When I rewrote the format script, I forgot to filter out deleted files from the list of files that it looks at. This filters the file list to exclude deleted files
Builders are read from a json file to get their last builds using
buildbucket and calculate the tree status. Some builders were not being
used for the tree status validation allowing rollers to land changes
even though some builders were failing.
Bug:
https://github.com/flutter/flutter/issues/64061
Adds APIs for runners to delegate WindowProc handlers into the Flutter
engine, and for plugins to register as possible delegates.
This allows for plugins to alter top-level window behavior in ways that
can only be done from the WindowProc, such as resize control. This
functionality remains entirely on the native side, so is synchronous.
Part of https://github.com/flutter/flutter/issues/53168
This converts the ci/format.sh script to a Dart script that uses process_runner and isolates to multi-process the clang-format, diffs, and grepping needed to do the formatting changes.
It also will (by default) only check the formatting of changed files.
The user can optionally check all files (--all-files) or do only some types of checks with --check. --verbose prints the versions of the tools used for Clang format and Java format.
Specifying --fix will cause any formatting errors that would have been detected to be fixed.
This cleans up the ci scripts so that they can be run from an arbitrary directory, and so that they don't have any bash lint issues, and are more explicit about which dart/pub/dartanalyzer executable they run.
I also fixed the format script to take a "--fix" argument that will fix all of the formatting issues found, including trailing whitespace and gn files.
I added a warning to the license script about untracked/ignored files in the fluttter repo because those so often trip up the license script.
I added missing license information to the ci scripts too.
There's now a bit of boilerplate at the beginning of each script (the follow_links function) in order to reliably find the actual location of the script: I'd put it into a common file, except that that code would be needed to reliably find the common location too, so I needed to duplicate it. It's the same boilerplate as what is used in the flutter/flutter repo for the flutter and dart scripts.
I deleted the ci/test.sh script, since it seems to be obsolete (the test it tries to run doesn't exist anywhere).
Relands https://github.com/flutter/engine/pull/20399
Makes BinaryMessenger available from FlutterEngine, rather than just the plugin registrar. This allows for method channels directly in applications without building them as plugins, and matches the other platforms.
Requires some restructuring of code and GN targets in the client wrappers to make the internals in the shared section usable by the implementations of platform-specific parts of the wrappers. Also fixes a latent issue with EnableInputBlocking symbols being declared but not defined for Windows that came up during testing of the restructing.
Fixes https://github.com/flutter/flutter/issues/62871