5 Commits

Author SHA1 Message Date
Jason Simmons
e4c161f028 Do not attach and detach the EGL context on each frame in the rasterizer thread (flutter/engine#3110) 2016-10-11 11:14:07 -07:00
Jason Simmons
fec82b04a1 Reinstate the trace events for Skia canvas flush and eglSwapBuffers (flutter/engine#3107) 2016-10-07 14:01:22 -07:00
Chinmay Garde
79b509c602 Make the PlatformView client rendering API agnostic. (flutter/engine#3099) 2016-10-06 15:06:21 -07:00
Chinmay Garde
ca79a2a30f Extract a common interface out of GaneshCanvas (into GPUCanvas) that can also be used for the Vulkan canvas. (flutter/engine#3058) 2016-09-24 20:50:10 -07:00
Chinmay Garde
b2e97acdb8 Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (flutter/engine#3053)
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.
2016-09-23 15:33:25 -07:00