* Revert "Remove GetExternalViewEmbedder from surface (#22272)"
This reverts commit 5419f70f173db1c9f2d5db4c289560e68ce9b77b.
* Revert "Rasterizer is initialized with an external view embedder (#22405)"
This reverts commit f95df42e6e3d80f17c2024e9956768be9416717f.
This allows us to not rely on surface methods for getting
the external view embedder.
Conflicts:
shell/common/rasterizer.cc
shell/common/rasterizer_unittests.cc
This reverts commit 0d5f2e901d1953d04eb45004666d34a4537a0060.
Due to merge conflicts, this also reverts #22275:
Revert "Do not involve external_view_embedder in submit frame process if threads are not merged. (#22275)"
This reverts commit 016fbde1bb275288242e2cf097b52af1dd66ab06.
This removes most of the remaining FLUTTER_NOLINT comments and opts
these files back into linter enforcement.
I've filed https://github.com/flutter/flutter/issues/68273 to require
that all FLUTTER_NOLINT comments be followed by a GitHub issue URL
describing the problem to be fixed.
This reverts commit 5585ed99039efb3705025e1c58170cdb86af111b.
Additionally, the following _flutter.runInView deadlock is fixed.
Previously, a deadlock would occur when service protocol
_flutter.runInView is used to restart the engine wihtout tearing down
the shell: the shared mutex of the service protocol will be locked
during the restart as it's in the middle of handling a service protocol
message; if ServiceProtocol::AddHandler is also called during the
restart, the deadlock happens as AddHandler also requires such lock.
test/integration.shard/background_isolate_test.dart would fail
without this fix.
Follow up from #21436 . That PR works for all embeddings except for Android, which creates a special JNI AssetResolver. Since the shell cannot recreate this resolver, update the logic to preserve existing resolvers instead.
Embedders can now notify shell during startup about the various displays and their corresponding settings.
Adds a notion of Display update type which can later include chages to displays during runtime such as addition / removal / reconfiguration of displays.
We also remove the responsibility of providing the refresh rate from `vsync_waiter` to `DisplayManager`.
Rewires existing platform implementations of the said API to use `Shell::OnDisplayUpdate` to notify the display manager of the startup configuration.
DisplayManager is also thread-safe to account for rasterizer and UI thread accesses.
## Description
As the related issue refer, the application may be doing too much work on its main thread even in a simple hello_world demo.
That is because the creation of `Engine` on the ui thread takes a noticeable time, and it is blocking the platform thread in order to run `Shell::Setup` synchronously.
The cost of `Engine`'s constructor is mainly about the creating of root isolate. Actually, there used to be another time-consuming process, the default font manager setup, which was resolved by https://github.com/flutter/engine/pull/18225.
Similar to https://github.com/flutter/engine/pull/18225, this pr move the creation of root isolate out from creating `Engine`. After this action, the main thread blocking is quite an acceptable slice.
## Related Issues
https://github.com/flutter/flutter/issues/40563 could be resolved by this pr.
The engine was using a global to store a timestamp representing the
launch of the engine. This timestamp is initialized with a JNI call
on Android and during shell setup on other platforms. Later the
timestamp is added to a FlutterEngineMainEnter timeline event used to
measure engine startup time in benchmarks.
This PR removes the global and the JNI call and moves the timestamp
into the settings object.