Convert the call to getWordBoundary to use a TextPosition, in preparation for landing flutter/engine#13727, which switches the desired API to the final desired API.
This removes TextRange from the framework and moves it to the engine, in preparation for using it to return text ranges from the text extent APIs, and updates the APIs that use Paragraph.getWordBoundary (there was only one) to expect a TextRange or a pair of ints temporarily until the engine side returns TextRanges, so that I can convert over without breaking the builds.
This adds support for the fn key on macOS. It adds it to the key mappings as a supplemental mapping that overwrites the one from the Chrome headers, since the chrome headers have a TODO, but no implementation of the key.
Also, ignore the fn key entirely on macOS. This is because On macOS laptop keyboards, the fn key is used to generate home/end and f1-f12, but it ALSO generates a separate down/up event for the fn key itself. Other platforms hide the fn key, and just produce the key that it is combined with, so to keep it possible to write cross platform code that looks at which keys are pressed, the fn key is ignored.
As it stands, dropdowns currently do not focus the item that is selected, so if you select something on a dropdown, and then close it, and re-open it, then the new item is not auto-focused. This PR changes that so that selected value is focused by default when the dropdown is re-opened.
Currently, we listen to keyboard events to find out which keys should be represented in RawKeyboard.instance.keysPressed, but that's not sufficient to represent the physical state of the keys, since modifier keys could have been pressed when the overall app did not have keyboard focus (especially on desktop platforms).
This PR synchronizes the list of modifier keys in keysPressed with the modifier key flags that are present in the raw key event so that they can be relied upon to represent the current state of the keyboard. When synchronizing these states, we don't send any new key events, since they didn't happen when the app had keyboard focus, but if you ask "is this key down", we'll give the right answer
* Adding handling of TextInputClient.onConnectionClosed messages handling to Framework
* Adding more test cases for closing connection to editable_text_test
* fixing analyze error.
* Fixing analyze error in the test file
* Fixing comments on the new method
* Adding more closing connection examples.
* Indentation change
* Remove auto-add white space
* Changing the oncloseconnection behaviour to stop editing. Updating the tests
* Addressing PR comments. Added explicit log for method channnels to the tests. Added comments to the interfaces.
* add more documentation
This adds accessors for WidgetsBinding.instance.focusManager and WidgetsBinding.instance.focusManager.primaryFocus so that they can be more easily found in IDEs and accessed.
This adds a top level getter for WidgetsBinding.instance.focusManager.primaryFocus called primaryFocus, and a static accessor FocusManager.instance that returns WidgetsBinding.instance.focusManager.
Makes sure that disabled InkWell/InkResponse and widgets that use them don't allow themselves to be focused.
ListTile, PopupMenu, and Stepper were not setting canRequestFocus properly on the InkWell, and InkWell was allowing focus even if it was disabled (it was basically just relying on the containing widget to set canRequestFocus properly). Now InkWell must both be enabled (have an onTap or similar) and have canRequestFocus set to true.
This fixes https://github.com/flutter/flutter/issues/39277
The following tests cover this change:
- packages/flutter/test/foundation/service_extensions_test.dart
- packages/flutter/test/scheduler/scheduler_test.dart
This re-lands the change that adds focus nodes, hover, and shortcuts to switches, checkboxes, and radio buttons. (#43213), with fixes for the web tests that weren't enabled in the master that it was synced to when I first landed it.
Drag from the right is no more
Longpress is now only 100ms instead of 500
Added optional duration field to longpressgesturerecognizer
Added controller field to material scrollbar api
Haptic feedback only triggers when scrollbar is fully expanded
Added haptic feedback when releasing the scrollbar after dragging it