252 Commits

Author SHA1 Message Date
Ian Hickson
3b3db78f8a Teach LayoutBuilder about Inherited widgets. (#4140) 2016-05-23 16:44:05 -07:00
Hans Muller
1f06dc44cd ScrollConfiguration (#4026) 2016-05-20 16:59:09 -07:00
Ian Hickson
94636bd206 Cleanup based on new lints (#4052) 2016-05-20 14:08:46 -07:00
Hans Muller
589cd0bb67 correct Block scrollableKey plumbing (#4048) 2016-05-19 12:44:16 -07:00
Ian Hickson
d2c8c82f4b Some cleanup of the test framework (#4001)
* Add a "build" phase to EnginePhase for completeness.
* Ignore events from the device during test execution.
* More dartdocs
* Slightly more helpful messages about Timers in verifyInvariants.
* Add widgetList, elementList, stateList, renderObjectList.
* Send test events asynchronously for consistency with other APIs.
* Fix a test that was depending on test events being synchronous (or
  rather, scheduled in a microtask that came before the microtask for
  the completer of the future that the tap() function returned).
2016-05-17 17:12:03 -07:00
Adam Barth
0dafe1a480 Add dartdoc to Tooltip (#3957)
Also, remove several unused configuration options and fix an animation
leak.
2016-05-17 16:02:12 -07:00
Ian Hickson
b803d187ca Catch async functions passed to setState(). (#3992) 2016-05-17 14:53:17 -07:00
Hans Muller
bec3fdefd1 Add a Scrollable builder, refactor ScrollableList, et al (#3950)
* Add a Scrollable builder, refactor ScrollableList, et al

* Add space between the dialog demo buttons

* removed vestigial code
2016-05-16 17:32:01 -07:00
Ian Hickson
3252701753 Make it possible to run tests live on a device (#3936)
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.

For any test that depends on flutter_test:

1. Remove any import of 'package:test/test.dart'.

2. Replace `testWidgets('...', (WidgetTester tester) {`
      with `testWidgets('...', (WidgetTester tester) async {`

3. Add an "await" in front of calls to any of the following:
    * tap()
    * tapAt()
    * fling()
    * flingFrom()
    * scroll()
    * scrollAt()
    * pump()
    * pumpWidget()

4. Replace any calls to `tester.flushMicrotasks()` with calls to
   `await tester.idle()`.

There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
2016-05-16 12:53:13 -07:00
Ian Hickson
c5ff156f24 Revert "Rename DefaultTextStyle constructor to explicit (#3920)" (#3930)
This reverts commit 55f9145ef4fb7a7f4b4738740d5848ff745ae076.

Turns out that this commit breaks apps that use the material library,
because of the _errorTextStyle DefaultTextStyle which has inherit:true.
Just setting it to false doesn't work, unfortunately, because then you
hit some sort of issue with merging that text style with others that
have inherit:true.
2016-05-16 11:08:07 -07:00
Adam Barth
55f9145ef4 Rename DefaultTextStyle constructor to explicit (#3920)
To make it clear that this constructor requires an explicit style. Also
throw a descriptive error recommending the inherit constructor for
styles with the inherit bit set.

Fixes #3842
2016-05-16 10:35:35 -07:00
Matt Perry
6fd7987b4b Text selection UI matches behavior on Android. (#3886)
- Handles appear with tap or long press.
- Toolbar appears with long press on text, or tap on handle.
- Correct toolbar items shown depending on context.
2016-05-13 14:30:53 -04:00
pq
e54196d7fc Turn on avoid_return_types_on_setters and cleanup annotated setters.
It's safe to remove the unneeded `void`s from setters since the blocking issues in the
`always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/).  We can also safely flip the bit on  `avoid_return_types_on_setters`.
2016-05-12 11:45:30 -07:00
Matt Perry
e4342184be Use mojo clipboard service for copy/paste toolbar. (#3778)
* Use mojo clipboard service for copy/paste toolbar.

BUG=https://github.com/flutter/flutter/issues/1567
2016-05-10 13:40:55 -04:00
Adam Barth
2592f8f4b6 DropDownMenu should use ScrollableList (#3745)
Previously it used Block, which is less efficient for large numbers of items.
Also move the top margin out of the menu item to fix the baseline alignment of
the text.

Fixes #1615
2016-05-05 12:09:29 -07:00
Adam Barth
6a46bf2e45 Ensure that DropDownMenus are always onscreen (#3742)
This patch sizes the menu such that it is always on screen, but doesn't scroll
the menu to ensure that the currently selected item is always visible and on
top of the button. That will need to wait for a later patch.

Also, teach CustomPaint how to repaint animations more efficiently.

Fixes #3720
2016-05-04 17:13:15 -07:00
Matt Perry
a5920c3d52 First pass at a material-style copy/paste toolbar. (#3698)
* First pass at a material-style copy/paste toolbar.

This mimics the toolbar you see when selecting text in an Android
material app. There's still more to do (like integration with the system
clipboard), but this seemed like a good stopping point.

BUG=https://github.com/flutter/flutter/issues/1567
2016-05-04 15:37:04 -04:00
pq
8bc06aa9b3 More type annotations for literals.
The `flutter` package gets more types!

Follow-up from: https://github.com/flutter/flutter/pull/3727.
2016-05-04 10:10:08 -07:00
Ian Hickson
1e093701b7 Save some memory by only storing one copy of the animation object... (#3724)
Turns out we were storing the same object in the base class and the
subclass. For pretty much every AnimatedWidget subclass.
2016-05-03 23:49:35 -07:00
Adam Barth
bf0f38c615 Add more dartdoc to material.dart (#3702)
This patch completes the circuit on this library. The next step is to go
through and add docs to anything we missed.
2016-05-03 15:01:46 -07:00
Ian Hickson
50626e9b21 ClipPath (#3695)
* ClipPath

* Add a test for ClipOval and ClipPath
2016-05-03 14:45:36 -07:00
Hans Muller
1a2f19b7fa Add a non-null builder assert to Builders, renamed IndexedBuilder (#3694) 2016-05-03 11:22:26 -07:00
Hans Muller
b38927e70e LayoutBuilder widget (#3670)
* LayoutBuilder Widget
2016-05-03 10:35:24 -07:00
Ian Hickson
7020e6cb93 Fix Inherited bugs (#3657)
Fixes https://github.com/flutter/flutter/issues/3493

 - rebuild stateless widgets that have dependencies when their ancestors change but they don't

Fixes https://github.com/flutter/flutter/issues/3120

 - rebuild widgets that tried to inherit from a widget that didn't exist, when the widget is added

This adds a pointer and a bool to Element, which isn't great. It also adds a more or less complete tree walk when you add a new Inherited widget at the top of your tree, which isn't cheap.
2016-05-03 00:06:29 -07:00
Adam Barth
6072552868 AspectRatio has incorrect intrinsic sizing (#3666)
If there's a max height or width, we should factor that into the intrinsic
sizing for the other dimension.
2016-05-02 15:51:45 -07:00
Ian Hickson
91dd969966 Refactor the test framework (#3622)
* Refactor widget test framework

Instead of:

```dart
  test("Card Collection smoke test", () {
    testWidgets((WidgetTester tester) {
```

...you now say:

```dart
  testWidgets("Card Collection smoke test", (WidgetTester tester) {
```

Instead of:

```dart
  expect(tester, hasWidget(find.text('hello')));
```

...you now say:

```dart
  expect(find.text('hello'), findsOneWidget);
```

Instead of the previous API (exists, widgets, widget, stateOf,
elementOf, etc), you now have the following comprehensive API. All these
are functions that take a Finder, except the all* properties.

* `any()` - true if anything matches, c.f. `Iterable.any`
* `allWidgets` - all the widgets in the tree
* `widget()` - the one and only widget that matches the finder
* `firstWidget()` - the first widget that matches the finder
* `allElements` - all the elements in the tree
* `element()` - the one and only element that matches the finder
* `firstElement()` - the first element that matches the finder
* `allStates` - all the `State`s in the tree
* `state()` - the one and only state that matches the finder
* `firstState()` - the first state that matches the finder
* `allRenderObjects` - all the render objects in the tree
* `renderObject()` - the one and only render object that matches the finder
* `firstRenderObject()` - the first render object that matches the finder

There's also `layers' which returns the list of current layers.

`tap`, `fling`, getCenter, getSize, etc, take Finders, like the APIs
above, and expect there to only be one matching widget.

The finders are:

 * `find.text(String text)`
 * `find.widgetWithText(Type widgetType, String text)`
 * `find.byKey(Key key)`
 * `find.byType(Type type)`
 * `find.byElementType(Type type)`
 * `find.byConfig(Widget config)`
 * `find.byWidgetPredicate(WidgetPredicate predicate)`
 * `find.byElementPredicate(ElementPredicate predicate)`

The matchers (for `expect`) are:

 * `findsNothing`
 * `findsWidgets`
 * `findsOneWidget`
 * `findsNWidgets(n)`
 * `isOnStage`
 * `isOffStage`
 * `isInCard`
 * `isNotInCard`

Benchmarks now use benchmarkWidgets instead of testWidgets.

Also, for those of you using mockers, `serviceMocker` now automatically
handles the binding initialization.

This patch also:

* changes how tests are run so that we can more easily swap the logic
  out for a "real" mode instead of FakeAsync.

* introduces CachingIterable.

* changes how flutter_driver interacts with the widget tree to use the
  aforementioned new API rather than ElementTreeTester, which is gone.

* removes ElementTreeTester.

* changes the semantics of a test for scrollables because we couldn't
  convince ourselves that the old semantics made sense; it only worked
  before because flushing the microtasks after every event was broken.

* fixes the flushing of microtasks after every event.

* Reindent the tests

* Fix review comments
2016-04-29 13:23:27 -07:00
Adam Barth
5497ba182f Update engine (#3637)
Turns out there were more clients of the old paragraph API than I expected.
This patch migrates them to the new API.
2016-04-29 11:19:35 -07:00
Ian Hickson
055c919fda Allow children to overflow above a Baseline widget (#3573)
Turns out a common use for Baseline is making sure that the child's
baseline is higher than it otherwise would be, e.g. with the Material
font or other symbols.
2016-04-28 21:35:49 -07:00
Adam Barth
5eb4443343 Address review comments from previous patches (#3600)
This patch addresses late-breaking comments on previous patches.
2016-04-28 09:32:19 -07:00
Adam Barth
bb238eba88 Fix typo in LazyBlock (#3594)
We were returning instead of breaking out of the loop when we hit the last
widget.

Fixes #3593
2016-04-27 17:46:44 -07:00
Adam Barth
4aa3756835 Move cassowary into package:flutter (#3591)
Cassowary doesn't have any additional dependencies and this simplifies things.

Fixes #2442
2016-04-27 17:32:06 -07:00
Adam Barth
cbe650a7e6 Move newton into package:flutter (#3585)
Rather that importing `package:newton/newton.dart` you can
`import package:flutter/physics.dart`.

Fixes #2441
2016-04-27 13:09:54 -07:00
Hans Muller
0f1dbe09af Fixes TimePicker (#3583)
* Fixed TimePicker crash and added tests

* Fixed TimePicker crash and added tests

* fixed a Lint-O
2016-04-27 12:26:18 -07:00
Adam Barth
1b872603f3 Keyboard causes Scaffold body to resize (#3570)
This patch adds an option to Scaffold to disable resizing the body to avoid the
window padding. This lets developers create layouts that are stable when the
keyboard overlays the app.

Fixes #3565
2016-04-27 09:14:54 -07:00
Adam Barth
2781a0868a Tooltips show up in the wrong place (#3574)
We had a math-o.

Fixes #3563
2016-04-26 16:59:29 -07:00
Adam Barth
51b1550df7 Delay win-by-default in gesture arena (#3552)
Wait until the end of the microtask to tell gesture recognizers that
they've won in the gesture arena. This lets recognizers dispose reject
themselves at arbitrary times without triggering gestures in awkward
call stacks.

Fixes #3183
2016-04-26 14:52:31 -07:00
Adam Barth
c6942c9945 Implement MainAxisAlignment.spaceEvenly (#3550)
Fixes #3289
2016-04-25 23:10:14 -07:00
Adam Barth
cc9d602b12 Block should work inside LazyBlock (#3546)
Previously we were locking down the state even when calling layout in
LazyBlock. Now we lock only when building children. Making this work well
involved moving the catch out of lockState and into the few callers who
actually wanted it.

Fixes #3534
2016-04-25 16:57:27 -07:00
Adam Barth
f53a5a525b Add Flow layout
A flow layout is optimized for reposition children with transformation
matrices. A flow layout can animate the position of its children very
efficiently.
2016-04-23 21:02:32 -07:00
Adam Barth
0d7b61f51e Improve elevation docs (#3502)
Fixes #3501
2016-04-22 12:58:03 -07:00
Ian Hickson
e968d91ca4 Rename binding abstract classes (#3482)
The old names were getting silly and started stepping on valuable namespace.

The new names are consistent and clear.
2016-04-21 17:18:46 -07:00
Ian Hickson
c167efca17 Minor widget_tester refactoring and docs (#3472)
This reorders some classes so that this file makes more sense, and adds
a bunch of docs. It also makes the following changes:

* Move allElements from Instrumentation to TestWidgets. (Instrumentation
  is going away.)

* Remove findElements.

* Rename byElement to byElementPredicate

* Rename byPredicate to byWidgetPredicate

* Implement _WidgetPredicateFinder so that byWidgetPredicate has good
  messages

* Fix one use of byElementPredicate to use byWidgetPredicate.
2016-04-21 16:35:46 -07:00
Matt Perry
11f236ec25 Add basic text selection to editable text. (#3223)
Only partially works. Editing the selected text doesn't work very well,
which probably will require engine changes. Currently only draws the
selected text and allows you to manipulate the selection with draggable
selection handles.
2016-04-21 13:53:31 -04:00
Ian Hickson
112f2cc37b Reset _simulation at the end of a fling (#3435)
Also a bit of code cleanup.

The key part of this patch is the addition in `_endScroll` to reset
`_simulation`. It seems like this was the one place where it's possible
for us to end the animation but not reset our state. Since we assert
that are state is coherent, we were hitting asserts when a fling
finished and then you interacted with the widget again.
2016-04-20 11:02:20 -07:00
Hans Muller
25164e1089 Make IconButton gesture targets as big as possible (#3423)
* Make IconButtons as big as possible
2016-04-20 10:00:14 -07:00
Ian Hickson
1b9476c4d9 Hide routes from the API when they're not needed. (#3431)
The 'routes' table is a point of confusion with new developers. By
providing a 'home' argument that sets the '/' route, we can delay the
point at which we teach developers about 'routes' until the point where
they want to have a second route.
2016-04-20 09:33:28 -07:00
Hans Muller
c4ae13ed22 Refresh indicator (#3354) 2016-04-15 18:39:18 -07:00
Ian Hickson
a91bc0ba9c Material Data Tables (#3337)
+ Add new demo to gallery to show data tables. (This currently doesn't
use a Card; I'll create a Card version in a subsequent patch.)

+ Fix checkbox alignment. It now centers in its box regardless.

+ Add Colors.black54.

+ Some minor fixes to dartdocs.

+ DataTable, DataColumn, DataRow, DataCell

+ RowInkWell

+ Augment dartdocs of materia/debug.dart.

+ DropDownButtonHideUnderline to hide the underline in a drop-down when
  used in a DataTable.

+ Add new capabilities to InkResponse to support RowInkWell.

+ Augment dartdocs of materia/material.dart.

+ Add an assert to catch nested Blocks.

+ Fix a crash in RenderBox when you remove an object and an ancestor
  used its baseline. (https://github.com/flutter/flutter/issues/2874)

+ Fix (and redocument) RenderBaseline/Baseline.

+ Add flex support to IntrinsicColumnWidth.

+ Document more stuff on the RenderTable side.

+ Fix a bug with parentData handling on RenderTable children.

+ Completely rewrite the column width computations. The old logic made
  no sense at all.

+ Add dartdocs to widgets/debug.dart.

+ Add a toString for TableRow.
2016-04-15 16:51:03 -07:00
Hans Muller
f7cf0d97ca Fix the progress indicator demo (#3367) 2016-04-15 16:21:38 -07:00
Ian Hickson
d348f28df7 Use the same logic in flushPaint as flushLayout (#3353)
If two repaint boundaries mark themselves dirty, but the second one is a
child of the first, then the second one will get repainted by the first
and then when we come to paint it directly, we get confused because it
isn't dirty any more.

We ran into this in layout before. Apply the same fix. Also, apply the
same fix to composition while we're at it.
2016-04-15 14:55:18 -07:00