBox` and `Container` live in their own file now,
`container.dart` (they reference `image.dart`).
DIRECTIONS FOR FUTURE RESEARCH
==============================
* The `ImageConfiguration` fields are mostly aspirational. Right now
only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
even plumbed through, it will require work on the localisation logic.
* We should go through and make `BoxDecoration`, `AssetImage`, and
`NetworkImage` objects `const` where possible.
* This patch makes supporting animated GIFs much easier.
* This patch makes it possible to create an abstract concept of an
"Icon" that could be either an image or a font-based glyph (using
`IconData` or similar). (see
https://github.com/flutter/flutter/issues/4494)
RELATED ISSUES
==============
Fixes https://github.com/flutter/flutter/issues/4500
Fixes https://github.com/flutter/flutter/issues/4495
Obsoletes https://github.com/flutter/flutter/issues/4496
Previously we supplied individual parameters to the various drag and pan
callbacks. However, that approach isn't extensible because each new
parameter is a breaking change to the API.
This patch makes a one-time breaking change to the API to provide a
"details" object that we can extend over time as we need to expose more
information. The first planned extension is adding enough information to
accurately produce an overscroll glow on Android.
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.
For any test that depends on flutter_test:
1. Remove any import of 'package:test/test.dart'.
2. Replace `testWidgets('...', (WidgetTester tester) {`
with `testWidgets('...', (WidgetTester tester) async {`
3. Add an "await" in front of calls to any of the following:
* tap()
* tapAt()
* fling()
* flingFrom()
* scroll()
* scrollAt()
* pump()
* pumpWidget()
4. Replace any calls to `tester.flushMicrotasks()` with calls to
`await tester.idle()`.
There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
This reverts commit 55f9145ef4fb7a7f4b4738740d5848ff745ae076.
Turns out that this commit breaks apps that use the material library,
because of the _errorTextStyle DefaultTextStyle which has inherit:true.
Just setting it to false doesn't work, unfortunately, because then you
hit some sort of issue with merging that text style with others that
have inherit:true.