91 Commits

Author SHA1 Message Date
Kaushik Iska
76d887b711 Reland Wire up Opacity on Fuchsia (flutter/engine#14559)
This reverts commit 6919709e47661c5cd48d9b0d3bfde986b9c1af84.

On top of the revert, it reverted a commit in the PR:
https://github.com/flutter/engine/pull/14024

This reverts commit ea67e5b0b930ebf552bc7dbd678a35ee6a129c39.
2019-12-18 16:05:38 -08:00
Kaushik Iska
6919709e47 Revert "Wire up Opacity on Fuchsia, round 2 (#14024)" (flutter/engine#14543)
This reverts commit cb0aca7f74a34a6a79f6b7123bd0643a135cf56a.
2019-12-18 10:29:47 -08:00
David Worsham
cb0aca7f74 Wire up Opacity on Fuchsia, round 2 (flutter/engine#14024)
* Remove erroneous ChildView opacity

* Wire frame metrics through contexts

* Maintain layer stack inside of SceneBuilder

* Remove EnsureSingleChild

* Centralize system-composite and elevation logic

* Wire up OpacityLayer to Scenic
2019-12-04 19:29:31 -08:00
gaaclarke
43dce83fc1 Refactor to passing functions by const ref (flutter/engine#13975)
Moved our code to passing functions by const ref
2019-11-22 12:20:02 -08:00
liyuqian
b9f2bacea8 Fix picture raster cache throttling (flutter/engine#13710)
Previously, we're also counting the pictures that are already raster
cached.

This fixes https://github.com/flutter/flutter/issues/44252 and helps
solving the GPU thread issue of https://github.com/flutter/flutter/issues/43083

https://github.com/flutter/flutter/pull/45050 is a performance test in the framework repo to reveal this bug.
2019-11-20 16:36:23 -08:00
Michael Klimushyn
24ba26f80c Turn on RasterCache based on view hierarchy (flutter/engine#13762)
This is a duplicate of flutter/engine#13360 with the test switched to use the software backend instead of the GL backend.

After some debugging and testing on another GL embedder I think the issue with the test is some bug having to do with the GL implementation in the test harness specifically. 

Fixes flutter/flutter#38903
2019-11-08 17:14:50 -08:00
Dan Field
5ac5df1fdd Fix mDNS for iOS13 (flutter/engine#13451) 2019-11-01 15:29:15 -07:00
Michael Klimushyn
791c5441a5 Revert "Turn on RasterCache based on view hierarchy (#13360)" (flutter/engine#13442)
This caused EmbedderTest.VerifyB143464703 to fail after merging into
master.

```
../../flutter/shell/platform/embedder/tests/embedder_unittests.cc:3111: Failure
Value of: ImageMatchesFixture("verifyb143464703.png", renderered_scene)
  Actual: false
Expected: true
[  FAILED  ] EmbedderTest.VerifyB143464703 (2507 ms)
```

This reverts commit b1479f8e6075ef95d6b11a03e318bff72a2c0288.
2019-10-30 11:25:29 -07:00
Michael Klimushyn
b1479f8e60 Turn on RasterCache based on view hierarchy (flutter/engine#13360)
Previously the cache was disabled on whether or not PlatformViews were
globally enabled. Instead track their existence in the view hierarchy
and only disable RasterCache if a PlatformView is actually present.
2019-10-30 10:45:15 -07:00
liyuqian
2778d3bb20 Revert "[fuchsia] Wire up OpacityLayer to Scenic (#11322)" (flutter/engine#12610)
This reverts commit 639cc113f0b2ccf9fcf69ded7960d41d0b611f80.

Fixes https://github.com/flutter/flutter/issues/41394 and other
related correctness issues.

TBR: @arbreng @jason-simmons @mehmetf
2019-09-27 16:50:43 -07:00
Jonah Williams
c341326d6a Add support for JIT release mode (flutter/engine#12446) 2019-09-27 11:20:54 -07:00
David Worsham
639cc113f0 [fuchsia] Wire up OpacityLayer to Scenic (flutter/engine#11322)
On Fuchsia, add a build flag for compositing OpacityLayers using the system
compositor vs Skia, which exposes a fastpath for opacity via Scenic.
This will only work under certain circumstances, in particular nested
OpacityLayers will not render correctly!

On Fuchsia, add a build flag for compositing PhysicalShapeLayers using
the system compositor vs Skia. Set to off by default, which restores
performant shadows on Fuchsia.

Remove the opacity exposed from ChildView, as that was added mistakenly.

Finally, we centralize the logic for switching between the
system-composited and in-process-composited paths inside of
ContainerLayer. We also centralize the logic for computing elevation
there. This allows the removal of many OS_FUCHSIA-specific code-paths.

Test: Ran workstation on Fuchsia; benchmarked before and after
Bug: 23711
Bug: 24163

* Fix broken tests
2019-09-25 12:48:42 -04:00
liyuqian
e099414b49 Trace RasterCacheResult::Draw (flutter/engine#11004)
Fixes https://github.com/flutter/flutter/issues/37988
2019-08-14 16:13:49 -07:00
Chris Yang
cec3b15298 Move the mutators stack handling to preroll (flutter/engine#9651)
* refactoring to move the mutator stack handling to preroll

* more review fixes
2019-07-02 16:35:47 -07:00
Chris Yang
bb909453ea Reland "IOS Platform view transform/clipping (#9075)" and fix the breakage. (flutter/engine#9483)
* Revert "Revert "IOS Platform view transform/clipping (#9075)" (#9480)"

This reverts commit 52ceaee505a26b6bad893e38b33c522d1e0ba571.

* fix fuschia buid
2019-06-25 15:29:47 -07:00
Chris Bracken
52ceaee505 Revert "IOS Platform view transform/clipping (#9075)" (flutter/engine#9480)
This reverts commit 5625d01b324f5a0d94aaa916d9e08fd038e363b3.

Seeing the following breakage on host build:
```
../../flutter/flow/scene_update_context.cc:205:36: error: non-const lvalue reference to type 'flutter::MutatorsStack' cannot bind to a value of unrelated type 'const flutter::Stopwatch'
                                   frame.context().raster_time(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/scene_update_context.cc:207:36: error: no viable conversion from 'flutter::TextureRegistry' to 'const flutter::Stopwatch'
                                   frame.context().texture_registry(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/instrumentation.h:55:32: note: candidate constructor not viable: no known conversion from 'flutter::TextureRegistry' to 'const flutter::Stopwatch &' for 1st argument
  FML_DISALLOW_COPY_AND_ASSIGN(Stopwatch);
                               ^
../../flutter/fml/macros.h:28:3: note: expanded from macro 'FML_DISALLOW_COPY_AND_ASSIGN'
  TypeName(const TypeName&) = delete;          \
  ^
../../flutter/flow/scene_update_context.cc:208:36: error: non-const lvalue reference to type 'flutter::TextureRegistry' cannot bind to a temporary of type 'flutter::RasterCache *'
                                   &frame.context().raster_cache(),
                                   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../flutter/flow/scene_update_context.cc:209:36: error: cannot initialize a member subobject of type 'const flutter::RasterCache *' with an rvalue of type 'bool'
                                   false};
                                   ^~~~~
```
2019-06-25 10:48:37 -07:00
Chris Yang
5625d01b32 IOS Platform view transform/clipping (flutter/engine#9075) 2019-06-25 09:33:50 -07:00
Zachary Anderson
35107c4dca Revert tracing changes (flutter/engine#9296)
* Revert "[fuchsia] Fix alignment of Fuchsia/non-Fuchsia tracing (#9289)"

This reverts commit e7d406fe36790b1a8161d4687a6a4a144ba44254.

* Revert "Align fuchsia and non-fuchsia tracing (#9199)"

This reverts commit 1ccb372e5f8ceaaf90f5b43b42df617d7f18d955.
2019-06-12 10:25:49 -07:00
Dan Field
1ccb372e5f Align fuchsia and non-fuchsia tracing (flutter/engine#9199) 2019-06-05 15:14:27 -07:00
liyuqian
b000f9830c Rename frame_time and engine_time (flutter/engine#8952)
At a quick glance, one could easily think of the "engine_time" as the
GPU thread time and the "frame_time" as the UI thread time because the
GPU thread time is mainly spent on the engine while the UI thread time
is mainly spent on the Dart framework to generate the frame.

But it's actually the other way. The "engine_time" is UI thread time and
the "frame_time" is the GPU thread time.

To avoid the confusion, rename them to "ui_time" and "raster_time"
respectively. I avoided the "gpu_time" because the rasterization may be
purely on a CPU backed software Skia backend.
2019-05-14 14:29:27 -07:00
liyuqian
452e630ee2 Generate layer unique id for raster cache key (flutter/engine#8637)
The raw pointer isn't a reliable id as the allocator can reuse an
address that's just been released for another layer.

This will fix Fuchsia bug FL-216.

This problem was not affecting non-Fuchsia Flutter probably because
non-Fuchsia Flutter purges the raster cache key much more frequently so
we won't see a key collision. In Fuchsia, as the key has to wait for the
Vulkan surface to render asynchronously, this suddenly becomes an issue.
2019-04-18 14:14:06 -07:00
liyuqian
27e4dac06b Rename flow namespace to flutter (flutter/engine#8615)
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
2019-04-17 14:38:45 -07:00
Qxyat
500f19660d Composite Embedded Views with the correct GrContext
PaintRecorder Canvases are not associated with GrContexts.
2019-04-16 14:13:34 -07:00
liyuqian
dedfd60b46 Rename threshold to access_threshold (flutter/engine#8354) 2019-03-28 14:37:00 -07:00
Chinmay Garde
0809280550 Reland ""Add support for trace counters with variable arguments and instrument the raster cache." (flutter/engine#8145)
This reverts commit da6e460c67c34d34eef1e9ec87b8534a379fe1f5 and fixes the
discovered on Windows builds.
2019-03-13 13:53:22 -07:00
Chinmay Garde
da6e460c67 Revert "Add support for trace counters with variable arguments and instrument the raster cache. (#8094)" (flutter/engine#8122)
This reverts commit 9f384e3e4cbfdf23381509a62c7023e77edcbfd8.
2019-03-11 15:09:24 -07:00
Chinmay Garde
9f384e3e4c Add support for trace counters with variable arguments and instrument the raster cache. (flutter/engine#8094) 2019-03-11 14:44:43 -07:00
liyuqian
dba89c9783 Reland "Lower the threshold to raster cache pictures (#7687)" (flutter/engine#7862)
This reverts commit f2d2383aee62a8fedb784b09a395751105956e03.

https://github.com/flutter/engine/pull/7759 has landed without any
unexpected regressions. Hence we'll reland this as planned.
2019-02-19 14:46:42 -08:00
liyuqian
6a320ce6ae Throttle picture raster cache (flutter/engine#7759)
This decreases worst_frame_rasterizer_time_millis from 30ms to 10ms when
we enabled picture raster cache in tiles_scroll (i.e., lower the
threshold from 10 to 5).
2019-02-08 17:40:38 -08:00
liyuqian
f2d2383aee Revert "Lower the threshold to raster cache pictures (#7687)" (flutter/engine#7701)
This reverts commit bea23858792ff59a40b43b14a57fc0f3ba0ab739.
2019-02-05 16:02:44 -08:00
liyuqian
bea2385879 Lower the threshold to raster cache pictures (flutter/engine#7687)
After removing clips by default, the OpCount of a picture drops
significantly. That makes our old threshold suboptimal. The new
threshold reflects the clip change and will improve our scroll
performance by ~10% for complex_layout and flutter_gallery scroll
benchmarks:

(flutter_gallery) home_scroll_perf frame raster time:
average		9.1ms	-> 7.4ms
90th_percentile	11.3ms	-> 9.2ms
99th_percentile	45ms	-> 38ms

complex_layout_scroll_perf frame raster time:
average		4.8	-> 4.4ms
90th_percentile	7.8ms	-> 5.4ms
99th_percentile	19ms	-> 17ms

This should also help mitigate issues like
https://github.com/flutter/flutter/issues/24782
2019-02-04 14:56:13 -08:00
Brian Osman
3dd1198f0d Remove SkColorSpaceXformCanvas, use color-managed SkSurfaces instead (flutter/engine#7548)
Behavior (visual) changes should be very minor. Things that are to be expected:
* A few things were not color managed correctly by the transform canvas (color emoji, some color filters). Those will be handled correctly with the tagged surfaces (although we're always transforming to sRGB, so nothing should change until we target a wider gamut).
* Image filtering will happen in the source color space, rather than the destination. Very minor.
* The transform canvas did caching of images in the destination color space. Now, the conversion happens at draw time. If there are performance issues, images can be pre-converted to the destination with makeColorSpace().
2019-01-22 15:34:51 -05:00
liyuqian
966eadadae Clear layer cache in RasterCache::Clear (flutter/engine#6915)
This fixes https://github.com/flutter/flutter/issues/24216
2018-11-20 16:48:13 -08:00
Michael Goderbauer
082336e7c2 Fix code smells reported by chrome's clang plugin (flutter/engine#6833) 2018-11-12 19:59:29 -08:00
Amir Hardon
d6e19afcb5 Add an internal_nodes_canvas to PaintContext. (flutter/engine#6728)
When we visit a PlatformViewLayer during the paint traversal it replaces
the PaintContext's canvas with a new one that is painted ontop of the
embedded view.
We need to make sure that operations applied by parent layers are also
applied to the new canvas.

To achieve this we collect all the canvases in a SkNWayCanvas and use
this canvas by non leaf nodes. Leaf nodes still paint only to the "current"
canvas.

This PR moves the overlay canvas creation from the paint phase to the
preroll phase, collects them into a SkNWayCanvas and set it in
PaintContext.

To keep this PR focused, I only used the internal_nodes_canvas in the
tranform_layer.
Will followup with a PR that changes all internal layers to use the
internal_nodes_canvas.
2018-11-08 09:31:40 -08:00
Michael Goderbauer
0def82ddb0 Unify copyright lines (flutter/engine#6757) 2018-11-07 12:24:35 -08:00
Amir Hardon
bebedc379d Add an overlay surface on top of embedded UIViews. (flutter/engine#6726)
The overlay surfaces are going to be the same IOSSurface implementation
with the platform views controller set to null (so these are surfaces
that don't support embedding platform views to them).

  * Adds a FlutterOverlayView which is a UIView that's showing an
    overlay surface.
  * Creates an overlay surface for each embedded UIView (done in
    FlutterPlatformViewsController).
  * Changes CompositeEmbeddedView to return a new canvas.
  * Makes the PlatformViewLayer replace the PaintContext's canvas with
    the canvas for the overlay view.
  * Changed canvas in PaintContext to be a pointer so it can be changed.

TBD in following PRs:
  * Copy the current canvas state when replacing a canvas in PaintContext.
  * Make FlutterOverlayView work with a GL backend (currently it only
    works with software rendering)
2018-11-01 17:45:16 -07:00
liyuqian
33abef4875 Check needs_painting in RasterCache::Prepare (flutter/engine#6708)
Otherwise, this may trigger `FML_DCHECK(needs_painting())`. We haven't
caused crashes for our users because it probably requires a locally
debug engine build to trigger the assert.
2018-10-31 10:51:13 -07:00
Amir Hardon
3e93cdffaa Plumb the iOS PlatformViewsController into flow. (flutter/engine#6603)
For flow to manipulate the embedded UIViews during the paint traversal
it needs some hook in PaintContext.
This PR introduces a ViewEmbeder interface that is implemented by the
iOS PlatformViewsController and plumbs it into PaintContext.

The ViewEmbedder interface is mainly a place holder at this point, as
this PR is focused on just the plumbing.
2018-10-26 14:26:59 -07:00
liyuqian
80d2237fe5 Reland "Allow raster caching any layer subtree (#6442)" (flutter/engine#6507)
* Revert "Revert "Allow raster caching any layer subtree (#6442)" (#6506)"

This reverts commit 0ec9ea75fe7ff9e2121b06fe7d7c9d9751778c65.

* Use raw pointer for RasterCacheKey

So we won't depend on whether it's a std::unique_ptr or std::shared_ptr.
2018-10-11 15:09:09 -07:00
liyuqian
0ec9ea75fe Revert "Allow raster caching any layer subtree (#6442)" (flutter/engine#6506)
Reverts flutter/engine#6442

container_layer.h file is not synced which broke the bots
2018-10-11 14:18:22 -07:00
liyuqian
397c02b215 Allow raster caching any layer subtree (flutter/engine#6442)
We first test this with OpacityLayer. This test alone (without retained rendering) should have ~30% speedup as we'll have fewer render target switches by snapshoting in the Preroll instead of saveLayer in the Paint.

In my local flutter_gallery transition perf tests, the average frame time drops from ~16ms to ~12ms.

https://github.com/flutter/flutter/issues/21756
2018-10-11 13:24:33 -07:00
liyuqian
1e470cc27b Remove root_surface_transformation from PaintContext (flutter/engine#6213)
It should be sufficient to provide the matrix to preroll.
2018-09-11 15:29:08 -07:00
Chinmay Garde
1fcba44904 Allow embedders to set the root surface transformation. (flutter/engine#6085) 2018-08-28 14:13:49 -07:00
Chinmay Garde
6ab2c166fd Remove all dependencies on Garnet. (flutter/engine#5869) 2018-07-26 12:49:34 -07:00
Chinmay Garde
62289623fc Remove //flutter/glue and use FML directly. (flutter/engine#5862) 2018-07-25 13:20:48 -07:00
liyuqian
fe69e3eea1 Call SkAutoCanvasRestore with doSave = true (flutter/engine#5432)
Although we do have a save before this SkAutoCanvasRestore so we
can theoretically send in doSave = false, it's safer to set doSave
to true to prevent future breakage.

As discussed with mtklein@google.com and reed@google.com, saving
canvas is very cheap in Skia so this should have no performance
impact. Skia is also considering remove doSave argument from
SkAutoCanvasRestore and always save the canvas.
2018-05-31 16:41:58 -07:00
liyuqian
4537391c78 Use drawImage for picture layer cache (flutter/engine#5315)
Fixes
1. https://github.com/flutter/flutter/issues/12148
2. most part of https://github.com/flutter/flutter/issues/17731 except some tiny AA diffs.
2018-05-23 16:53:20 -07:00
Chinmay Garde
82c5c8feda Re-land "Support multiple shells in a single process. (#4932)" (flutter/engine#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit a9dd1abd80f9c5148c74d606302171fa260365ca.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
a9dd1abd80 Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (flutter/engine#4981)
This reverts commit e27940623b550f50fece0740ea3d6e9cb259fdae.
2018-04-12 18:28:55 +02:00