This reverts commit 87171e73397f7edfd4c145fbaebdd7208954debf.
Internal performance test shows that this PR negatively affects startup time. I'll reland this PR in parts.
b/307872797
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
This PR adds `String? identifier` to `SemanticsUpdateBuilder` (currently it's only available in the temproary `SemanticsUpdateBuilderNew` API.
This is mainly targeted at https://github.com/flutter/flutter/issues/17988
Steps:
part 1: [engine] add `SemanticsUpdateBuilderNew` https://github.com/flutter/engine/pull/47961
part 2: [flutter] use `SemanticsUpdateBuilderNew` https://github.com/flutter/flutter/pull/138331
**part 3: [engine] update `SemanticsUpdateBuilder` to be the same as `SemanticsUpdateBuilderNew`** <-- we are here
part 4: [flutter] use (now updated) `SemanticsUpdateBuilder` again.
part 5: [engine] remove `SemanticsBuilderNew`
Accompanying framework PR: https://github.com/flutter/flutter/pull/138331
This PR implements support for exposing `SemanticsProperties.identifier` on Android as `resource-id`. Mainly targeted at https://github.com/flutter/flutter/issues/17988. Would also fix https://github.com/flutter/flutter/issues/issues/137735 but it was marked as duplicate. Anyway, there's a lot of context in that issue.
This PR requires changing the `SemanticsUpdateBuilder` interface (defined in engine) that framework depends on, so it requires introducing a temporary API ([see question I asked on Discord](https://discord.com/channels/608014603317936148/608018585025118217/1174845658033819729) to learn more about this approach).
Steps:
**part 1: [engine] add `SemanticsUpdateBuilderNew`** <-- we are here
part 2: [flutter] use `SemanticsUpdateBuilderNew`
part 3: [engine] update `SemanticsUpdateBuilder` to be the same as `SemanticsUpdateBuilderNew`*
part 4: [flutter] use (now updated) `SemanticsUpdateBuilder` again.
part 5: [engine] remove `SemanticsBuilderNew`
I'd like to do these changes first, and only then continue with [the proper framework PR](https://github.com/flutter/flutter/pull/138331).
*More specifically: update `SemanticsUpdateBuilder.updateNode()` to be the same as `SemanticsUpdateBuilderNew.updateNode()`. Number of arguments that function takes is the only change.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
The root slice of a surface frame was requesting the construction of an RTree from its DisplayList when it was built from a layer tree, but since the layer tree already does branch culling, it would not benefit from any further culling during `DisplayList::Dispatch`. Further, if there are platform views present in the layer tree then they will need an RTree to accurately convey "pixel ownership" information to the platform, but the root slice lives below any and all platform views, so it is the only slice that doesn't need an RTree for that case.
The cost of having an RTree in that slice was the accumulation of information and lists of rects that would never prove useful.
Towards https://github.com/flutter/flutter/issues/134501.
This PR makes the following changes to the public dart:ui API:
* It adds the `FlutterView.pysicalConstraints` property that describes max and min width and height for a view. The framework is allowed to size the `FlutterView` to any `Size` that meets these constraints.
* It adds an optional `size` argument to `FlutterView.render`. The framework provides the chosen `Size` that meets the aforementioned constraints to the `render` method. If the `FlutterView.pysicalConstraints` are tight (minHeight == maxHeight and minWidth == maxWidth) the argument is optional to remain backwards compatible. In all other cases, a `Size` must be provided.
* It adds a `ViewConstraints` class, which is basically the `dart:ui` version of `BoxConstraints` (This is similar to how we have `ViewPadding` in dart:ui to mirror `EdgeInsets` from the framework). It describes the constraints of a `FlutterView`, i.e. it powers the `FlutterView.pysicalConstraints` property.
This change does not wire anything up to the embedders. For now, `FlutterView.pysicalConstraints` just returns tight constraints for the embedder-provided size of the view (`FlutterView.physicalSize`) and the size provided to `FlutterView.render` is ignored (after it is checked that it meets the constrains).
This PR enables the framework to implement the new dynamic view sizing and embedders to separately expose the new functionality to their clients.
Presubmits will fail until https://github.com/flutter/flutter/pull/138565 is submitted to the framework.
**DO NOT SUBMIT until https://github.com/flutter/flutter/pull/138648 is ready.**
Reverts flutter/engine#48000
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
I just ... deleted `text_box.h` as it appears unused and unreferenced?
---
Work towards https://github.com/flutter/flutter/issues/134969.
All changes were made automatically (i.e. with `--fix`).
I just ... deleted `text_box.h` as it appears unused and unreferenced?
---
Work towards https://github.com/flutter/flutter/issues/134969.
All changes were made automatically (i.e. with `--fix`).
Reverts flutter/engine#47825
Initiated by: zanderso
This change reverts the following previous change:
Original Description:
Looks like this was proactively added in https://github.com/flutter/engine/pull/20496, but never wired up to anything on any platform. It is also unused in framework and customer code; we never exposed this on e.g. MediaQuery.
Related framework PR: https://github.com/flutter/flutter/pull/138103 (Checks will fail until that PR is submitted).
The new `BUILD.gn` files in the Engine tree can't go under
`build/secondary` because Skia still has its own, and they'd be selected
first. So, this PR puts the new `BUILD.gn` files under `flutter/skia`.
## Description
Before we deprecate the `RawKeyEvent` code, it needs to provide parity in functionality. One thing that is missing is the `eventSource` field from the `RawKeyEventDataAndroid` class, which provides the device type for the event.
See https://developer.android.com/reference/android/view/InputDevice#SOURCE_KEYBOARD for an example.
This PR implements that support, and sets the source to `KeyEventDeviceType.keyboard` for platforms that don't provide this information. The main thing it does is add the enum `KeyEventDeviceType`, and a new field `KeyData.deviceType`.
## Related Issues
- https://github.com/flutter/flutter/issues/136419
## Tests
- Updated tests to also read/write/verify this property.
The Dart code has the following declaration:
```dart
@Native<Void Function(Pointer<Void>, Handle)>(symbol: 'PictureRecorder::endRecording')
external void _endRecording(_NativePicture outPicture);
```
=> Dart doesn't expect to get a return value, so C++ shouldn't return
anything.
As part of eliminating the Flutter buildroot
(https://github.com/flutter/flutter/issues/67373), we are moving all
third-party dependencies from //third_party to //flutter/third_party.
Once all third-party dependencies have been migrated, tooling and config
will be moved and the buildroot will be eliminated altogether.
No tests changed because there is no semantic change to this PR. This is
simply relocating a dependency.
This PR relands https://github.com/flutter/engine/pull/44473.
The previous PR was immediately reverted after merging because we found that the PR could cause illegal renders to be skipped on debug builds but crash the app on release builds. This PR makes the `Animator::Render` skip illegal renders as well. This should not be the final shape of this feature, and thus a TODO is added.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Testing locally I cant see any impact from this. Its possible the problem this "fixed" was instead fixed by affinity changes and now its no longer necessary.
See https://github.com/flutter/engine/pull/43493 .
This PR relands part of https://github.com/flutter/engine/pull/45300, which was reverted in https://github.com/flutter/engine/pull/46919 due to performance regression.
Due to how little and trivial production code the original PR touches, I really couldn't figure out the exact line that caused it except through experimentation, which requires changes to be officially landed on the main branch. After this PR lands, I'll immediately fire a performance test.
This PR contains the render rule check performed by `PlatformDispatcher` of the original PR, the remaining changes to production code besides [the part 1](https://github.com/flutter/engine/pull/47062). Since part 1 shows no regression, the changes of this PR is highly likely to be the culprit. Therefore I made some changes: The rule enforcement is no longer performed in release mode, but only in debug mode. This will cause behavior deviation between builds, but since the developer should be able to notice violation in debug mode anyway, I think this design is acceptable.
It is intentional to not contain any unit tests or other changes of the original PR. They will be landed shortly after this PR.
Part of https://github.com/flutter/flutter/issues/136826.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
This patch does the following:
- Updates `flutter_tester` to set up an Impeller rendering context and surface if `--enable-impeller` is set to true, using the Vulkan backend with Swiftshader.
- Updates `run_tests.py` to run all tests except the smoke test (that one really has no rendering impact whatsoever) with and without `--enable-impeller`.
- Updates a few tests to work that were trivial:
- A couple tests needed updated goldens for very minor rendering differences. Filed https://github.com/flutter/flutter/issues/135684 to track using Skia gold for this instead.
- Disabled SKP screenshotting if Impeller is enabled, and updated the test checking that to verify an error is thrown if an SKP is requested.
- The Dart GPU based test now asserts that the gpu context is available if Impeller is enabled, and does not deadlock if run in a single threaded mode.
- We were missing some trace events around `Canvas::SaveLayer` for Impeller as compared to Skia.
- A couple other tests had strict checks about exception messages that are slightly different between Skia and Impeller.
- I've filed bugs for other tests that may require a little more work, and skipped them for now. For FragmentProgram on Vulkan I reused an existing bug.
This is part of my attempt to address https://github.com/flutter/flutter/issues/135693, although @chinmaygarde and I had slightly different ideas about how to do this.
The goals here are:
- Run the Dart unit tests we already have with Impeller enabled.
- Enable running more of the framework tests (including gold tests) with Impeller enabled.
- Run all of these tests via public `dart:ui` API rather than mucking around in C++ internals in the engine.