63 Commits

Author SHA1 Message Date
Chinmay Garde
5cba5774c6
Break the FXL from flutter/assets. (#5316) 2018-05-18 17:04:36 -07:00
Jason Simmons
d1d5497999
Drain any pending work on the IO thread before shutting down the platform view (#5272)
iOS does not allow usage of OpenGL ES APIs when the app has been moved to the
background.  With this change, the shell will wait until pending IO thread tasks
complete and the Skia unref queue is drained before proceeding with shutdown.

See https://github.com/flutter/flutter/issues/17511
2018-05-15 17:40:25 -07:00
Chinmay Garde
61b5028195
Read/apply settings that apply process wide before creating any shell components. (#5203) 2018-05-08 11:56:31 -07:00
Chinmay Garde
d97b6d859a
Allow explicit specification of the isolate snapshot. (#5193)
The mobile shells all use the same isolate snapshot. This is also the snapshot used by the service isolate. This works towards a world where the isolate snapshot is no longer a member variable of the DartVM instance. Instead, all snapshots must be specified in the run configuration. For now, the new `Shell::Create` overload will only be used by Fuchsia till I refactor `dart_vm.cc`.

There are no API updates to the mobile shells.
2018-05-07 17:28:31 -07:00
Chinmay Garde
5c857ee5bd
Set the start timestamp in the contructor of the first shell. (#5030) 2018-04-17 16:02:06 -07:00
Chinmay Garde
4b45a53ed5
Only make ERROR and FATAL log levels visible by default. (#5022)
Adds the --verbose-logging flag to enable logging at all other severities.
2018-04-16 21:34:11 -07:00
Chinmay Garde
58e84c8bf0
Re-land "Support multiple shells in a single process. (#4932)" (#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit 723c7d01439da4261bc836075fb55651ce9e7f03.
2018-04-13 13:48:15 -07:00
Vyacheslav Egorov
723c7d0143
Revert "Re-land "Support multiple shells in a single process. (#4932)" (#4977)" (#4981)
This reverts commit a3327bff86800b3e654a2988fa7e6049edeb679c.
2018-04-12 18:28:55 +02:00
Chinmay Garde
a3327bff86
Re-land "Support multiple shells in a single process. (#4932)" (#4977)
This reverts commit 9199b40f2a2a6e448cd251de44e020ec3b75002d.
2018-04-11 15:41:23 -07:00
Chinmay Garde
9199b40f2a
Revert "Support multiple shells in a single process. (#4932)" (#4964)
This reverts commit 6baff4c821350bbcb64e7d029574b567f3801a1a.
2018-04-10 15:28:43 -07:00
Chinmay Garde
6baff4c821
Support multiple shells in a single process. (#4932)
* Support multiple shells in a single process.

The Flutter Engine currently works by initializing a singleton shell
instance. This shell has to be created on the platform thread. The shell
is responsible for creating the 3 main threads used by Flutter (UI, IO,
GPU) as well as initializing the Dart VM. The shell, references to task
runners of the main threads as well as all snapshots used for VM
initialization are stored in singleton objects. The Flutter shell only
creates the threads, rasterizers, contexts, etc. to fully support a
single Flutter application. Current support for multiple Flutter
applications is achieved by making multiple applications share the same
resources (via the platform views mechanism).

This scheme has the following limitations:

* The shell is a singleton and there is no way to tear it down. Once you
  run a Flutter application in a process, all resources managed by it
  will remain referenced till process termination.
* The threads on which the shell performs its operations are all
  singletons. These threads are never torn down and multiple Flutter
  applications (if present) have to compete with one another on these
  threads.
* Resources referenced by the Dart VM are leaked because the VM isn't
  shutdown even when there are no more Flutter views.
* The shell as a target does not compile on Fuchsia. The Fuchsia content
  handler uses specific dependencies of the shell to rebuild all the
  shell dependencies on its own. This leads to differences in frame
  scheduling, VM setup, service protocol endpoint setup, tracing, etc..
  Fuchsia is very much a second class citizen in this world.
* Since threads and message loops are managed by the engine, the engine
  has to know about threading and platform message loop interop on each
  supported platform.

Specific updates in this patch:

* The shell is no longer a singleton and the embedder holds the unique
  reference to the shell.
* Shell setup and teardown is deterministic.
* Threads are no longer managed by the shell. Instead, the shell is
  given a task runner configuration by the embedder.
* Since the shell does not own its threads, the embedder can control
  threads and the message loops operating on these threads. The shell is
  only given references to the task runners that execute tasks on these
  threads.
* The shell only needs task runner references. These references can be
  to the same task runner. So, if the embedder thinks that a particular
  Flutter application would not need all the threads, it can pass
  references to the same task runner. This effectively makes Flutter
  application run in single threaded mode. There are some places in the
  shell that make synchronous calls, these sites have been updated to
  ensure that they don’t deadlock.
* The test runner and the headless Dart code runner are now Flutter
  applications that are effectively single threaded (since they don’t
  have rendering concerns of big-boy Flutter application).
* The embedder has to guarantee that the threads and outlive the shell.
  It is easy for the embedder to make that guarantee because shell
  termination is deterministic.
* The embedder can create as many shell as it wants. Typically it
  creates a shell per Flutter application with its own task runner
  configuration. Most embedders obtain these task runners from threads
  dedicated to the shell. But, it is entirely possible that the embedder
  can obtain these task runners from a thread pool.
* There can only be one Dart VM in the process. The numerous shell
  interact with one another to manage the VM lifecycle. Once the last
  shell goes away, the VM does as well and hence all resources
  associated with the VM are collected.
* The shell as a target can now compile and run on Fuchsia. The current
  content handler has been removed from the Flutter engine source tree
  and a new implementation has been written that uses the new shell
  target.
* Isolate management has been significantly overhauled. There are no
  owning references to Dart isolates within the shell. The VM owns the
  only strong reference to the Dart isolate. The isolate that has window
  bindings is now called the root isolate. Child isolates can now be
  created from the root isolate and their bindings and thread
  configurations are now inherited from the root isolate.
* Terminating the shell terminates its root isolates as well as all the
  isolates spawned by this isolate. This is necessary be shell shutdown
  is deterministic and the embedder is free to collect the threads on
  which the isolates execute their tasks (and listen for mircrotasks
  flushes on).
* Launching the root isolate is now significantly overhauled. The shell
  side (non-owning) reference to an isolate is now a little state
  machine and illegal state transitions should be impossible (barring
  construction issues). This is the only way to manage Dart isolates in
  the shell (the shell does not use the C API is dart_api.h anymore).
* Once an isolate is launched, it must be prepared (and hence move to
  the ready phase) by associating a snapshot with the same. This
  snapshot can either be a precompiled snapshot, kernel snapshot, script
  snapshot or source file. Depending on the kind of data specified as a
  snapshot as well as the capabilities of the VM running in the process,
  isolate preparation can fail preparation with the right message.
* Asset management has been significantly overhauled. All asset
  resolution goes through an abstract asset resolver interface. An asset
  manager implements this interface and manages one or more child asset
  resolvers. These asset resolvers typically resolve assets from
  directories, ZIP files (legacy FLX assets if provided), APK bundles,
  FDIO namespaces, etc…
* Each launch of the shell requires a separate and fully configured
  asset resolver. This is necessary because launching isolates for the
  engine may require resolving snapshots as assets from the asset
  resolver. Asset resolvers can be shared by multiple launch instances
  in multiple shells and need to be thread safe.
* References to the command line object have been removed from the
  shell. Instead, the shell only takes a settings object that may be
  configured from the command line. This makes it easy for embedders and
  platforms that don’t have a command line (Fuchsia) to configure the
  shell. Consequently, there is only one spot where the various switches
  are read from the command line (by the embedder and not the shell) to
  form the settings object.
* All platform now respect the log tag (this was done only by Android
  till now) and each shell instance have its own log tag. This makes
  logs from multiple Flutter application in the same process (mainly
  Fuchsia) more easily decipherable.
* The per shell IO task runner now has a new component that is
  unfortunately named the IOManager. This component manages the IO
  GrContext (used for asynchronous texture uploads) that cooperates with
  the GrContext on the GPU task runner associated with the shell. The
  IOManager is also responsible for flushing tasks that collect Skia
  objects that reference GPU resources during deterministic shell
  shutdown.
* The embedder now has to be careful to only enable Blink on a single
  instance of the shell. Launching the legacy text layout and rendering
  engine multiple times is will trip assertions. The entirety of this
  runtime has been separated out into a separate object and can be
  removed in one go when the migration to libtxt is complete.
* There is a new test target for the various C++ objects that the shell
  uses to interact with the Dart VM (the shell no longer use the C API
  in dart_api.h). This allows engine developers to test VM/Isolate
  initialization and teardown without having the setup a full shell
  instance.
* There is a new test target for the testing a single shell instances
  without having to configure and launch an entire VM and associated
  root isolate.
* Mac, Linux & Windows used to have different target that created the
  flutter_tester referenced by the tool. This has now been converted
  into a single target that compiles on all platforms.
* WeakPointers vended by the fml::WeakPtrFactory(notice the difference
  between the same class in the fxl namespace) add threading checks on
  each use. This is enabled by getting rid of the “re-origination”
  feature of the WeakPtrFactory in the fxl namespace. The side effect of
  this is that all non-thread safe components have to be created, used
  and destroyed on the same thread. Numerous thread safety issues were
  caught by this extra assertion and have now been fixed.
  * Glossary of components that are only safe on a specific thread (and
    have the fml variants of the WeakPtrFactory):
    * Platform Thread: Shell
    * UI Thread: Engine, RuntimeDelegate, DartIsolate, Animator
    * GPU Thread: Rasterizer, Surface
    * IO Thread: IOManager

This patch was reviewed in smaller chunks in the following pull
requests. All comments from the pulls requests has been incorporated
into this patch:

* flutter/assets: https://github.com/flutter/engine/pull/4829
* flutter/common: https://github.com/flutter/engine/pull/4830
* flutter/content_handler: https://github.com/flutter/engine/pull/4831
* flutter/flow: https://github.com/flutter/engine/pull/4832
* flutter/fml: https://github.com/flutter/engine/pull/4833
* flutter/lib/snapshot: https://github.com/flutter/engine/pull/4834
* flutter/lib/ui: https://github.com/flutter/engine/pull/4835
* flutter/runtime: https://github.com/flutter/engine/pull/4836
* flutter/shell: https://github.com/flutter/engine/pull/4837
* flutter/synchronization: https://github.com/flutter/engine/pull/4838
* flutter/testing: https://github.com/flutter/engine/pull/4839
2018-04-10 14:57:02 -07:00
Jason Simmons
e61bb9ac3a
Enable libtxt as the default text renderer (#4779) 2018-03-13 11:35:40 -07:00
Jason Simmons
f0c0da5ca5
Revert "Enable libtxt as the default text renderer" (#4774)
This reverts commit d9fcdfb676fcec50b0bdf6e57731b511fa922b46.
2018-03-12 11:40:19 -07:00
Jason Simmons
d9fcdfb676
Enable libtxt as the default text renderer (#4773) 2018-03-12 11:15:21 -07:00
Adam Barth
14c940e277
Switch from fxl::Mutex to std::mutex (#4764)
We're going to remove fxl::Mutex soon.
2018-03-09 11:19:23 -08:00
Jason Simmons
1d0da77995
Revert "Enable libtxt as the default text renderer (#4751)" (#4758)
This reverts commit 1b7325ca6825a1305d5521a5c0abe6fb32688dea.
2018-03-08 16:17:02 -08:00
Jason Simmons
1b7325ca68
Enable libtxt as the default text renderer (#4751) 2018-03-06 13:12:39 -08:00
Jason Simmons
e133da723c
Revert "Enable libtxt as the default text renderer (#4697)" (#4717)
This reverts commit 33b88173f3820690169348859bbdc29133179e0b.

The libtxt font collection cache is consuming too much memory at startup.
2018-02-27 10:25:27 -08:00
Jason Simmons
33b88173f3
Enable libtxt as the default text renderer (#4697) 2018-02-21 13:34:31 -08:00
Todd Volkert
ead227f118
Respect Switch::SkiaDeterministicRendering in all runtime modes (#4695)
https://github.com/flutter/flutter/issues/14519
2018-02-20 19:36:34 -08:00
Todd Volkert
4cafde3c80
Add flag to skip call to SkGraphics::Init() (#4694)
https://github.com/flutter/flutter/issues/14519
2018-02-20 17:42:11 -08:00
Siva
19e8d9b2bf
Fix strong flag setting (#4683)
* Turn on strong mode by default when a platform file is present in the
bundle instead of using a flag passed into the engine which might not be
true when we invoke an installed app.

* - Roll dart to version fe96de2858f078e4ad04f8f30640184bf3d8102d

* Update license file.
2018-02-15 11:02:31 -08:00
Alexander Aprelev
f6ea8f32aa
Fix windows build by using lambda capture workaround (#4514)
* Fix windows build by using lambda capture workaround

* clang format, add todo

* clang-format again
2018-01-04 10:41:54 -08:00
Alexander Aprelev
6bacf4522e
This adds RPC call to set asset path. (#4323)
* This adds rpc call to simply set asset path.

This is needed when doing hot reload to pick up updated assets.

* Move asset_directory fetch for after view_id. Clean up return. Fix formatting.

* Add SetAssetBundlePath methods implementations for mac and ios

* Fix mac mm

* Fix formatting

* Merge and use nullptr
2018-01-04 09:48:01 -08:00
Siva
0f0b144b03
Add support for --strong option in the engine, create a strong mode version of the platform file (#4504)
* Add a --strong option to the front end server so we can use strong mode with preview-dart-2.

* Plumb the --strong option through the dart controller into the VM.

* - Build a strong version of platform.dill for use with the engine.
- Fix a strong mode static error in the assert statement

* Enable asserts when running debug version even in strong mode.

* Use the correct platform dill file for linking when doing the aot builds.

* Fix formatting issue.
2018-01-03 16:52:24 -08:00
Ben Konyi
4d718568b2
Updated fml to build on Windows. (#4415) 2017-12-08 10:40:10 -08:00
Martin Kustermann
5c6ebf7994
Enable flutter engine to also work with .*so files on android (#4298)
* Enable flutter engine to also work with .*so files on android

We would like to be able to use native tools (e.g. simpleperf, gdb) with
precompiled flutter apps.  The native tools work much better with *.so
files instead of the custom formats the Dart VM uses by default.

This CL adds support for being able to load the flutter app from an *.so
file on Android.

* Add sanity check to ensure we have either shared library or instruction snapshot (but not both)
2017-11-21 13:14:50 +01:00
Chris Bracken
bc2acf7bdd
Revert "Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5 (#4331)" (#4340)
With the update to HEAD of the Fuchsia buildtools repo, the new clang
toolchain picked up caused link-time breakage in android x86_64
libFlutter.so builds.

Sample log:
https://build.chromium.org/p/client.flutter/builders/Linux%20Engine/builds/1974/steps/build%20android_debug_x64/logs/stdio

Sample failure:
FAILED: libflutter.so libflutter.so.TOC lib.stripped/libflutter.so
../../third_party/android_tools/ndk/toolchains/x86_64-4.9/prebuilt/linux-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin/ld.gold: error: obj/flutter/shell/platform/android/libflutter/android_context_gl.o: unsupported reloc 42 against global symbol std::__ndk1::num_put<char, std::__ndk1::ostreambuf_iterator<char, std::__ndk1::char_traits<char> > >::id

This reverts commit 8ad42f0dae3cb1267c2b9ab99db80e4696ddbc3d.
2017-11-08 16:48:00 -08:00
Chris Bracken
8ad42f0dae
Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5 (#4331)
* Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5

This also updates Flutter buildroot to a6e52dbb776c45cc8c57d7143b8eb8b2e762fdfb
which disables -Wtautological-constant-compare temporarily until
https://reviews.llvm.org/D39462 lands in clang. This is in line with
Fuchsia's compiler options.

* Apply clang-format diffs

No logical changes. This applies clang-format from the latest Fuchsia
buildtools to the engine codebase.
2017-11-08 11:18:17 -08:00
Chinmay Garde
eabcf3aaa9
Avoid registering both the platform view and the rasterizer in the shell. (#4293)
Instead, the rasterizer can be accessed via the platform view.
2017-10-30 13:28:39 -07:00
Jason Simmons
963a29b096
Remove the diagnostic server (includes Dart roll) (#4287) 2017-10-27 11:53:00 -07:00
Alexander Aprelev
ec19da1c80 Initialize service isolate from kernel file, rather than from embedded sources. (#4263)
* Read core platform kernel file during Dart initialization.

Currently service isolate is initialized from the source code parsed by VM.
This CL changes it so service isolate created during Dart initialization
is created from the kernel platform.dill file if it is present in the application
bundle. Then this platform kernel file is kept in dart_init module and reused
for application sciprt isolates.

* Reformat and merge

* Use accessor method

* Avoid passing running_from_kernel param. Add TODO for cleanup. Rename param.
2017-10-24 19:37:24 -07:00
P.Y. Laligand
6fcb45991d Move //dart to //third_party/dart. (#4245) 2017-10-19 01:20:38 -07:00
Carlo Bernaschina
57a1445a45 Add --trace-skia parameter to flutter run (#4100)
Skia tracing is extremely useful for internal debug, but reduces the
amount of space available in the Dart Timeline buffers.
Disable skia tracing by default and expose them via the --trace-skia
flag.
2017-09-13 10:18:45 -07:00
George Kulakowski
3aa7522c11 Rename ftl to fxl in Fuchsia specific code (#4090) 2017-09-11 15:58:48 -07:00
Jason Simmons
0fc962f0dc Rebase the libtxt integration by @GaryQian onto the current engine head (#4022)
See https://github.com/flutter/engine/pull/3964
2017-08-28 13:01:15 -07:00
Jason Simmons
42f5bc5fdf Fixes related to usage of std::weak_ptr to hold PlatformViews (#3949)
* Call weak_ptr.lock(), which returns a null shared_ptr and does not throw
* IsViewInvalid was inverted
2017-08-03 10:53:17 -07:00
Carlo Bernaschina
53c9a70282 Add waitUIThreadIdle service RPC (#3898)
In https://github.com/flutter/engine/pull/3833 the `_flutter.listViews` RPC moved from thread based to lock based synchronization.
The thread based synchronization side effect was used by flutter benchmarks in https://github.com/flutter/flutter/blob/master/packages/flutter_tools/lib/src/vmservice.dart#L1223 and
https://github.com/flutter/flutter/blob/master/packages/flutter_tools/lib/src/run_hot.dart#L156 to ensure the completeness of the restart/reload and so correct timing.

A new RPC `_flutter.flushUIThreadTasks` is introduced to allow the flutter benchmarks to reintroduce thread based synchronization.

Related https://github.com/flutter/flutter/issues/11241
2017-07-19 15:48:32 -07:00
Carlo Bernaschina
8ba522eeae Avoid to freeze the system if hot reloading during debug (#3833) 2017-07-12 10:25:42 -07:00
Chris Bracken
fffe502d43 Revert libtxt integration (#3802)
* Revert "Fix licenses_lib golden file (#3798)"

This reverts commit d8ac43c3c9123fead15af3004d1e445834115bbd.

* Revert "Remove ParagraphConstriants (#3796)"

This reverts commit 8ccf767ff71c781588fb1e79cf3369604099a7cc.

* Revert "Reland "Initial integration of libtxt with Flutter alongside Blink." (#3793)"

This reverts commit 3c049219e1429c8e08632889b6c9e7b070bba534.
2017-06-20 09:59:56 -07:00
Gary Qian
3c049219e1 Reland "Initial integration of libtxt with Flutter alongside Blink." (#3793)
* Transition to Hybrid lib/txt and blink text system.
2017-06-19 15:21:41 -07:00
Ian McKellar
d2c77f973d Revert "Initial integration of libtxt with Flutter alongside Blink." (#3785)
* Revert "Enable line join styles and miter limit. (#3777)"

This reverts commit 5403f65bcad98bd0d434cae590e2a337a1ea218c.

* Revert "Revert "Update switches to use StringView." (#3784)"

This reverts commit 80f039ff324b827cc17567867bd17c788277b0cf.

* Revert "Initial integration of libtxt with Flutter alongside Blink. (#3771)"

This reverts commit c548c65b5020653087b63f1f156741a1f95b5117.
2017-06-16 15:15:48 -07:00
Gary Qian
c548c65b50 Initial integration of libtxt with Flutter alongside Blink. (#3771) 2017-06-16 14:15:53 -07:00
Gary Qian
796259c089 Allow switching to the software rendering backend on Android. (#3719)
* Enable software rendering backend on android. Add "enable-software-rendering" flag.

* Fix variable naming and threading.
2017-05-31 17:27:47 -07:00
Todd Volkert
f5d92bee15 Add ipv6 flag to shell. (#3646)
It controls whether the observatory and diagnostic server will
bind to the IPv6 loopback address rather than the IPv4.

Fixes https://github.com/flutter/flutter/issues/9813
2017-05-04 19:35:59 -07:00
Chinmay Garde
cfcf10bb41 Call SkGraphics::Init on shell initialization. (#3628)
This ensures SkOpts are initialized before we start using Skia.
2017-04-25 21:47:09 -07:00
Chinmay Garde
5757991fe9 Remove fml::ThreadChecker and use the one in ftl. (#3623) 2017-04-24 12:22:10 -07:00
Chinmay Garde
1c07ea530f Remove uses of //base from all //flutter projects and replace them with //fml variants. (#3492) 2017-03-22 15:42:51 -07:00
Chinmay Garde
be5d971aa7 Use software rendering on iOS simulators without needing a flag. (#3465) 2017-03-06 14:49:25 -08:00
Chinmay Garde
df9e9560be Allow plugging in a software backend for rendering in the shell. (#3404) 2017-02-22 15:40:23 -08:00