10 Commits

Author SHA1 Message Date
Adam Barth
e7119fb4fa Update //mojo/gpu to 68d50d71c802b3f56aa535d9403e20804b11ef52 2016-01-28 16:02:11 -08:00
Jason Simmons
69b47bfab9 Update to mojo 298d9942de7819c4a837b049bc98d2cbcd61554f 2015-10-12 15:34:11 -07:00
Jason Simmons
d3a5b2c390 Update to mojo 4fe7bc6c228b3a2939cd3635ebd701f88eeca55d 2015-10-09 17:27:33 -07:00
James Robinson
34f24c6eeb Use the GL headers from the Mojo SDK when building for Mojo 2015-08-28 10:17:08 -07:00
James Robinson
ac393ede71 Remove //gpu and other unused code
Oneline diffstat: 489 files changed, 4 insertions(+), 186980
deletions(-)

This deletes all of //gpu (except for one export header) and
various bits of //mojo/{gpu,gles2} that are
not used. SkyShell on Android/iOS/etc bind to the system's GL
driver via //ui/gl. sky_viewer.mojo
binds to the Mojo C entry points.
2015-08-27 16:38:20 -07:00
James Robinson
8b4bdd242d Use C bindings to Mojo GL entry points exclusively 2015-08-27 15:58:24 -07:00
James Robinson
952beb831b Update to mojo 0a98599b44b070b72c4284498bab781d343cc282
Updates the //mojo snapshotted code and the mojo SDK to
0a98559b4, which includes several cleanups in the GL headers.

Also adds /sky/packages/sky_services/lib to .gitignore
2015-08-26 14:06:56 -07:00
James Robinson
c8eff5e44f Update to mojo d259eb58aa59e14a13d5e0dc3984b855b475ba09
This updates to mojo commit d259eb58aa59 and limits the roll script to
only pull in the parts of //mojo that are currently being used. More
stuff will be dropped in the future.
2015-08-25 14:56:25 -07:00
Tony Gentilcore
e1a062f89d Update to mojo 402986f19a165b3be13108146a913245c2c36d7c 2015-07-27 17:33:58 -07:00
Adam Barth
ad9b135217 Update to mojo 5f5dfcc9af8b40a14dd76e34c60a5766b9f58bb4 2015-07-16 11:44:14 -07:00