15 Commits

Author SHA1 Message Date
Niklas Schulze
eb031d35ad
Add windows plugin texture support (#19405) 2021-01-19 11:14:01 -08:00
Chris Bracken
36f7f3ca82
Copyright header hygiene improvements (#21089)
Add copyright headers in a few files where they were missing.

Trim trailing blank comment line where present, for consistency with
other engine code.

Use the standard libtxt copyright header in one file where it differed
(extra (C) and comma compared to other files in libtxt).

This also amends tools/const_finder/test/const_finder_test.dart to look
for a const an additional four lines down to account for the copyright
header added to the test fixture.
2020-09-11 08:55:37 -07:00
stuartmorgan
b55829887e
Rename Registrar to PluginRegistrar in Win/GLFW C API (#21058) 2020-09-09 17:15:03 -07:00
stuartmorgan
32b1b70e27
[windows] Expose the binary messenger from FlutterEngine (#20551)
Relands https://github.com/flutter/engine/pull/20399

Makes BinaryMessenger available from FlutterEngine, rather than just the plugin registrar. This allows for method channels directly in applications without building them as plugins, and matches the other platforms.

Requires some restructuring of code and GN targets in the client wrappers to make the internals in the shared section usable by the implementations of platform-specific parts of the wrappers. Also fixes a latent issue with EnableInputBlocking symbols being declared but not defined for Windows that came up during testing of the restructing.

Fixes https://github.com/flutter/flutter/issues/62871
2020-08-17 05:44:48 -07:00
stuartmorgan
3ebcde6a17
Revert "[windows] Expose the binary messenger from FlutterEngine (#20399)" (#20550)
This reverts commit 7fa21a45a64b1a4a642c57bb81d7f3bd67cd5f5e.
2020-08-16 14:49:19 -07:00
stuartmorgan
7fa21a45a6
[windows] Expose the binary messenger from FlutterEngine (#20399)
Makes BinaryMessenger available from FlutterEngine, rather than just the plugin registrar. This allows for method channels directly in applications without building them as plugins, and matches the other platforms.

Requires some restructuring of code and GN targets in the client wrappers to make the internals in the shared section usable by the implementations of platform-specific parts of the wrappers. Also fixes a latent issue with EnableInputBlocking symbols being declared but not defined for Windows that came up during testing of the restructuring.

Fixes https://github.com/flutter/flutter/issues/62871
2020-08-16 14:28:57 -07:00
stuartmorgan
b28b1dfe68
Allow extending the C++ standard codec (#20317)
Standard*Codec allows for extensions to support arbitrary types; this
had not previously been implemented for the C++ version.

Overview of changes:
- EncodableValue's std::variant type now allows for a new CustomEncodableValue, which is a thin wrapper around std::any, to store arbitrary extension types.
- ByteBufferStream* has been split into an interface class and the buffer-based implementation, with the former now part of the public API surface to be used in standard codec extensions.
  - They also gained utility methods for some common data types to simplify writing extensions.
- StandardCodecSerializer is now part of the public API surface, and is subclassable.
- StandardCodecSerializer's ReadValue has been split into ReadValue and ReadValueOfType to match the structure used when subclassing on the Dart side, for easier porting of custom extensions across languages.
- Standard*Codec now optionally accepts a non-default serializer in GetInstance, providing a shared instance using that serializer.

Fixes https://github.com/flutter/flutter/issues/31174
2020-08-10 13:41:13 -07:00
stuartmorgan
3081844cb4
Make EncodableValue a thin std::variant wrapper (#19983)
Instead of a hand-rolled discriminated union (originally used to avoid a C++17
dependency, which is no longer an issue), implement EncodableValue as a
std::variant. Rather than simply changing the internals, this makes EncodableValue
a minimal std::variant subclass with only a handful of added methodS, replacing
the old IsFoo/FooValue APIs with the standard std::holds_alternative/std::get,
so that plugin code will use a standard-based API rather than a Flutter-specific
API for wrapped values.

This is a breaking change for Windows and GLFW plugins. In the short
term USE_LEGACY_ENCODABLE_VALUE can be set in builds to use the old
version, to separate rolling from updating.

Fixes https://github.com/flutter/flutter/issues/61970
2020-08-04 08:53:07 -07:00
stuartmorgan
5b4b1f33c6
Reland "Improve C++ plugin lifetime handling" (#17570)
Relands #17489 with a fix for the unit test flake.

The previous unit test relied on the new instance not being created at the same memory address, which isn't guaranteed.
2020-04-07 14:11:56 -07:00
Chris Bracken
098761f76d
Revert "Improve C++ plugin lifetime handling (#17489)" (#17563)
Seems to have triggered flaky failures on the Windows bot since landing.
Example failure:

    [ RUN      ] PluginRegistrarTest.ManagerRemovesOnDestruction
    c:\b\s\w\ir\cache\builder\src\flutter\shell\platform\common\cpp\client_wrapper\plugin_registrar_unittests.cc(149): error: Expected: (manager->GetRegistrar<PluginRegistrar>(dummy_registrar_handle)) != (first_wrapper), actual: 000002400A90E3D0 vs 000002400A90E3D0

This reverts commit faf44fed5a5913dcbeebd7ead8e3933a5e72a6fc.
2020-04-07 10:22:55 -07:00
stuartmorgan
faf44fed5a
Improve C++ plugin lifetime handling (#17489)
This makes two changes:
- Adds a way to register a callback for when a FlutterDesktopPluginRegistrarRef is destroyed, and implements the logic to call it in the Windows and Linux embeddings.
- Adds a class to the C++ wrapper that handles making a singleton owning PluginRegistrar wrappers, and destroying them when the underlying reference goes away, to avoid needing that boilerplate code in every plugin's source.

Fixes https://github.com/flutter/flutter/issues/53496
2020-04-06 09:55:42 -07:00
Francisco Magdaleno
6aad13910c
[glfw] Enables replies on binary messenger in glfw embedder (#9948) 2019-07-31 14:27:46 -07:00
Shi-Hao Hong
d8aa6bca16
Fix typo in comment (#8617) 2019-04-17 15:03:50 -07:00
stuartmorgan
4805d72a49
Implement StandardMethodCodec for C++ shells (#8598)
Adds StandardMethodCodec support to the C++ client wrapper. This makes it
substantially easier to add Windows and Linux support for existing plugins, as
StandardMethodCodec is the default plugin protocol.

Fixes flutter/flutter#30670

Does not include extensibility for the codec, which will be added later.
2019-04-16 19:49:09 -07:00
stuartmorgan
d452dd5c36
Initial import of GLFW Linux shell from FDE (#8159)
Changes include:
- File structure
- Header guards
- Include paths
- Namespaces
- Integration with the engine's GN build
- Conversion from jsoncpp to rapidjson
- Style and clang-format adjustment to match engine repository
2019-03-20 17:15:52 -04:00