* Revert "Revert "Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)" (#23044)"
This reverts commit 4f914253bd7cd2a5cca3fd97213df37494e9bf37.
* Fix tracing
* Revert "Remove GetExternalViewEmbedder from surface (#22272)"
This reverts commit 5419f70f173db1c9f2d5db4c289560e68ce9b77b.
* Revert "Rasterizer is initialized with an external view embedder (#22405)"
This reverts commit f95df42e6e3d80f17c2024e9956768be9416717f.
This allows us to not rely on surface methods for getting
the external view embedder.
Conflicts:
shell/common/rasterizer.cc
shell/common/rasterizer_unittests.cc
This reverts commit 0d5f2e901d1953d04eb45004666d34a4537a0060.
Due to merge conflicts, this also reverts #22275:
Revert "Do not involve external_view_embedder in submit frame process if threads are not merged. (#22275)"
This reverts commit 016fbde1bb275288242e2cf097b52af1dd66ab06.
This re-lands #20496 and #21780 after fixing the semantics-enabling code that was causing the post-submit web_smoke_test to fail.
Below is the description from the original PR:
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window.
The design doc for this change is here.
The major changes in this PR:
Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class.
Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton).
Next step after this PR lands:
Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first.
The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
This regression was introduced in https://github.com/flutter/engine/pull/21820
for sound-null safety. The settings used to launch the VM were incorrectly used
to determine the isolate lifecycle callbacks. Since the first shell/engine in
the process also starts the VM, these objects are usually identical. However,
for subsequent engine shell/engine launches, the callbacks attached to the new
settings object would be ignored. The unit-test harness is also structured in
such a way that each test case tears down the VM before the next. So all
existing tests created a bespoke VM for the test run, and, the tests that did
create multiple isolates did not also test attaching callbacks to the settings
object.
Fixes https://github.com/flutter/engine/pull/22041